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Flashpoints 2.0!



Best Answer Tefka, 21 April 2019 - 10:36 AM

Right now, Staff is slowly discussing a Mandate refresh.

 

Flashpoints, though.

 

My heart warms to the idea of reintroducing them and how our new map could be impacted by them.

 

I don't like the current idea proposed in this thread, it seems nuanced and a bit grabby at the name 'Flashpoint' whereas it could really be named anything, but I do like some of the ideas it brings to the table.

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#1
Hisashi

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While reading Kor Vexen 's suggestion regarding invasions, an idea wormed into my head revolving around Flashpoints. As of now, they seem fun - but ultimately, there's not much going for them in my opinion. What I propose is turning Flashpoints into the hub for Dominion buffs/debuffs when it comes to Major Factions. Here's how:

When a Flashpoint is launched between two major factions, the victor receives a buff towards dominions the following month. This buff will enable them to turn in all of their Dominions at half of the accepted post count.

Likewise, the loser of the skirmish will suffer a debuff that will increase the minimum, acceptable post count for their Dominions by half.

When the thread is completed, the major faction leadership will convene. Each major faction will choose a non-site staff representative to judge the flashpoint, and then mutually choose a non-site staff representative for a total of three judges. This panel will determine the victor.

If the panel is unable to determine a victor within the allotted judgement period of one week, both factions will suffer a debuff that lowers the total Dominions they can submit the following month by one.

A major faction can only launch one Flashpoint at a time. Like invasions, Flashpoints only require a one week notice.

And a major faction can only be targeted by one Flashpoint at a time. Any confirmed foul play (i.e. the Raxis Rebellion) will result in both factions losing the ability to launch Dominions the following month.


What do you all think? My thoughts here is a system that encourages interfaction combat without the sodium of losing hexes. Additionally, this system would place the totality of the burden on the players to sort out - meaning that staff would not have to do anything more than enable the Flashpoint prefix. Feedback is highly appreciated!

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#2
ToKola Bakari

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I think this is a pretty good idea. I like the idea of the Dominion Buff and Debuff especially as while it has a reward/consequence vibe to it, it's something that I feel would be welcomed to Major Factions. I'm definitely on board.

Emyr

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#3
Tathra Khaeus

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​Yea, sounds good to me. Its also good for factions both big and small, and a good way for small factions to get a lot of hexes quicker too whilst encouraging pvp.


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#4
Judah Lesan

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Emyr who decides wins and losses tho?

Without a neutral party this will just create the sodium of the old pvp invasions. Solve that issue and I love it all.

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#5
Tathra Khaeus

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"a non-site staff representative to judge the flashpoint, and then mutually choose a non-site staff representative for a total of three judges. This panel will determine the victor.

If the panel is unable to determine a victor within the allotted judgement period of one week, both factions will suffer a debuff that lowers the total Dominions they can submit the following month by one."

 

Judah Lesan

 

Does this not cover it?
 


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#6
Judah Lesan

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Tathra Khaeus it certainly does when I read it after my morning coffee ;)

Thanks man!

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#7
Tathra Khaeus

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Judah Lesan

Haha.

We all make mistakes! No worries lad.


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#8
Hisashi

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Daro Tarsi

How many retweets for staff to discuss this? :P

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#9
Daro Tarsi

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Emyr

 

Staff took note of the thread. Feel free to keep discussing among yourself, the more discussion there is, the more ideas staff has to pick through. As a note Flashpoints have been scrapped, because of their lack of activity throughout the board, but that doesn't disqualify them from consideration whatsoever. This is definitely an interesting idea to consider. 


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#10
Judah Lesan

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Daro Tarsi

Just for clarity... weren’t flashpoints supposed to have been triggered by certain conditions and staff initiated by a dice roll? Once they were rolled out it never happened, they got scrapped. So curious if the dice roll ever actually happened and they just never landed on triggering a flashpoint?

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#11
Tefka

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✓  Best Answer

Right now, Staff is slowly discussing a Mandate refresh.

 

Flashpoints, though.

 

My heart warms to the idea of reintroducing them and how our new map could be impacted by them.

 

I don't like the current idea proposed in this thread, it seems nuanced and a bit grabby at the name 'Flashpoint' whereas it could really be named anything, but I do like some of the ideas it brings to the table.