Jump to content

  • Log In with Google Sign In
  • Create Account

John Locke

John Locke

Member Since 05 Dec 2017
Offline Last Active Today, 11:58 AM
*****

Daikoku Cannon

07 April 2019 - 06:34 AM

denis-melnychenko-denis-melnychenko-flux
 
OUT OF CHARACTER INFORMATION
 
Intent:  To flesh out a piece of canon tech and submit a specialized weapon for use on later submissions
Image Source: ArtStation
Primary Source: N/a
 
PRODUCTION INFORMATION
 
Affiliation: Company Name: Locke and Key Mechanics
Model: Daikoku Cannon 
Modularity: No
Production: Limited 
Material: Electronics, Matrix armour
 
TECHNICAL SPECIFICATIONS
 
Classification: Energy Transference Weapon
Size: Average
Weight: Average
Ammunition Type: Energy leech
Ammunition Capacity: Effectively unlimited
Reload Speed: None
Effective Range: Average
Rate of Fire: High
Stopping Power: High
Recoil:None
 
SPECIAL FEATURES
  • Can drain energy from ships to be used to sustain the ships shields
  • Can transfer energy from the ship using the weapon to reinforce the shields of an enemy. 
  • When used on a ship without shields can drain energy directly from the ship being targeted. 
Strengths:
  • All your shields are belong to me: The Daikoku Cannon can strip away a ships shields, using the energy sucked away to reinforce the ship’s own shields even as it strips away yours. 
  • Pick you up: If an allies shields drop, the Daikoku allows for the transfer of shield energy from the host ship to be transferred to another ship.
 
Weaknesses:
  • No Shield? No Problem!: The Daikoku is a pure shield manipulator, if a ship has lost its shields, or have no shields then the ships hull prevents the energy drain from affecting the internal systems unless battle damage opens up the ship's internals to the outside.
 
DESCRIPTION
 
The inspiration for the Daikoku started, as so much does, with a trip to the historical archives, a look back through history for any references or ideas which had the potential to change the course of a war, or at least provide Locke and Key mechanics with an advantage in the ever-changing and shifting field. A shield is, in the end, a shell of energy projected into space to wrap around a ship or space station, a shell which the Shield Leech Weapon of the Zann Consortium 
 
This was a weapon that had...potential, a lot of potential and John decided to look more into it. It was during this study that he realised that what he had on his hands was not a shield drain exactly, it was an energy leech. It was that discovery that lies at the core of the weapon, in order to strip shield energy from another ship the basic weapon has to be able to drain energy from a shield, but if it can drain energy from a shield, then the same technology would allow energy to flow the other way when the polarity was reversed. Taking energy from the ship the weapon was mounted on and transferring it to another ship to shore up its shields. 
 

Big Brother

04 April 2019 - 04:33 PM

gg-gr4-g26-pink-2.jpg

OUT OF CHARACTER INFORMATION

 

  • Intent: To sub a rifle to be used and given as a gift by Kaden Drex
  • Image Source: Game-on
  • Canon Link:  N/a
  • Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)

PRODUCTION INFORMATION

  • Manufacturer: Locke and Key Mechanics
  • Affiliation: Kaden Drex and Friends
  • Model: (Example: E-11 Blaster Rifle.  For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
  • Modularity: No
  • Production: Semi-Unique (A single small unit, squad, or squadron)

  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons.  Example: 'Durasteel, blaster components.')

TECHNICAL SPECIFICATIONS

  • Classification: Blaster Rifle
  • Size:  Average
  • Weight: Average
  • Ammunition Type: Power cell, gas canister
  • Ammunition Capacity: 300 shots per canister/cell combo
  • Reload Speed: Average

  • Effective Range: Long Range (Battlefield when railgun is engaged) 
  • Rate of Fire: High (Low when railgun is engaged) 
  • Stopping Power: High (Extreme when railgun is engaged)
  • Recoil: Average (High with railgun engaged)

SPECIAL FEATURES

  • Railgun 

Strengths:

  • Engineered: The weapons are all handcrafted, hitting harder, further and faster than normal rifles.
  • Railgun: The barrel of the rifle contains a railgun which, when activated, charges a single shot that travels further and hits harder than a normal shot.

Weaknesses:

  • Kicks like a mule: When the railgun is engaged the gun's recoil is significantly higher after each shot. 

DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are.  This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused.  For especially powerful or ambitious submissions, a very thorough description is recommended.)


Iounn Retro Virus

31 March 2019 - 05:24 AM

Herpes%20virus.jpg?itok=lloyoNeW

 

OUT OF CHARACTER INFORMATION

  • Intent: To submit a retrovirus as a component in a long term project.

  • Image Source: University of Oxford

  • Canon Link: N/a

  • Primary Source: N/a

PRODUCTION INFORMATION

  • Manufacturer: Locke and Key Mechanics

  • Affiliation: Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase),

  • Model: Iounn Retro Virus

  • Modularity: Yes, virus has to be created specifically for each individual, so it can be tailored to alter certain physical predispositions.

  • Production: Limited (Only one small group of characters. IE: Small task force, not entire factions.

  • Material: Biological elements

SPECIAL FEATURES

  • A retrovirus that can be used to make an individual the very best genetic template they can be.  

Strengths:

  • More efficient muscles make an individual stronger and faster than they were.

  • Can turn an individual into a genetically perfect version of themselves, cleaning up their DNA till they stand at the pinnacle of their species.

  • Provides a faster, more efficient metabolism,

  • Better Eyesight

  • Faster healing with a stronger immune system

  • Faster reflexes with an eidetic memory and general improvements with speed of thought.

Weaknesses:

  • Can only rebuild what already exists, will not make you taller or change how you look.

  • Requires a medically induced coma of 6 months to a year to rebuild an individuals body

  • Only effective on commonly known species, rare species are not in the virus production database.

  • There may be some memory loss

DESCRIPTION

 

While genetic manipulation in vitro, in a child before they are born, to genetically modify a fully grown adult is considerably more difficult. While chemicals and implants can provide an individual with a significant enhancement, Locke and Key’s new biological division wanted to approach this from the ground up. To this end, they went back to look at some of the nastiest customers nature had ever created, the retrovirus. A retrovirus is capable of infeting a cell and altering it, using the Virus’ DNA to alter the cell by having the RNA become a new double helix of DNA that would then spread forth, propagating throughout the host’s body.

 

The scientists at Locke and Key realised that they could use this ability to completely rewrite the DNA of a host body from the ground up. Work on the Iounn Retro Virus was started. However, the engineers soon realised that what they had planned was too naive, no one virus could rewrite an entire body in the way they wanted. Instead, multiple viruses were needed for each type of tissue that would have to be affected. Furthermore, in order to prevent the virus from being rejected by antibodies and by the host, it would have to be specifically tailored to their DNA, making the entire process prohibitively expensive.

 

Once a candidate for the retroviral treatment has been identified they undergo a full body genetic scan which is sent to a lab for analysis, and for the specific viruses to be tailored for the individual. Once the treatment is ready, the patient is put into a medically induced coma and their body is flooded with immune suppressants. From this point on they have to be kept in a sterile location in a properly equipped laboratory. Over the course of 6 months to a year, the individual in question has the various virus injected into their body one at a time. The doctors will track the progress of each retrovirus, waiting for it to fully transform it’s target cells before moving onto the next stage of the treatment. During this entire time, the patient is kept under a chemically induced coma since the process proved to be far too painful to allow an individual to remain awake through.

 

The purpose of the retrovirus is not to transform an individual into an entirely new species, but rather to bring them to the pinnacle of their own. Their DNA is cleansed of any major or minor irregularities and rewritten to be the very best version of themselves, the perfect member of their species. Their body would naturally be superior to any athlete of a comparable build, their muscles more effective, their eyesight better. Individuals who have been through the treatment have greater stamina, their bodies proving to be more efficient, allowing them to maintain strenuous activity for longer, and to heal faster. However, it must be noted that their build remains the same as it was. The virus can’t create muscle or bone. It can just take the materials given to it and make it better, more efficient.

 

Stiletto Torpedo

31 March 2019 - 04:45 AM

andrew-ley-torpedorender-001.jpg?1444303

 

OUT OF CHARACTER INFORMATION

 

PRODUCTION INFORMATION

  • Manufacturer: Locke and Key Mechanics

  • Affiliation: Company Name(s) (Companies authorised to use this submission)

  • Model: Stiletto Torpedo Launcher

  • Modularity: Warhead can be swapped out for other explosive warheads, Antimatter and Baradium are the most common.

  • Production: Semi-Unique (A single small unit, squad, or squadron),

  • Material: Durasteel, Reflec, Tiabanna-X

TECHNICAL SPECIFICATIONS

  • Classification: Torpedo Launcher

  • Size: Large

  • Weight: Heavy

  • Ammunition Type: Torpedoes

  • Ammunition Capacity: 6 Torpedos per launcher

  • Reload Speed: None

  • Effective Range: Long Range

  • Rate Of Fire: Average,

  • Stopping Power: Extreme

  • Recoil: None

SPECIAL FEATURES

  • Disruptor Field

  • Stealth

Strengths:

  • Disruptor Field: The Tip of each Torpedo contains a disruptor field generator, designed to temporarily disrupt shields to allow the Torpedoes to pass through the energy fields to directly attack the hull of a ship.

  • Stealth: Coated in reflec, burning Tibanna-X and equipped with sensor jammers the Stiletto Torpedoes are a very stealthy weapon that sensors find very hard to lock onto.

  • Extreme Damage: The gravity bomb is a ship killer weapon, one designed to devastate large ships by generating intense gravity waves capable of tearing them apart.

Weaknesses:

  • Slow: The Torpedoes rely heavily upon their stealth capability to approach their

  • Stealth: The Stilleto is very stealthy, right until it activates its Disruptor field, when it’s revealed for any sensor to pick up.

DESCRIPTION

 

The first step in a series of weapons Locke and Key Mechanics set about designing, the Stiletto Torpedo was a weapon with a very specific purpose. To penetrate enemy shields and cause massive damage to their hulls. To that end, they equipped the weapon with all the stealth technology that they could. The result was a torpedo that could move through space undetected, launched without the normal railgun that could provide a speedy launch to the missle. Instead, the stilleto is a slow weapon, but one that can approach through space almost undetected and penetrate enemies shields to devastate their ships.

 

Aristaeus Drones

22 March 2019 - 03:45 AM

jaemus-wurzbach-jaemus-masseffect3-geth-

 

OUT OF CHARACTER INFORMATION

 

  • Intent: To submit a general purpose worker droid for production and sale by Locke and Key Mechanics
  • Image Source: ArtStation
  • Canon Link:  N/a
  • Primary Source: N/a

PRODUCTION INFORMATION

  • Manufacturer: Locke and Key Mechanics
  • Affiliation: Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase)
  • Model: Aristaeus Drones
  • ProductionMass-Produced. (Anyone.) Characters refer to NPCs & PCs.
  • Modularity: No
  • Material: Durasteel, Myomer, Electronics

TECHNICAL INFORMATION

  • Classification: Second and Fifth Degrees
  • Weight: 65kg
  • Height: 1.9m
  • Movement: Bipedal
  • Armaments: None
  • Misc. Equipment: N/a

SPECIAL FEATURES

Strengths:

  • Hive Mind: The droid brains used by the Aristaeus Drones has been slightly modified. While a perfectly normal droid brain in most respects, the brain is programmed to allow the droids to form a hive mind. This hive mind in turn directs the various drones around their project. The more drones are part of the unit, the more powerful the hivemind, and in return the more significant tasks the drones can perform. As the number of drones increases they move from beyond basic labour to more intensive tasks, able to perform delicate electronic work etc. This works because of the hive set up, the droids can share their free processing power, allowing one droid to increase its processing power at the expense of others, allowing it to replicate the functions of more advanced engineering droids, or even replicate the functions of a crew member for a ship. The hive mind also ensures that each droid is aware of all parts of a project, allowing for a more efficient use of time and resources.
  • Stronger than your average man: As a droid each individual droid is significantly stronger and tougher than an average human, allowing them to carry more weight, and survive situations which would injure one of their masters.
  • Repair capable: The drones are constructed and programmed as standard labour and worker droids, capable of aw ide range of functions, although individually they are primarly used for pure labour needs.
  • Link me up: Do to the nature of their hive minds the drones are capable of connecting to an advanced processor such as an AI or other system which can control them, imposing their will on the drones treating them like manifestations of the system’s will.

Weaknesses:

  • Unarmed: The drones lack any weapons, unlike even an astromech droid
  • Basic Armour: In a galaxy of easily available armour materials the Drones are simply built with a durasteel chassis, not built to withstand the potential damage of a military environment.
  • ECM: The Drones rely very heavily on their ability to communicate with one another, making them very vulnerable to ECM blocking their communications.
  • EMP: The Drones are amass-produced droid, without any thrills or frills, and as such have only basic EMP protection.
  • One of us: The Drones share a communal hive mind, and as such, if one unit is compromised by a slicer the entire hive mind becomes vulnerable before the security software can adapt allowing a slicer to compromise the entire network.

 

DESCRIPTION
 

Military invention has always driven advancements in the civilian market, and the Aristaeus Drones were no different. Born out of the swarm program conducted by Locke and Key’s R&D department, the drones utilise the Legion Networking tool to allow the cheap mass-produced droids to work together on more complicated tasks, even sharing their processing power to allow them to complete more complicated tasks that might be left to a specialised engineering unit otherwise.Coupled with their Myomer muscles the drones are a useful droid capable of filling any niche in an industrial setting.