Jump to content

  • Log In with Google Sign In
  • Create Account
Photo

Undead Legion of the Harbingers

- - - - -

  • This topic is locked This topic is locked
10 replies to this topic

#1
Darth Arabris

Darth Arabris

    The Red Knight

  • Character
    • Character Bio
  • 44 posts

OUT OF CHARACTER INFORMATION

GENERAL INFORMATION

  • Unit Name: Undead Legion of the Harbingers
  • Affiliation: Sith Empire - Harbingers of the Sith - The Sith Emperor
  • Classification: Infantry 
  • Equipment: Durasteel Plate Armor, Vibroswords, Vibroaxes, Polearms, Vibroshields

COMBAT INFORMATION

  • Availability: Common
  • Deployment: Mass
  • Strengths & Weaknesses
  • + Mass Attack: They can attack in masses
  • + Undead: Because they are undead, they are cheap.
  • -/+ Captain of the Legion Commands: The captain of the Undead Legion is smart enough to command the undead with basic commands while the Harbingers are dealing with more important things. Should he be killed, however, the dead will stop executing the command they are following and stand still. They are linked to him through the Force. 
  • - Undead: Because they are undead, they are slow, unable to think for themselves, and are fodder
  • - Fire: Fire seems to be there biggest weakness, they become almost at a stop when caught on fire and can spread it to the other Legionaries. 
  • - Tech: These dead are incapable of using more sophisticated technology above ancient weapons and armor, or weapons of modern but similar design.
  • - Mounts and Vehicles: Similar to the tech, these dead can not ride a mount, nor drive a speeder or tank. They do not possess that kind of knowledge. 
  • - Force Light/Force Null: Because these beings are creations of the dark side, and rely on the dark side to stay alive, Force Light will destroy them with no effort and fields that render the Force useless will cause them to drop dead once they step one foot in it. 

 

 

  • Description: The Undead Legion of the Harbingers were created to allow the Slave Knights of the Sith some form of command over an army. The benefits of being one of the Harbingers is no one but the Emperor can command them, but they can command no one as well. With this in mind, the dead were resurrected through the Dark Side of the Force. They were given the most basic of senses and common logic. They are capable of following most commands regarding military tactics: Guard, Attack, Defend, Ambush, etc. They do not have to be said in that manner, these are only example. 

Masses of the undead have been created through the art of Sith Alchemy and by placed under the command of the Harbingers, given plate armor of Durasteel and melee weapons similar to the Harbingers, but no where near as effective. In mass, these Hollow Knights are dangerous and capable of running through living squadrons like bulldozers, alone they are weak shells of what they once were. Fire is their worst nightmare, their flesh like kindle to the flame.

 

A captain of this legion was also created to help the Harbingers during times of war, he is smarter, linked through the Force the undead legion, and can command them. He does possess greater strength and sense about him, but he can be put down just like the other, lesser dead. Should he be put down, the other dead will stand still until given another command by a Harbinger of the Sith. 

 

Hollow Captain:

 

Hollow Knights:

 

 

  •  

Edited by Darth Arabris, 30 June 2018 - 09:31 PM.

u1hJDU7.png


#2
Yuroic Xeraic

Yuroic Xeraic
  • Writers
    • Character Bio
  • 1,216 posts
Under Review

Darth Arabris

#3
Yuroic Xeraic

Yuroic Xeraic
  • Writers
    • Character Bio
  • 1,216 posts

Darth Arabris

 

So, first of all, I need to know how these units are created. Are they made by Sith Alchemy or another method?

 

Could you remove the aura ability? Do these zombies create more through biting and/or scratching their victims?



#4
Darth Arabris

Darth Arabris

    The Red Knight

  • Character
    • Character Bio
  • 44 posts

Just a quick couple of questions; what could I do to keep the aura effect? If it is possible. 


u1hJDU7.png


#5
Yuroic Xeraic

Yuroic Xeraic
  • Writers
    • Character Bio
  • 1,216 posts
Okay, so make the other changes asked. In order to keep the aura effect, I recommend lowering the unit size. Rare would be best, if you do this then adjust strengths and weaknesses.

Darth Arabris

#6
Darth Arabris

Darth Arabris

    The Red Knight

  • Character
    • Character Bio
  • 44 posts

Yuroic Xeraic

 

Edits made:

 

Masses of the undead have been created through the art of Sith Alchemy  

 

 

I removed the dark side aura, and no they can not cause a zombie plague. Think about skeleton knights in most fantasy rpgs, just zambies. They are of Sith Alchemy as an undead created by a Sith has been done so through the dark arts. There is a link I can drop for the specific Sith Undead, but they are much more powerful than these guys as they can use the Force. These are just minions, nothing special. 


u1hJDU7.png


#7
Yuroic Xeraic

Yuroic Xeraic
  • Writers
    • Character Bio
  • 1,216 posts
Darth Arabris

Okay, could you mention how long it takes to build a formidable force. Also add a mention in what the difficulty is to create the horde.

#8
Darth Arabris

Darth Arabris

    The Red Knight

  • Character
    • Character Bio
  • 44 posts

Yuroic Xeraic

 

Do you want where the corpse come from as well? And time, do you mean the entire army, or something like a platoon or company?


u1hJDU7.png


#9
Yuroic Xeraic

Yuroic Xeraic
  • Writers
    • Character Bio
  • 1,216 posts
Yeah, only trying to help so drop the tone. Aye, put all three. As much info as possible is always appreciated

Darth Arabris

#10
Yuroic Xeraic

Yuroic Xeraic
  • Writers
    • Character Bio
  • 1,216 posts
Darth Arabris

Status on this?

#11
Yuroic Xeraic

Yuroic Xeraic
  • Writers
    • Character Bio
  • 1,216 posts
Archiving for lack response.

Darth Arabris feel free to resubmit this atca later date