Asha Hex slapped a spoiler on that image -- Your question really made me think, and I decided to add another weakness that specifically addresses this.
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just a writer here to tell her stories.
currently writing 13 characters, lording (read: admin-ing) over 1 faction, judging countless codex entries
listening to the disappearance of the girl
Posted by Madison M. Maxwell IV on 07 March 2018 - 10:32 AM
Kid Starburn Tiny reminder to just poke a Judge in question when you finish a submission modification so we know to take a look at it
So, everything is looking good, except one thing. Cersia is a custom planet you said you're submitting, but I don't see it either pending, approved or under review -- You'll need to do a submission for that first and link it on this submission (And link this one on that one) before I can stamp this for approval.
Posted by Madison M. Maxwell IV on 25 February 2018 - 07:07 PM
Posted by Madison M. Maxwell IV on 22 February 2018 - 04:51 PM
OUT OF CHARACTER INFORMATION
Paxaro: La'ra's capital is a shining canyon metropolis named Paxaro. Constructed in a massive valley, many of the actual buildings perch on the inner walls of the canyon like bats, essentially lining the stone. Various walkways and passages connect the two halves of the city, and many buildings are still built above ground. There are many open balconies and sheer drops in Paxaro and this is because their builders share close connections with open air.
The Hall Of Glass: A massive landmark within the capital Paxaro, The Hall Of Glass is the main administrative building on La'ra. The Clywdo, the planet's leaders, gather here for meetings and discussion, but it serves a dual function -- The Hall Of Glass is also the planet's most prestigious art gallery and performance hub. On any given day you may hear choir practice mixing in with litigious discussions. Many consider The Hall Of Glass an essential destination to visit whilst on La'ra.
'The Old Bones': A little outside of Paxaro itself, is what was once the Fanaa's military headquarters, where the Clywdo would orchestrate rebel efforts during the ancient Galactic Civil War. The building has since been abandoned. It is referred to as 'The Old Bones' by the various underworld elements who occupy it now, using it as a stash house and a meeting ground. Many of the locals know to stay away, both due to the risk of visiting, and the general negative connotations such a place has in Fanaa culture.
The Elatra Institute: Considered one of the most prestigious schools on the entire planet, the Elatra Institute is a top-ranked school of art, dance, and song. Those trained at the Elatra Institute are said to be experts in their fields, and entrance is highly restricted to only the most talented of Fanaa. The Institute has yet to admit an alien student, citing that none have yet to meet the criteria for entrance.
The Golden Wastes: A section of La'ra's exotic landscape is dominated by a large swathe of desert called the Golden Wastes. The Wastes are home to many fierce creatures, and most adventure-minded Fanaa know to stay away. However, those seeking riches within will be rewarded -- Within the canyons and caves of the Wastes are deposits of gold, and this is where the desert gets its name.
Vuxlan Prison: 'Vuxlan', in Faan, means 'Hopeless'. This is an apt name for the planetary prison located in the heart of the Golden Wastes, only accessible by shuttle unless you come prepared for a week-long trek in a monster-infested desert. Those who seek to undermine the Fanaa's peaceful culture through acts of terrorism are imprisoned here, and escape is futile. Seeing as Vuxlan is in the center of a massive desert, without water, any escapees will die of dehydration before they get anywhere. Inmates of Vuxlan that are fit enough to work are usually conscripted out to work the gold mines in the Wastes' caverns.
GOVERNMENT & ECONOMY
La'ra has had quite the history.
A normally small and nondescript planet, it offered more to its native species, the Fanaa, than anyone else. The Fanaa flourished on their beloved homeworld, mining it's gold and building their cities in the planet's sweeping valleys and peaked mountains. Under the guidance of the Clywdo, their planet and government and society found structure, with a relatively strong and respectable military presence back in these days. It would be during the times of great technological advancement that the Fanaa would first experience a meeting with extraterrestrial beings -- During the Clone Wars, a small Confederacy fleet would experience a cataclysmic navigational failure and exit hyperspace right into the asteroid field near La'ra. Needless to say, the fleet was shredded, one of the cruisers being slingshot into La'ra's gravitational pull and sucked down to the planet below. Reports of the event described it as almost religious, many claiming it to be a god descending from the sky instead of a piece of foreign technology. Government salvage crews would recover many things from the broken craft, such as the remains of a captured Republic astromech droid, the cruiser's hyperdrive, and other pieces of key technology that would be reverse-engineered and used as templates and inspiration for all Fanaa space-fairing technology moving forward.
This discovery would be the catalyst that soon drove the Fanaa into their first proper intergalactic war -- The Galactic Civil War. Siding with the Rebellion during the conflict, the Fanaa would do their best to support their allies against the oppressive Empire, who posed a great threat to their way of life. However, the war took its toll on both the planet and its people, as Rebels took refuge there and brought their problems onto Fanaa turf. Discontentment would begin to grow and by the end of the war and the final conflict with the Imperial Remnant, the Fanaa fleet would abandon their allies during the confusion at the battle of Jakku and declared themselves independent from the rising New Republic. With their wishes respected, La'ra regained her independence and began to fall back into relative obscurity.
Things would progress rather smoothly even through the Gulag plague crisis, the 400 Year Darkness and even the Netherworld incident. The Fanaa people languished in their lowkey existence, able to live lavish and ridiculous lifestyles after the military and navy were dismantled in favour of pacifism instead. Except, as much as they may wish otherwise, the wider galaxy's machinations kept moving onwards. The Sovereignty would enter Fanaa space seeking to start their own intergalactic nation and government, with a heavy focus on militarization and combat. Now the Fanaa are in the midst of a crisis -- All they have known is peace for half a millenia. La'ra has been transformed into a haven of tropical delights and they hardly have any ships left worthy of space combat and their weapons are spread thin. They aren't prepared for war if it comes to that, but also don't want to quietly submit to a government of warfare. It appears this planet and her people are at a crossroads and, eventually, a side must be chosen.
Posted by Madison M. Maxwell IV on 21 February 2018 - 10:19 AM
I've always been sort of candid about my issues with Rebels, but Jedi Knight/DUME were the two episodes I decided to watch after I swore the series off and to be honest they're probably the best produced to date for the series, especially because it ups the stakes and makes the Empire look like, well, the Empire.. Rebels always had and still has sort of wonky writing (I suspect it's because it's still being targeted at a younger demographic than something like CW [Not gonna open that can of worms!]) but it was still enjoyable to watch, and yeah, Kanan's sacrifice was practically poetic. I'm intrigued as to where they'll take the story from here for the final few episodes. Hera adding him to the kalikori was a really nice touch too, and while Chopper and Zeb drive me absolutely insane it kinda got me to see them emotional too.
Posted by Madison M. Maxwell IV on 17 February 2018 - 12:19 PM
OUT OF CHARACTER INFORMATION
AGE ONE: THE AGE OF THE SKYHAWK (??? BBY - ??? BBY)
This is a time before recorded history when the Fanaa began to evolve into a sentient species. Prehistoric records indicate that they were advanced for their time even then, and many attribute this to the guidance of the Skyhawk, the diety that the Fanaa worship. This was a primitive era where the Fanaa were beginning to develop culture. Historical documents alongside key genetic markers indicate the Fanaa may, for one, have a relation with the Chiss in the Unknown Regions, and two, evolved from very bird-like peoples.
AGE TWO: THE AGE OF NEW SPARKS (100 BBY - 4 BBY)
It was during this time, millennia after the Fanaa's initial evolution, that the technological boom hit their homeworld and they began to develop into a true and proper nation. This was helped in part when in 19 BBY a Confederacy fleet suffered an extreme navigational failure and jumped out of hyperspace right into the asteroid field outside of La'ra. One cruiser in particular was slingshot into La'ra's gravitational field as a result, which caused the ship to crash on the planet. It would remain in a state of dereliction for years until Fanaa scientists would launch a formal investigation of the crash site. This would promote a wave of technological advances as the Fanaa began to reverse engineer the technology found aboard. The cruiser's hyperdrive would go on to aid in the development of Fanaa hyperspace tech for years to come, and even a captured Republic astromech, obliterated in the crash, would go on to inspire the multipurpose wrist-mounted droid used by the elite of Fanaa forces during the Rebellion years.
AGE THREE: THE AGE OF TYRANTS (4 BBY - 0 BBY)
Whilst a small Age in comparison to the others, this one was no less important. It marked both the Fanaa's introduction to the galaxy as a whole and to the Alliance to Restore the Republic, of which they would join as willing members following a resounding victory at Yavin inspiring confidence in the Fanaa people to throw their loyalties to the rebels as opposed to the first Imperial Empire.
AGE FOUR: THE AGE OF SUCCESSION (0 BBY - 4 ABY)
The Fanaa would go on to serve the Rebellion as soldiers, spies and relief. Their spies would be among the many who died to collect information concerning the construction of a second superweapon, and their ships joined the effort at Endor to abolish the Empire once and for all. However, especially following the devastating loss of so many Fanaa to bring intelligence of the second weapon to the Rebels, the Fanaa's faith in their Rebellion began to wane significantly, and this only increased after the victory at Endor -- What was supposed to be a celebration turned sour for the Fanaa as they began to turn their backs on the rebels who had seeped war into their culture. This age is seen overall as both a victory and the beginning of the end to galactic ties for the Fanaa.
AGE FIVE: THE AGE OF PEACETIME (5 ABY - 40 ABY)
Following the victory at Endor, the Fanaa began to pull out of all major Galactic positions they might have held. They famously fled the battle of Jakku even though the New Republic was winning, declaring that they wished to remain independent to the new government and that they had done their duty to defeat the Empire and saw the Imperial Remnant as no threat. This, whilst sounding particularly bleak, actually began an age of prosperity and newfound pacifism for the Fanaa, and the New Republic honoured the Fanaa's wishes by cutting off all ties to the people and their planet and even going so far as to begin to slowly and systematically overshadow their involvement in the Rebellion by promoting the assistance of other governments over their own. A bit of a petty move, but nobody raised concerns. It didn't take long for many to forget the Fanaa even existed, or that they had once fought to overthrow the same Empire everyone else had. La'ra still had relative traffic, but was, especially in the first couple years following this exodus, extremely closed off.
AGE SIX: THE AGE OF LIGHT (41 ABY - 427 ABY)
And so, free of the war bonds that once bound them to a sinking ship, the Fanaa flourished in their newfound freedom and peace ideology. It was universally agreed; They would not fight on someone else's behalf ever again. Four centuries of cultural refinement, construction, art, music and love followed the Fanaa exiting the Galactic scene as they drew inwards, promoting a private lifestyle of personal growth and reflection among the people. It was an extremely popular ideal to follow, and would serve as a catalyst for the modern Fanaa ideals going forward.
AGE SEVEN: THE AGE OF DARKNESS (428 ABY - 835 ABY)
Thanks to the new isolationist policy of the Fanaa people, they were actually spared most of the Gulag plague's wrath. A couple hundred thousand cases planetwide, but many perceived it to be a strange and violent illness born on La'ra as opposed to Galactic terrorism. Still, it was enough for officials to shut down certain space ports to prevent contamination, but that's all that was done. When the Darkness hit as well that wasn't a very big cause for concern either, simply due to the fact that they had reverted to a smaller scale of existence; life outside Wild Space or even La'ra didn't concern them much and they were fine with nobody being concerned with them either. So they passively grew during the Darkness, gathering strength like a sleeping giant...
AGE EIGHT: THE AGE OF NEW AWAKENING (836 ABY - PRESENT)
After the passing of the Darkness, another radical change was to hit the Fanaa people. A galaxy in turmoil, one they couldn't turn their back on, had risen from the ashes of the old. And now there's this faction of warmongers, this Sovereignty, strutting around Wild Space like peacocks. Needless to say, the Fanaa are at the present experiencing another introduction to the Galactic scene, and this time, the greeting party might not be so receptive to their ways.