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The Goran

- - - - - Cruiser Unique Personal Nexus Krae

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#1
Nexus Krae

Nexus Krae

    Vran'Ti Vo Ni

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OUT OF CHARACTER INFORMATION

  • Intent: A personal ship for Nexus Krae

  • Image Source: Link

  • Canon Link: N/A

  • Primary Source: N/A

PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS

  • Classification: Cruiser

  • Length: 750 meters

  • Width: 200 meters

  • Height: 200 meters

  • Armament: 

  • Armament Rating. Low

  • Orbital_autocannons (Only truly offensive weapon to be used)

  • Minelayer (weapon system) (emergency use launchesa lot of ion and proximity mines behind and beside the ship)

  • Point-defense_laser_cannons (spread across the ships hully for defense against fighters, fairly short range)

  • Defenses:  High

  • Titanium, Durasteell, and reinforced Duraplast hull make the ship fairly well defended based on hull alone. And resistant to EMP and ION weaponry

  • Multiple Ray shields and Particle_shields connected to separate generators then the rest of the ship allowing them to operate independently and more effeciently.

  • Minelayer (weapon system) (emergency use launchesa lot of ion and proximity mines behind and beside the ship)

  • Point-defense_laser_cannons (spread across the ships hully for defense against fighters, fairly short range)


  • Hangar Space: 

    • 750 Meters: Moderate: 5 

    •  
    • Hangar Allocations: 

    • Starfighters: 2

    • Support Craft: 3

  • Maneuverability Rating: Moderate

  • Speed Rating: High,=

  • Hyperdrive Class:| Average: 1

STANDARD FEATURES

All standard features.

 

 

 

Main weapons:

 

ADVANCED SYSTEMS

 

The Goran has numerous Biological Medical Reconstruction Devices (BIOMEDs)  on board and even ones used specifically by Nexus Krae in his own room.

 

Landing pads: The Goran is designed to easily land and open up it’s cargo bay to the outside even with gates so that it can be controlled who enters or leaves without having to open and close regularly. 

 

Speed: The Goran is designed for high speed for it’s type and size of ship. Of course, being 750 meters, it is still slower then almost any fighter. But the speed is more for convenience of comfort then combat applicability.

 

Hyperspace jump: The Goran has powerful engines in order to escape especially strong gravity wells, and also to allow the hyperdrive to reach preparation much quicker then normal allowing a speedy escape or arrival when necessary.

 

Long distance encrypted communications and data transfer systems

 

Many inter-ship communications systems

Strengths:

  • Fast ship for its size

  • Well armored

  • Fairly good hangar bay

  • Well furnished ship, designed for comfort, travel, and transport more then combat

  • Can fit large amount of crew, passengers, and cargo

Weaknesses:

  • Not designed for space combat. It lacks significant offensive weaponry.

  • Hangar bay: The hangar bay is focused on support craft not fighters, as a result this is another reason why the ship is at a disadvantage when faced with space combat.

  • Because the shield generators and rest of the ships functions work on seperate generators, it is entirely possible that the ship could be non functional, and yet still have shields, if it were damaged interiorly or while the shields were down with a correct powerful amount of damage.

  •  
  • Description: 

Crew: 3100

Passengers: 2000

Cargo Capacity: 16,000 tons.

Consumables: 2 years.

The Goran was not designed for space combat, rather, it was designed as a transport, political, and luxury craft using rather basic and defense based armaments. With exception of the orbital bombardment cannons, which were added upon realizing the ships lack of weaponry meant it might be forced to land at times, and if it were in hostile territory, it needed a way to make a path.

Also due to this, the Goran has avery ground oriented nature as if those on board were piloting little more then an ocean barge. It is fitted out with rooms for politics, more pleasant quarters, delegated quarters for politicians and individuals of rank, and one set up for Nexus especially. The ship is also fitted with training and practice rooms, and even a large hidden room specifically for the purpose of more private work or force related matters.

The one actual space combat setup it did take into account, was escape, having a high speed, it was fitted with many minelayers allowing it to release them to prevent an enemy from directly following them, preferably giving the ship enough time to hit its hyperdrive.

 


Edited by Nexus Krae, 26 July 2019 - 01:15 PM.


#2
Noah Corek

Noah Corek

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Under review.


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#3
Noah Corek

Noah Corek

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Nexus Krae

 

Just link the manufacturer and you'll be good to go.


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#4
Nexus Krae

Nexus Krae

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Noah Corek

Awesome, thanks!

Linked now.



#5
Noah Corek

Noah Corek

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Nexus Krae

 

Pending approval.

 

Laira Darkhold


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#6
Laira Darkhold

Laira Darkhold

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Nexus Krae

 

Only suggestion I have is that I noticed you've only linked in Ray Shields rather than Deflector Shields or Ray/Particle Shields. I would advise on Deflector Shields as it is commonly understood Ray Shields only provide protection from energy based strikes and not from Missiles, Rail Guns, or other warhead/kinetic weapons.

 

Up to you in the end.



#7
Nexus Krae

Nexus Krae

    Vran'Ti Vo Ni

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Laira Darkhold

Ah, thank you!

I've now added particle shields in the same piece as ray Shields.



#8
Laira Darkhold

Laira Darkhold

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Approved.