OUT OF CHARACTER INFORMATION
- Intent: A heavy capital-grade weapon for Mandalorian Capital Ships
- Image Source: Link
- Canon Link: Hyperspace Pulsemass Generator
- Restricted Missions: N/A
- Primary Source: Gravity Beam, Gravity Bomb, Tensor Weapon, Mass Shadow Mine, Gravfield Generator
- Manufacturer: MandalArms
- Model: G1
- Affiliation: Kaine Australis, MandalArms
- Modularity: No
- Production: Semi-Unique
- Material: Dallorian Alloy, Doonium, Hadrium, Denscris, Durasteel, Transparisteel, Silicar
- Classification: Capital-class weapon
- Size: Extreme
- Weight: Extreme
- Ammunition Type: Hyper-energy sphere
- Ammunition Capacity: Effectively unlimited.
- Reload Speed: Very Low
- Effective Range: Battlefield
- Rate of Fire: Very Low
- Stopping Power: Extreme
- Recoil: Extreme
- Fires fast-rotating magnetically contained gravitic hyperenenergized spheres that can cause incredible amounts of damage.
- Gravitic and energy damage from sphere passage can rip away shields and tear apart hull armor, similar to a Yuuzhan Vong dovin basal's singularity.
- Phenomenal gravitic, energy and kinetic damage potential against all forms of defense on impact with hyperrotating energy sphere.
- Major risk of damage to firing ship
- Hull area clearance required for this weapon lowers the amount of defenses that can be placed in an area around the weapon mounting.
- Weapon is limited to bow or spinal mount due to recoil and firing stress.
- Due to massive power and safety requirements, is not a fast firing weapon.
- Cannot be scaled down for use on smaller vessels, nor as a planetary weapon.
The Gravitic Cannon works on the same principles as the Hyperspace Pulsemass Generator. While this weapon has limited uses as an interdiction technology due to the short life period of the spheres hyperenergy. However looking further the question was posed why the short duration would limit the gravity well that was created, if even for a short time, that it couldn't be exploited for other purposes. In addition, a containment and stabilization magnetic energy sphere is generated around the hyperenergy, causing the massive energy released to remain in realspace longer by delaying the transfer to hyperspace by means of a rapidly rotating magnetic packet around the hyperenergy sphere.
Engineers increased the power that went into making the hyperenergy spheres making the tiny spheres larger and much more powerful, though it was found that it took exponential power demands to increase the amount of the hyperenergy that could be built up. The life the sphere however decreased at the standard rate.
Range was also another difficulty that had to be overcome, as the hyperenergy sphere essentially acted like a celestial body when it was formed, the problem was solved by elongating the process, allowing a small sphere to pick up speed in the weapon and increase its size as it was moving which increased the velocity of the sphere to acceptable weapon speeds. Conversely the weapon can be used to create more of a field of interdiction by creating a large sphere and propelling it at slow velocities, fast enough to not damage the ship that is generating it however.
Experiments were carried out with varying types and yields of gravity bombs, tensor weapons and hyperspace pulsemass mines, and eventually, elements of each were combined to create a gravitic distortion energy sphere capable of translating some of the incredible amounts of energy of hypermatter into realspace. This is achieved by means of a fast-rotating magnetic sphere that contains the hyperenergy like a packet, holding it at the very point of translation into hyperspace, maximising the energy and thus rotational speed needed to contain the energy mass. The net effect is a gravitic distortion caused by an artificially inflated gravity mass rotating at incredible speed. The effect is similar to passing the event horizon of a singularity. Range is limited as the containment sphere deteriorates, more of the energy is translated into hyperspace, away from damage potential. This also removes the weapon's potential as an interdiction device. Gravfield generators built into the weapon's mount keep the gravitic energy sphere artificially compressed in order to produce the gravitic damage of the projective upon impact or close pass.
At impact the rotating energy sphere would be generating enough gravity to rip apart a starship's hull armor in a large area several orders of magnitude larger than the area of the sphere itself. In addition a near miss also has the power to pull or deform hull armor/shields, and an actual hit would also release an amount of energy from the sphere as there is an actual collision, dealing large amounts of thermal as well as kinetic damage to the target.
The energy spheres create damage on an order of magnitude scale, the closer to the sphere the more exponential gravity's power. Effects on ships begins at 2000 meters and increases in order of magnitude as the distance closes, this is why full power shots are always used at weapons velocities, otherwise a back blast effect occurs that could damage the ship in question by overloading the powerful inertial dampers that must be built into each weapon to prevent damage from its own firing.
Actual damage (ie tearing pieces off the hulls due to gravity) can begin occurring when the distance is decreased to 500 meters for ships that are poorly put together, and inside 100 meters the gravity is intense enough to begin warping hull armor slightly, at 50 meters, hull armor would begin breaking up due to the gravitational stresses, and the effects simply get worse from there on in, similar to approaching a quantum singularity.
Kinetic damage can occur when the pieces of hull or other solid objects are tossed about in the orbit of the sphere's gravitational field, such as starfighters, pieces of debris, missiles, and pieces of ship hull that has been torn free and sent all the way around the sphere to impact against another portion of the hull.
Each weapon has its own reactor buried under the hull.
The weapon itself is 50m at the base, and requires 200 meters of clear hullspace in each direction to be fired safely at maximum power with the lowest velocity setting.
Due to the massive hull stress and subsequent required structural integrity reinforcement, this weapon will generally need to have a vessel purpose built to withstand the gravitational stresses of both firing the weapon, and the passage of the hyperrotating energy sphere as it leaves the weapon. Also considering the massive power requirements, such a custom designed vessel would need to be purpose built with the gravitic cannon in mind.
The range is that of a standard turbolaser, but the projectile can reach up to 7km/sec at maximum power.
Edited by Kaine Australis, Today, 06:19 AM.