New Factions< >
Sorenn-Syrush Industries 's Description
Sorenn-Syrush Industries is an up and coming corporation headquartered on Alderaan in the Free Worlds Coalition, and run by Amelia Sorenn-Syrush of House Syrush. The Company's primary concern is the production of Armaments and Droids, as well as the production of goods utilized in Relief Aid and Rescue Operations. Additionally it is expanding its purview into the production of Starships with the establishment of the SSI Shipyards of Manwess III in FWC space.
Rogue Nation's Description
. ROGUE NATION The Galaxy has not been kind to us. We don't want payback, we just want to get paid. Inspired by Rogue One, Battlestar Galactica, Firefly and numerous heist films, this is the story of misfits and vagabonds brought together out of desperation to try and get by. Droid armies, Jedi and Sith, Imperial dictators, godlike creatures from beyond the Galaxy. All have forced millions from their homes. A fleet of refugee corellians refuse to be re-homed. Over time other outcasts join the perpetually migrating collective. Slowly the organise and refit their vessels for long term habitation. Organisation forms from the chaos. They trade and work wherever they go. The Galaxy starts to realise that an entire Rogue Nation is wandering the stars. The concept is simple. From the base of a large refugee fleet a rolling roster of characters have to learn to work together to undertake almost impossible missions to keep the fleet going. There is just one criteria for entry as of now: No formally trained Force Users of any type. No Jedi, no Sith, no lightsabers. Be sure to follow the News page (linked on the right) for more information.
The Scythica Empire's Description
On the planet of Hollastin where the Hutts no longer hold mass, an Empire rose on the backs of the conquered tribes; led by the sinister Darth Sarcophago. The self-proclaimed Empress of the Empire rules the planet with an iron grip, ruling the citizens even tighter. However, those that know of the Empire and Empress only see a "puppet" ruler as the Sith herself rules through her chosen one.
The Galactic Gladiatorial Arena's Description
The Galactic Gladiatorial Arena ---------<><><><><><><><><><><><>--------- ---------<><><><><><><><><><><><>--------- Welcome to the Arena... The Galactic Gladiator Arena was a group that arose for one sole purpose: to provide entertainment and income to a galaxy that is separated by constant war and conflict. Fancy yourself a warrior? Prove yourself in one of their arenas across the galaxy. Want to try your luck? Gamble on one of the fights for the chance to win mountains of credits. Do you consider yourself a capable hunter? Then go out and catch some beasts in exchange for a hefty amount of cash in return. Here at the Arena, there is something for everyone! The GGA offers a variety of one-off jobs that fall under one of two categories - the first being a "fight" and the second being a "contract". All of these jobs are totally optional and someone may choose to opt out of them. Jobs Fights: A fight consists of one or more combatants fighting one of three categories of opponents - sentient organics (I.E. Another combatant), droids or creatures. These fights can contain as many as 10 (5 per side) combatants/opponents and are named according to the names of the combatants and the size of the fight. The winner(s) of these fights are awarded generously in either credits or (occasionally) valuable objects. During these fights, combatants are permitted to kill/disable droids and creatures but are NOT permitted to kill other sentient organic beings. Should a combatant kill another, they will be severely punished and subject to the justice system of the planet on which the fight took place. Contracts: A contract is used to describe a wide variety of jobs, though generally jobs that involve capturing and detaining creatures from the most dangerous corners of the galaxy to use at a later date for large fights or genetic research. They generally have no specific rules unless specified by the admin who issued the contract. Contracts are turned in for rewards that must be specified beforehand. Faction Heirarchy The Galactic Gladiatorial Arena has a rather loose hierarchy - though a hierarchy nonetheless. Most of the ranks within the faction concern OOC affairs though some (such as the founder) will be recognised as such IC. The list below only covers the ranks that are Admin+, anything below the Admin rank will be recorded in the member registry. Founder: | Riktar Tei'ram | Admin: | Darth Metus |
The Confederacy of Independent Systems's Description
Millions are Afraid.They are terrified of being caught in the crossfire as titanic nations go to war. Terrified of being exploited by those less moral...or being sacrified in the name of the greater good. Yet, in this time of terror, the urge to survive another day can inspire greatness. Some have chosen to band together in the name of freedom, prosperity, and Independence. This is their union. This is their Confederacy.
The 13th Rail's Description
"We Fly, We Fight, We Smuggle, We Expand." The 13th Rail is a Criminal Network that is run from the shadows of Nar Shaadda, as well as neighbouring territories. composed of Independent Captains, Crews and ships, it exists as a mecca for; Gun Runners, Smugglers, Spacers, Mercs and those in the Shady types of business. A Largely loose Organization with an NPC leadership Counsel of three, it's primary goals are to give folks work and expand its claws to influence everywhere. The main missions here are Expansion, Resistance to Government, and Moving Illegal stuff. Each new operation is set up as a Tri-Lateral Cell, with no one in particular having more power than the other. Along the Thirteenth Rail, everyhting and everyone moves smooth and free, regardless of government, or boundaries.
Popular Factions< >
The Galactic Alliance's Description
A New Hope Welcome to the Galactic Alliance. A new breed of lightsiders dedicated to the expulsion of the dark side from the galaxy. Led by a Triumvirate consisting of our State Leader, Supreme Military Commander, and Jedi Grand Marshal, the Alliance is home to some of the galaxy's best and most dedicated men and women. Our government values freedom, independence, and flawless cooperation. Our military may be piecemeal in construction, but is built of some of the best contractors, pilots, smugglers, soldiers and warriors the galaxy has seen. Our Jedi are determined to bring the Light Side back to the galaxy. Faction Owner: Dalton Eldyr Faction Admins: | Taeli Raaf | Zark | Faction Event Moderator: Choli Vyn To provide the most efficient assistance, please contact all of us with comments, concerns, suggestions, and questions. DISCORD CHAT: Invite Link Rules of the Galactic Alliance Faction
The First Order's Description
"The Galaxy is calling. We will let it know we have heard." Dark winds are blowing in the Force, a new power is rising from the outer-reaches of the galaxy and the red maw of conquest is being laid across devastated worlds and subjugated governments. From the ashes of the Empire came a scattered waste of Imperial Warlords and their followers, each fighting for their own survival in a galaxy that held them without want, reason or cause. From these remnants the First Order was formed. An authoritarian belief that through power order and discipline within the galaxy can be restored, within the shadows they have mustered up their strength, built armies and restored allies long forgotten, with the roar of a TIE-Fighter and the white fist of a Stormtrooper they prepare to march on into the galaxy. The SUPREME LEADER The First Order is led by Sieger Ren, a mysterious and shadowy figure that arose shortly after the fall of the Imperial Remnant. This self-imposed Supreme Leader has the complete faith and fanatical support of the First Order in his quest for Conquest and Revenge. The call has been issued, the banners have been raised. All Imperial and First Order supporters are welcomed among the banner of the Red Maw. We have openings within all our faction elements; THE FIRST ORDER MILITARY Wear the white armour of a Stormtrooper or sit in the cockpit of a TIE-Fighter, we are looking for those who wish to wage war on a personal level. Commit to the FIRST ORDER MILITARY today and see the stars our way! THE SECURITY BUREAU Within the shadows of the galaxy their lies secrets and espionage. We seek professionals and those experienced within the games of deceit to join the secretive UBIQTORATE. Register your will and begin your spy games now. THE GOVERNING COUNCIL Beneath the iron rule of the Supreme Leader lies the council of Moffs and Overseers. Planets need to be governed and ran in accordance to the laws of the First Order and those of high political interest and intellect are invited to be selected for THE GOVERNING COUNCIL and rule the First Orders territory as you see fit. THE KNIGHTS OF REN Secretive, mysterious and fanatically loyal to the Supreme Leader are the Knights of Ren. These Force Users have formed their own brotherhood within the First Order and are seen upon the battlefields, negotiations and independently around the galaxy. What their goals entail are unknown outside of their order itself. The Force is calling, will you let it in? Bow to the KNIGHTS OF REN and be part of something bigger. THE INDEPENDENT SECTOR Every governing body knows that you can’t be everywhere. The First Order has initiated a Guild House system to allow Independents who support the ways of the First Order, yet would rather not join their strict military systems to give their professional trades as a boon to the Supreme Leader. Mercenaries, Bounty Hunters, Traders, Pirates and everything in-between are welcome within the Guild Houses. Join the INDEPENDENT SECTOR and help us build a secure and safe society.
The Order of the Silver Jedi's Description
The Order of the Silver Jedi The galaxy is at war. Everywhere you turn there is chaos and loss. Political scheming and military might reigns supreme. But there is one place among the stars where one might find sanctuary, a place of peace where like-minded people strive for the good of the galaxy and its people without background politics or governments. The Order of the Silver Jedi watches over the worlds in their care from their headquarters on planet Voss, where the Silver Temple stands as a beacon of light and hope in these dark times. Warriors, scholars, diplomats and healers, the Silver Jedi are at the forefront of every field with a single goal in mind: Peace and prosperity. The Assembly, led by the Grandmaster and his second, the Master of the Order, hold regular meetings to discern where and when Silver forces are needed. The Light will blind the Dark. Carrying it forward are Jedi warriors; brave, dutiful and unyielding in their duty as defenders of the Light and protectors of the innocent. They will stand against tyranny, oppression and acts of war on any planet in the galaxy that requires help to push back the forces of evil, whilst continuing to expand their borders with space exploration and discovery. To combat the dark powers prevalent in other parts of the galaxy, the Silver Jedi employs the Antarian Rangers - an elite force of troopers and combat specialists in service of the people they strive to protect from outside forces. They are volunteers, fighting for their homes and families against the tides of darkness alongside their Silver brothers and sisters. They make up the brunt of Silver Jedi security and are always first into the fray. The galaxy had bled for too long. It's time for healing. Will you join us?
Outer Rim Coalition (The Underground)'s Description
We were the Underground: raids and gunrunning, decentralized and more than a little disreputable. We've fought the Dark Side from the Deep Core to the Unknown Regions. After liberating Demonsgate we stayed till then job was done, restoring order and toppling oppressive governments all in the name of liberty. Now we have been tasked with a new duty maintaining the peace in this troubled sector. The odds are against us. We have our freighters, our shadowports, and the weapons on our belts -- and that's pretty much it. But we've run insurgencies for years against odds just as grim; we know what we're doing. We don't intend to stop until this Galaxy is safe again. We are now "The Coalition", with the limited backing of the member system and "The Judges" we fight to keep what we set free, stay free.
The Jedi Academy Network's Description
Long has there been a need for a place in the galaxy where Jedi can grow in the Light with the interferences of politik and the temptations of war brought to a minimum - this is what the Jedi Academy Network seeks to accomplish. The Jedi Academy Network is a multi-location institution of learning, its many locations and instructors dedicated to training the coming generations of Jedi in the maintenance of peace and the protection of the many against the Darkness. Come, seek us out. There is a place for you.
The Dominion's Description
The war between the One Sith and the Galactic Republic broke their people. The Dominion, a conglomeration of Jedi Knights and Sith Lords who desired an end to such conflicts, reached out to assist these people. Things went well for a time, and while tensions were high between the remnants of both factions, the mutual desire for peace allowed for cooperation. Things changed upon the world of Atrisia. Elements of the Dominion arrived on the planet to discuss a possible alliance when a Galactic Alliance fleet entered the system. The alliance fleet proceeded with hostilities, forcing the Dominion elements to defend Atrisia and its people. A violent siege followed in which almost every major galactic power at the time arrived to destroy the Dominion and conquer Atrisia, but the Dominion's leadership would not bow. A number of the Dominion's greatest warriors fell in defense of the Atrisian people. Most of the leadership perished in a noble sacrifice that resulted in a force storm strong enough to level the enormous fleet that assaulted Atrisia. With this sacrifice, enough time was bought for the Dominion's main force to retreat along with a significant portion of the Atrisian population. Wounded yet unbroken, the Dominion returned to its origin point of Ession. There a new pact was forged under the successors of the old leadership: the Dominion would stand as a beacon of tolerance within a galaxy infested with dogma. Its disparate groups were forged into one single people, and an army boasting a dozen colors rose from the ashes. United as never before, the Dominion seeks nothing less than the safety and fair treatment of their people, and they will do whatever is necessary to take it. Surrounded by their foes, the Dominion continues to grow in strength while the unjust seek to deter them. Every struggle a reminder, every victory a statement. Never forget Atrisia. FO: TBD - Elections Underway FA: Zaz Tal'verda FA: TBD