The Map Game
Love it or hate it.
It has been the centerfold of the Chaos experience since its inception. The main system that drives the Major Factions forward, allows for the expansion and claiming of pieces of the Galaxy and the only way to put forward your stake to the iconic worlds of the Star Wars Universe.
On the flip-side it has been the source of much frustration. Plenty of toxicity. Burnouts that rise up to the roof.
Throughout the years Chaos has tried to improve and revamp the system. For most of that time factions expanded by one-shot 100 post dominions for single worlds. Then we were introduced to 110 post dominions that allowed two worlds. 150 posts that filled in the entire hex, but was vulnerable to a rebellion.
Right now that has been cut in half to 50 posts. With the limit of 3 (or less or a bit more depending on your faction mandate) dominions in total per month.
That makes sense.
Dominions are a huge time sink, pulling in a lot of posts, attention, time and that causes its own issues. Here is the thing though… they aren’t really fun. We do them, because we want our factions to succeed.
Of course there will be exceptions. People loving the map game and wanting more of it.
But I am here to offer a suggestion of a sort.
Let’s replace the dominion system with a passive expansion per major faction each month.
Now hold on, let me explain.
Major Factions won’t just get to passively gain x amount of hexes each month without having to work for it. Don’t worry. Instead, in this proposal, the shift of focus moves away from these mechanical expansion threads towards activity faction membership actually wants to do.
A Major Faction gets a choice each month to show their activity (and through it the justification for the continued passive expansion).
This could be:
Codex submissions. Locations that expand on the territories of your faction. Lore that elaborates and fills in the blanks of your nation. Unit subs. New planetoids in your territory. Sky is the limit.
Faction threads. This can be anything. Galas, war games, planetary expeditions, internal rebellions, anything.
X amount of threads, submissions will allow a passive expansions of y. Up to three! (or maybe 4, with mandates in mind) So the rate of the expansion won’t change…. Just the way we accomplish it as a community.
Factions will still need to work for their expansion.
But instead of constant one-off races to x amount of posts, this will allow factions to focus on the sort of story and threads and activity that they like to do in their free time. Because at the end of the day this is a hobby.
The more options we give our community the better in my opinion.
Potential benefits to this idea:
People get to actually have fun during their hobby. Picking the things they want to do that helps the faction they care about.
It incentives to expand on the lore and setting of Chaos and its Major Factions.
Potential negatives to the idea:
Figure out a way to be fair about the amount of activity the factions do. Dominions are pretty cut and dry. Do fifty posts or more and that nets you the hex. It is less obvious for these less metric-focused pieces of creation.
Counter points to potential counters.
X person actually likes doing these territorial expansion! And people will still be able to do that in faction threads. Writing their story at their own pace, their own time, making it as big or as detail-oriented as they want to. With no need to pace their own posts, because of post spam caution.
I have purposefully avoided adding too many rigid details to define the end result of the system. I have done this, because usually that invites people to start homing in hard on these little details, rather than discuss the overarching idea. So, I am aware that there are still open questions here, but I am more interested to see the opinion of the Chaos community here.
Is this something that makes sense? Something that solves issues they might have with the way the map game has been done up until now? Etc, etc.
Thoughts? Considerations? Suggestions? Discuss away!