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Skism

- - - - - Emergence EE

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#1
Orex Mauda

Orex Mauda

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OOC INFO

 

Intent: To establish a Capital Planet and Staging Ground for The Emergence

 

Image Source: Pinterest

 

Canon: No

 

Links: The Emergence Empire

 

GENERAL INFO

 

Planet Name: Skism

 

Demonym: Skist

 

Region: Outer Rim

 

System Name: Utangard

 

System Features:

 

Trinary Star System

 

Dense Asteroid Belt 

 

7 Planets, 32 Moons

 

Location: 

 

Major Imports: Quarzitian Ores

 

Major Exports: None

 

Unexploited Resources: None

 

GEOGRAPHIC INFO

 

Gravity: 1.2x Standard

 

Atmosphere: Type 1

 

Primary Terrain: Ecumenopolis
 

Climate: Cold-Temperate

 

LOCATION INFO

 

Capital City: E. City (Emergence City)

 

Planetary Features: Tunnel Network, Lower Levels, Reactor Districts, Airborne Residential Platforms, Transit Networks, 

 

Major Locations: 

 

The Rupture - A massive split that stretches across at least a quarter of the Planet. Ranging from the Surface down to the Upper-Mantle, it was the source of 99% of Geothermal Energy for the S'kiss Species.

 

E. City - The Capital of the Skism Ecumenopolis. After the arrival of The Emergence, it was renamed to Emergence City, or colloquially, E. City. Consisting of all the major structures such as the Cassum Complex, Epifan Shipyards and most major Districts.

 

Cassum Complex - The Headquarters for the governing body of The Emergence, The Cassum Cabal. Housing the Four Superiex, Extensive training grounds, research facilities, war-rooms etc.

 

Epifan Shipyards - The surface-based Emergence Capital Shipyards. Here is where the majority of Engine, Weapons, smaller-scale Chassis and other ship-based Components are manufactured.

 

Exapo Shipyard - In high-orbit of Skism is the Exapo Shipyard. Here, unlike the Epifan, is where the majority of major Ship developments occur. Chassis ranging from Corvette up to Superiex-Class are constructed here, along with most large Ship Components.

 

Reactor District - After the arrival of The Emergence, energy dependancy switched from Geothermal to advanced Anti-matter reactors. These reactors were established in large networks and made up a significant district of E. City

 

Protarch Skycity - Of all the Airborne Residential Districts, Protarch is the largest and wealthiest. Nearing a full 80km in diameter, it consists of its own Residential, Labour, Research and Leisure Districts, unlike other Skycities that normally only consist of varying numbers/sizes of Residential and Labour Districts.

 

Force Nexus:

 

Intent - To provide the chamber from which the members of the Cassum Cabal derive their power as well as a specialised Meditation Chamber.

 

Nexus Name - Chamber of the Void

 

Nexus Alignment - Dark

 

Size - Small

 

Strength - Little Influence outside the Chamber itself, intense local strength

 

Accessibility - Hidden and heavily protected. Only accessible through an extensive tunnel system that travels deep into the Cassum Complex. The length of this tunnel is constantly manned by P1 Battle Droids, Several Blast Doors and Cameras.

 

Effects - The room in which the Mask is located reverberates with an intense energy. One that conveys a deep sense of Nothingness and Dread to those inexperienced with it. Upon first contact with the Mask, the user (FU) gains a potent Force Drain Ability. Contact thereafter puts the user into a deep meditative state in which their Force Signature is stripped from them for the duration of the engagement, rendering them a wound in the Force.

 

POPULATION

 

Native Species: S'Kiss

 

Immigrated Species: None

 

Populations: Heavy / 780b

 

Demographics: S'Kiss / Xenophile 

 

Primary Languages: Galactic Basic, Skist

 

Culture: 

 

The S'kiss are a very Isolationist species and have had little to no experience with the rest of the Galaxy. Contrary to popular belief, this has made them very Xenophilic when in contact with other species.

 

They are a unified people with no regard for War. This has permeated throughout their societies resulting in a very peaceful, stable civilisation. They often celebrate their historical move from Feudal Nation States into a Unified Democracy.

 

Other than these fundamental ideologies, Cultures vary significantly across the planet.

 

GOVERNMENT AND ECONOMY

 

Government: 

 

Formerly Unified Democracy

 

Post Emergence Arrival - Enlightened Imperial Technocracy

 

Affiliation: The Emergence Empire

 

Wealth: High

 

Being Isolationist, the S'kiss have developed a very strong internal economy. With the arrival of The Emergence, this has only increased. 

 

Stability: Medium

 

Civil Stability has reduced significantly post-Emergence. This is due to the heavy persecution of Religious groups by the new Government. Though this has been countered by a significant push in propaganda.

 

Freedom and Oppression:

 

Planets under the rule of The Emergence are as Free as it gets. Unless you're religious or in any way Non/Anti Science. Persecution results in a Purge of that population.

 

The S'kiss are a majority Non-Religious Species. But those who were discovered to be practicing what is considered under The Emergence as "Ignorance" were quite simply killed immediately. 

 

MILITARY AND TECHNOLOGY

 

Military: 

 

Post-Emergence - Skism has become a heavily Militarised Planet with a constant fleet in orbit. The Ecumenopolis has been filled with towering Anti-Aircraft Turbolaser Batteries, several military academies have been established and Emergence Droid Divisions patrol the streets perpetually. 

 

Technology:

 

Galactic Standard. With the arrival of The Emergence, this is rapidly increasing.

 

HISTORICAL INFO

 

A planet host to one of the oldest species in the Galaxy. The S'kiss have had plenty of time to grow and develop, resulting in their home planet becoming covered in City-Sprawl to cater towards the slowly growing population. Since their societal switch towards Unity and the subsequent acquisition of Galactic Standard Technology, the S'kiss have rarely, if at all ventured from their home system. They are keen Isolationists, aware of the presence of other species yet adamant to remain hidden and un-contacted. 

 

More recently, The Emergence Empire arrived. The Superiex managed to persuade the planetary government to allow a switch of power, and now Skism is under the control of The Emergence. This has resulted in a massive boost to the Scientific Sector and militarisation of the Planet. The People have remained essentially as they were, the only exception being Religious groups, who have been persecuted under the new Government, resulting in a significant number of deaths. 

 

Edited by Orex Mauda, 30 April 2019 - 02:53 PM.


#2
Orex Mauda

Orex Mauda

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Voph

Scherezade deWinter


Edited by Orex Mauda, 21 April 2019 - 12:49 PM.


#3
Scherezade deWinter

Scherezade deWinter

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Moved to live judging by OP's request

Orex Mauda


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#4
Scherezade deWinter

Scherezade deWinter

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Orex Mauda Under review


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#5
Scherezade deWinter

Scherezade deWinter

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Orex Mauda

 

I apologize for the delay and judging this submission.

 

Overall, your sub looks great. I only require one edit of you - Please remove the spoiler tags on the Major Locations and the Nexus. The only things that should be in tags are images.

 

I'd also recommend you elaborate on the history. However, this is a recommendation and not a requirement.

 

Tag me once you've made the edits and we can pass this through :)


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#6
Orex Mauda

Orex Mauda

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OOC: This Nexus is very small and does not exert a noticeable effect on the Planet/Inhabitants, so it's weak by definition. But the Nexus is simply the room in which Nihilus' Mask is contained and so when in the room/interacting with Nihilus, the effects are very Strong. How could this be defined here?

 

Just need to define this :) 

 

Other than that, everything else is updated

 

Scherezade deWinter



#7
Scherezade deWinter

Scherezade deWinter

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Orex Mauda My bad! Just write that it is small and what the area of effect is. We don't need exact meters; just something along the lines of "just in this room and maybe a feet or few outside of it". I don't think the "strong" while being on the inside has to be written there (that's sort of a given when inside a nexus) but if you wanna leave it for flavor text, totally go for it. However, as it is the chamber which is the nexus and not the mask, I would remove the mention of feeling it when interacting with the mask, since that could easily be interpreted as we can take the mask out and still be near a nexus.


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#8
Orex Mauda

Orex Mauda

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Scherezade deWinter

 

Wellllllll

 

The Mask itself is what generates the energy that establishes the Nexus



#9
Orex Mauda

Orex Mauda

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Little Influence outside the Chamber itself, intense local strength

 



#10
Scherezade deWinter

Scherezade deWinter

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Orex Mauda Looks great now :) Pending secondary approval!


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#11
Irajah Ven

Irajah Ven

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Orex Mauda

 

Approved


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