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Vehicle Submission Modifications

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#1
Tefka

Tefka

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After a submission has been approved, it will be locked. If you want to make a modification to it at a later date, post your request here with the following outline
 

Submission Name:

Link to Submission:
Summary of Modification:
Reason for Modification:
Modification:

 
And while the reason for the modification can be as minor or major as you like, be aware that minor modifications will have a lower priority, and that if you attempt to make several modifications in a short span of time, your request may be denied. For more extensive, or vague, modifications, Roleplay Judges will unlock your submission and bring it back out to let you make changes. After you're satisfied with your edits, it will be reevaluated.

 

For those seeking Starship Modifications, please visit this link.

 

For those seeking Technnology Modifications, please visit this link.

 

You may only submit one request per category at a time. This request may contain up to five items to be modified.


Edited by Jamie Pyne, 11 February 2018 - 03:27 PM.
Updated limitation


#2
Sarge Potteiger

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affiliation change from "Omega Protectorate" to "Omega Protectorate/Omega Pyre"

 

As the Pyre is still the separate mercenary branch the need for distinction is one I find important.

 

http://starwarsrp.net/topic/47136-mk-1-dreadwalker/

http://starwarsrp.net/topic/47603-pgv-44-wampa/

http://starwarsrp.net/topic/47608-pgv-35-tauntaun/


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#3
Allyson Locke

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Sarge Potteiger Done. 



#4
Draco Vereen

Draco Vereen

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Reason: Cause I got Das Boot and am No Longer Associated with the Galactic Republic

Modification: Change Prefix to Approved This was mistakenly placed on the submission by the Secondary Judge; and change both of their affiliations to ArmaTech Combat Systems

 

Submissions Affected



#5
Ali Hadrix

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Submission Name: C1M2A MAT-TE [Armored Attack Walker]
Link to Submission: http://starwarsrp.ne...-attack-walker/

Reason for Modification: Addition of equipment/details

Modification:

1)

Material: Durasteel, Chanlon, Dura-Armor, Kinetic Armor

2)

 

Sensor Systems

Advanced sensor packages allow for the MAT-TE's weapons to be operated independently; spotters not needed for operation of weapons. All weapons are CROW (Crew Remote-Operated Weapon) equipped and operated from inside of vehicle.
Targets can be spotted through Infrared, Thermal, and Magnetic Signature fields from ranges up to 100 kilometers in normal operating and environmental conditions. Range extends with gains in elevation.
Advanced equipment requires displacement of systems within the troop bay of vehicle, taking up the space a stock AT-TE would fit 4 soldiers into.

Spotting holocams are installed in a variety of locations around the vehicle. One holocam is installed per troop gun port, two under the rear skirt armor, two on either side between the two front legs, and two facing forward and rear along the bottommost edge of the turret structure.
Ground-penetrating sensor systems mounted beneath the chin of the vehicle as well as the rearmost chassis are capable of detecting buried threats in front of and behind the vehicle. These systems, which relay their data to the vehicle commander's station and the pilot's display simultaneously, can detect most standard homemade and military mines and explosive charges 15 meters ahead of and behind the vehicle.

3)




Armaments

Primary Weapon: MD2 Turret System

The MD2 Turret System is a dorsal mounted, rail-system operated Mass-Driver Cannon, manipulated by a single gunner from within vehicle. Equipped with battlefield sensor packages similar to that of the A9 Floating Fortress; allows gunner to operate without spotter. Advancements in technology allow for more accurate firing at ranges up to 7 kilometers.
Manual turret controls allow the MD2 Turret System to remain operational in the event of power loss to the turret.

4)

Please add this image to the post, somewhere it fits best:

AT-TE_Digital-Multicam_zpsefl7jfxg.png

URL: http://i1069.photobu...zpsefl7jfxg.png

 

5)

 

Lastly, I would like to challenge the 7 km maximum effective range limitation that was placed on this submission. The recently approved Myrkava, http://starwarsrp.ne...in-battle-tank/ (OMG Love the name) was allowed a 12 km maximum effective range for its main cannon, which is of a design I'm not even familiar with but seems to use a chemically-based propulsion system. Thus, the rail-gun design carried by my C1M2A still ought outstrip this system for muzzle velocity and maximum effective range. I originally pushed for a 15 km / 9.3 mile range on this main battle tank, and would like to push for that range once more.

 

It only makes sense considering the weapons and targeting technology and the mathematical comparisons I made to real world weaponry in the original post, as well as the comparison to smaller vehicles such as the Myrkava.

 

If required, I will complete development threads for this submission in order to attain such ranges, as the Myrkava was able to attain via development threads of its own for its beskar usage.


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#6
Draco Vereen

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Submission Name: ACS-503 Mythosaur Mobile Fortress

Reason For Modification: Drop in Production/Fix broken Image Source Link

Modification: Please Leave Picture



#7
Allyson Locke

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done

 

Ali Hadrix I have you a distance of 12km without a dev. 15 is a bit much...



#8
Ali Hadrix

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Spencer Jacobs

 

I'm more than comfortable with resting at 12 km, with the potential for an upgrade with a development thread later if the vehicle needs to be updated in its design and stats.


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#9
Lash

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Submission Name: All Terrain Shock Enforcer (AT-SE)
Link to Submission: Link
Reason for Modification: For use with All Imperial Factions
Modification: 
Manufacturer: "Galactic Empire" to "Aurora Industries"
Affiliation: "Galactic Empire" to "Aurora Industreis Imperial customers"


#10
Lily Kuhn

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All vehicle submissions (all one of them, anyways) updated.


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#11
Joran Greth

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Submission Name: All Terrain Tactical Assault walker
Reason for Modification: Giving all My designs to Aurora Industries
Modification
Manufacturer: Mandeltech changed to Aurora Industries
Affiliation: The Imperium changed to Aurora Industries Customers

MoffSigTag_zpsf226297a.pngimperoimlogosmall.jpgIFW


#12
Lily Kuhn

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Updated


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#13
Sasha Santhe

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Submission Name: AT-TT

Link to Submission:[x]

Reason for Modification: Broken picture link, and while I was at it I upgraded to the new format.

Modification:


Posted Image

Bio


#14
Lily Kuhn

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Updated


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#15
Lyth Meran

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Submission Name: Brownie speeder

Link to Submission: http://starwarsrp.ne...rownie-speeder/
Summary of Modification:  400 kmh
Reason for Modification: apparently i dont know kmh 
Modification: increasing its speed to 400 kmh



#16
Lily Kuhn

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Updated


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#17
Lyth Meran

Lyth Meran

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Submission Name: The Bantha

Link to Submission: http://starwarsrp.ne...a/#entry1378067

Summary of Modification: remove Mandalorian clans affiliation
Reason for Modification: is not affiliated with the Mandalorian clans
Modification: make  closed  market



#18
Lily Kuhn

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Updated


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#19
Ali Hadrix

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Submission Name: C1M2A MAT-TE [Armored Attack Walker]

Link to Submissionhttp://starwarsrp.ne...-attack-walker/
Summary of Modification: Change Production status from "Unique" to "Limited." Improvised Designs originally did not have the capacity to build large amounts of these vehicles, but contracts with the Republic provided them the funding for growth to do so.
Reason for Modification: Increase in Production capability so unit can be used in the up-coming Chaos Event ground battle.
Modification: I only need the Production status of the submission changed from "Unique" to "Limited."

Relevant Link: Contract thread for the production of these vehicles large scale with the Republic: http://starwarsrp.ne...ovised-designs/


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#20
Lily Kuhn

Lily Kuhn

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Ali Hadrix

Updated.


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