OUT OF CHARACTER INFORMATION
Intent: To sub a very cool, innovative command-and-control system for use in future submissions
Canon Link(s): N/A
Manufacturer: Visanj T’shkali / Locke and Key Mechanics
Affiliation: Visanj T’shkali
Model: StarChild Command System
Material(s): Segroth Shocksteel, Memory Foam, Spacers Leather, various electronic components
Command Chair - Suspended from the ceiling and folding up when not in use, the command chair is designed to be lowered using voice commands, allowing the pilot to sit there as the holographic display and user interface comes online. Two touchpads (one at either hand) use size-adjusted holographic controls to enable steering and operation. The chair moves up and down, side to side, forward and back, giving the pilot the sensation of moving in sync with the ship itself. An added bonus, the chair can be connected to pilot droids and Visanj (via her cyberlink implant) to allow operational command response almost at the speed of thought. Gesture and voice commands are also used.
Immersive Display / Interface System - The holo-display gives the pilot the impression of flying in space, sans ship, and enables a 360-degree immersive overlay surrounding them. Holographic user interface makes navigation and piloting instinctive, and allows a single pilot to operate, monitor, and control most every onboard system and function of the vessel. Full use and monitoring of communications, sensors, onboard functions, etc. is delivered to the operator in real-time information via the holographic HUD and UI.
Contingency Control Back-Up - In the event there is a general system failure, the chair will revert to standard control systems and console using the touchpads, making operational control akin to that found on any other ship. However, this negates the single operator control features of the Skynet UI, meaning that individual systems must be addressed appropriately, and therefore efficiency becomes impaired as toggling between systems controls will take longer and many capabilities of systems control will be lost to the pilot. Basically, you’d have to do it all the old-fashioned way.
- The StarChild Command System allows a single pilot to command and control, monitor and coordinate most all of a ship’s systems, functions, and operations from a single terminal, greatly reducing the need for a large crew.
- The StarChild enables fast, nuanced control and navigation over the vessel’s piloting, able to direct the ship and adjust its maneuverability almost at the speed of thought. This makes for faster responses and enables terrific maneuverability, operating the ship at its maximum capabilities.
- The StarChild is extremely difficult to operate without sufficient training and certain cybernetic or droid capabilities, and is encrypted to allow operation by authorized users only. Stealing this ship or taking it over is all-but-impossible to do by an inexperienced or unauthorized person or droid without first shutting the entire StarChild system off – a process that would require notable slicing skills.
- The StarChild Command System can only be used by select, authorized pilots – including droids or sentient beings – and will not function or respond to unauthorized individuals. While this prevents unauthorized use, it means that in an emergency where no authorized pilot may be present, no one can control the ship!
- The StarChild Command System, to be operated at maximum efficiency, requires pilots to be either droids or cybernetically enhanced, able to direct-connect to the command chair.
- The StarChild – due to direct linking – can be dangerous to use. A serious systems overload can leave a pilot with lasting or permanent brain damage or burn out a droid’s brain entirely. At the very least, serious and painful headaches will remain for several days after such an event.
- The StarChild requires some getting used to, and can be difficult for users to acclimate themselves to and given the hyper-realistic experience of using it, it can be overwhelming to say the least. Failure to acclimate and become accustomed to this system can result in noticeable – and potentially catastrophic – operator delays and errors.
- In the event the StarChild System is compromised, the ship will revert to standard operational capabilities, causing the pilot to lose much of the single-user control capabilities and lose operational efficiency.
Marrying together the KM-1 "Merlin" Holo-Display with Locke & Key's Skynet Holo-Control System, and centering focus on a rather innovative pilot's seat, the StarChild is the ideal solution to a cluttered bridge and enables incredible piloting as well as single-user shipboard systems operations and monitoring. Reducing crew size, improving efficiency, and enhancing piloting capabilities, the StarChild is an experience like few others in the galaxy.
The authorized pilot enters the bridge, gives the appropriate voice command and the command chair folds out from the ceiling, lowering into place. The pilot takes her seat, connects to the chair and activates the holographic 360-degree immersive display and user interface as lighting in the bridge dims and the viewports polarize, allowing crisp holographic imagery.Voice commands, gestures, and thought-driven controls made possible through the direct connection allow the pilot to feel as though she is floating alone in space, giving her control over virtually the entire complement of shipboard systems and components, and allowing her real-time monitoring and control response.She will feel and direct every nuance of travel and maneuvering, and the ship will respond practically immediately to her commands. If the ship has the maneuvering capabilities, speed, and nimble agility, the StarChild allows the pilot to operate at the highest degree the ship's capabilities allow. Further, she can monitor and control almost every system aboard from a single point of interaction!
If the system should fail, control reverts to a more standardized operational ability, working like any other starship's normal controls would. This decreases efficiency and intuitive control capabilities.If there is a surge, the pilot can be injured or left hurting and disoriented at the very least.A pilot droid may see its circuits fried, and a cybernetic pilot may find herself brain damaged, possibly permanently disabled.Careful shielding and countermeasures against this have been incorporated, but as with anything, there is always risk no matter the precautions taken.
Operation is limited to droids and pilots with the ability to direct-connect to the system, and an encrypted authorization listing ensures only authorized users can activate and operate the StarChild.This has its pluses and minuses.You won't be able to just take over the ship or steal it without first slicing into the main control computers and shutting the entire system down. Do this wrong, and the ship is a rock. That is if you can do it at all. Additionally, inexperienced users are often overwhelmed at the sensations of the immersive experience, resulting in nausea, disorientation, serious emotional response, and resulting operator error. Time and experience are needed to acclimate to this unique system, so a novice leaping into the chair won't get far on their first attempt...or even their tenth. On the downside, if there is no authorized pilot available, the ship is going nowhere. It's not like just anyone can grab the helm and take over. If you're in hyperspace, for example, this becomes a very real, very scary problem!
[OOC: 9/16/2019 - Changed to Minor Production per Factory Suggestion]
Edited by Visanj T'shkali, 16 September 2019 - 03:31 PM.