Founded: 16-September 2016
The Commenor Systems Alliance first started out as a dream; in a galaxy not so heavily polluted in war, where governments could come together no matter their relationships and stand together upon neutral ground to delve into diplomatic talks, to settle conflicts without the loss of good men and women, without the invasion of armies taking the fight into cities filled with innocent lives soon to be taken by the will of men who had never armed themselves with a blaster rifle, let alone put a bolt across into someone else.
With the establishment of Embassies ranging from the First Order and Galactic Empire, to the Silver Jedi Order and Mandalorian Empire, the CSA (Commenor Systems Alliance) has seen a number of organizations and governments who would for the most part be thought to oppose one another on the moral spectrum, have flourished in their business dealings with the Trade World. Thanks to the promise of good quality trade supplies and the freedom and security to meet upon a world harboring a cease-fire policy, the CSA has set itself up to become the heart of Democracy in a galaxy rife with chaos, war and death.
Governed by the ruling Monarch (Lady Kay Arenais) residing upon the capital of the Systems Alliance, Commenor itself; the Queen alongside the Commenori Government and neighboring World Leaders come together to meet regularly and discuss and debate the future investments, laws and policies of their government.
With every world given a voice, every man woman and child under the Commenori banner is given a chance to live a prosperous and dignified life, with a people who genuinely care for the good of their worlds.
Commenor (The Planet/Capital) is the center of trade and diplomacy within the Rachuk Sector of the Colony Worlds situated upon three trade routes, (The Commenor Run, The Quellor Run and the Trellen Trade Route) reaching into the Core of the Galaxy. Within Commenor's Hex there are a number of worlds formerly of the Galactic Republic of whom now deal in business with the World of Trade, establishing supply lines to fuel the progression of systems no longer overseen by a larger presence in the sector. These trade routes are the life source and power of the CSA and contribute to the majority of it's earnings that their democratic bid for freedom and peace may go on into the future.
Peaceful in nature, the CSA is not a military power despite it's fleets and personal defenses. Trained and established in the pursuit to defend their people and vye for prosperity should aggressive parties come fourth with the intention to disregard all channels of diplomacy and force war onto their doorstep.
Should the need arise that the integrity of the CSA be challenged in a state of conflict, their belief in the want of their allies in keeping trade routes safe and open would bring said allies to their defence.
It is a popular belief to those within and representing the CSA that while many other worlds may be quick to jump to arms and negate the proper channels for peace and continued security of peoples most innocent, that the Commenor Systems Alliance may lead by the example of democracy and integrity for a greater future.
High Queen: Lady Kay
Queen's Estranged Husband: Veiere Arenais (Exiled)
Royal Advisor: Adron Malvern
High Prince: Bradshaw Ku
Minister of Foreign Affairs: Rahn Haaku
Minister of Finance and Trade: Darben Skirae
Minister of Justice: Darlyn Excron
Minister of Defence: Cato Marek
Head of Naval Fleet: N/A
Head of Ground Forces: General Omar Santiago
Head of Security: Einon
Head Engineer: B'enor Benjeel
Each government from the sovereign worlds within the CSA have equal standing with eachother.
Each representative from sovereign worlds and other governments outside of CSA space have equal standing with eachother while in CSA space.
Commenor Systems Alliance (CSA) was originally founded as a minor single planet based faction named "Commenor"; there a personal arc between two players (Veiere Arenais and Lady Kay) following the Galactic Republic's leave, set about to create a place where other players could enter into with the knowledge that the story-line involved was a focus around co-operation with others no matter their faction backgrounds.
As interest in the small minor faction gradually built up and we found ourselves with more members than we'd expected, Commenor set into motion a vote to go Major which passed unanimously. Within two months following this, we realized that change was inevitable and having succeeded in jumping from the control of one planet to two hexes, the Faction was dubbed "The Commenor Systems Alliance" as you see before you today.
In the absence of the Galactic Republic, our focus shifted to those former worlds in the surrounding area of which we had already had a great deal of experience role-playing around.
Many outside factions have invested interest in the CSA since we began over a year ago now. While we always hoped to unite the Galactic Map in some almost impossible way, we never expected ourselves to be finding nearly every Major Faction on the board interacting in some form of co-operation with us. Upon the world of Commenor, the factions capital, are a number of embassies for which many of these factions have claimed giving them protected soil of their own upon the neutral world for which they might delegate with others. As a goal for Out of Character relations, we hope that this would encourage mutual respect from Player to Player facing opposing sides of a conflict or diplomatic stand-off.
Today we continue to grow and move forward in progress, both expanding on our territories while seeking to involve ourselves with as many factions and groups outside of our influence as possible through trade and business deals, as well as humanitarian aid.
Edited by Lady Kay, 17 May 2018 - 12:43 AM.