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Sidon Eshe

Sidon Eshe

Member Since 12 Feb 2018
Online Last Active Today, 09:35 AM
*****

Sidon Eshe's Scarf

18 February 2018 - 10:40 PM

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[Sidon with the scarf wrapped around his neck and across his torso]

 

OUT OF CHARACTER INFORMATION

  • Intent: To sub a piece of light armor for Sidon Eshe to use
  • Image Source: tieroom.co.uk
  • Canon Link:  N/A
  • Restricted Missions: N/A
  • Primary Source: Light Armor

PRODUCTION INFORMATION

  • Manufacturer: Unknown [trophy from a past bounty]
  • Model: N/A
  • Affiliation: Sidon Eshe
  • Modularity: No
  • Production: Unique
  • Material: Armorweave, Shell Spider Silk

TECHNICAL SPECIFICATIONS

  • Classification: Multipurpose
  • Weight: Light
  • Resistances 

- Blasters: Very High

- Kinetic: None

- Lightsabers: High

- Vibroblades: High

- Elements: Low

- Other: N/A

 

SPECIAL FEATURES

  • Light but durable scarf for upper body
  • Composed of armorweave and shell spider silk
  • Resistant to lightsabers
  • Able to deflect vibroblades and blaster bolts

DESCRIPTION
This long, thin scarf is made of woven Armorweave and shell spider silk in tight knit layers. This allows the armor to remain relatively light weight and malleable while still maintaining a good amount of protective properties. Because of the weaves of the fabric, it has very strong resistances to specific damage, while also offering a basic protection against the elements.

 

Sidon Eshe gained the item as a trophy from a bounty in his early years as a Bounty Hunter. The acquisition (target) had been prepared against lightsaber wielding foes, and her armor did little to protect against the array of blaster weaponry Sidon utilized - save for the scarf of armorweave and shell spider silk, which proved very resistant. At the time, Sidon had need for any armor he could salvage, and took the item as his own, using it from that day on.
 
Strengths:

  • High resistance to blaster bolts and lightsabers
  • Able to deflect vibroblades
  • Some protection from the elements, as it is still a scarf

Weaknesses:

  • Item will fail after several lightsaber strikes, ruining it
  • Limited protection due to size, and can only be wrapped around specific body parts at any given time (such as neck or arm or fist)
  • It is not highly kinetic resistant

Picking Up The Pieces

17 February 2018 - 10:06 AM

The Outer Rim.

Nar Shaddaa,

Bounty Hunters' Guild HQ.

 

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The Past

 

The place was a mess. There was no other way to say it. While the previous leaders had been well-versed in their trade, it appeared they lacked some basic organization. As it was, the Guild armory was overrun with all manner of things; weapons strewn about, armor thrown in corners, old flimsiplast reports and filing dumped wherever it had landed. Perhaps at one point there had been someone taking care of it, but with the armory's current state it was clear that individual had long since left.

 

Great. Just how I wanted to spend my afternoon.

 

Standing in full armor, Sidon Eshe sighed. Hands on hips, the Bounty Hunter looked over the large room, knowing that the sooner he got started the quicker it would be done. Reaching to his left, the new Guild leader picked up a stack of bounty claims, which needed filing. But before that could happen, Sidon had to determine the state of the filing system; especially since whomever had kept these records had been very old school by using physical copies. Maybe it had just been the method, and no one bothered to alter it? Or perhaps these - and the other stacks of claims - were in the process of being transferred to the HoloNet?

 

Either way, the armory couldn't afford so much space being used up. The files would have to be processed, converted to digital format, and the originals stored somewhere for safe keeping. Or perhaps simply destroying them once the transfer was done would be better. It didn't matter, the more Sidon thought about it, the less he was doing - so with a slow breath exhale, and arm fulls of claims and reports, the Bounty Hunter began sorting and arranging.

 

"Gee-Three," Sidon called, peering out of the office-turned-armory doorway at the droid without. "I need your help in here. It's worse than expected."

 

"Of course, Master Eshe, at once," The old droid wandered over, looking about with flickering optics. "Oh my..."

 

Sidon smirked inside the helmet, agreeing with the protocol droid. Handing it a stack of flimsiplast, the Guild leader pointed to the HoloNet terminal...

 

"Begin updating. I'm going to venture deeper into the armory."


Blast-Proof Bounty Hunter's Case

17 February 2018 - 09:01 AM

- THIS IS A CANON ITEM -

 

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OUT OF CHARACTER INFORMATION

  • Intent: To create a canon item from Star Wars for the Bounty Hunter Sidon Eshe as a personal item of value
  • Image Source: artstation.com [edited by Sidon Eshe]
  • Canon Link: [x] [x] [x]
  • Restricted Missions: Picking Up The Pieces
  • Primary Source: N/A

PRODUCTION INFORMATION

  • Name: Boba Fett's Bounty Hunter Case
  • Manufacturer: Boba Fett, Bounty Hunters' Guild members
  • Affiliation: Boba Fett > Bounty Hunters' Guild > Sidon Eshe
  • Modularity: No
  • Production: Unique
  • Material: Duratseel, flimsiplast, leather, binding components

TECHNICAL SPECIFICATIONS

  • Classification: Archive Items
  • Size: Average (Case), Very Small/Small (Items within)
  • Weight: Average (Case), Very Light/Light (Items within)

CONTENTS

 

The case includes:

  • The Bounty Hunter Code - bound volumes of Guild Handbook and manifesto of the Death Watch
  • The 48-page memoirs of Cradossk, former head of the Bounty Hunters Guild, with an inscription from the author to Boba Fett
  • A Kamino saberdart
  • Boba Fett's captain's license
  • Boba Fett's arms permit
  • Slave I's official operating license
  • An Imperial wanted poster for Han Solo
  • An inventory slip from the Rebel Alliance forces who discovered and seized Boba's property

 

Strengths:

  • Knowledge is Power: The information contained within the guides and books offers valuable lessons, especially considering the array of individuals who contributed to making notes for the purpose of educating Bounty Hunters. It allows those with access a lot of inside information, personal tactics, methods of Hunting and even some trade secrets few would know in this day and age (such as schematics for Mandalorian tech, some race/species weaknesses, how to hunt dangerous creatures, etc).
  • Piece of History: The items contained within could be worth a lot to someone who wants it enough.

 
Weaknesses:

  • Ancient Information: While the information is helpful regarding insights and tactics, the case and its contents are several centuries old, and as a result some of the schematics and information may be irrelevant with modernization in crafting or operating methods.
  • Delicate to Touch: Given the guides are flimsiplast, it stands to reason that time has aged them. While the case was secure and air-tight, there remains a great level of delicacy to reading the information within, to avoid damage.

 
DESCRIPTION
When Boba Fett first joined the Bounty Hunter's Guild, he noticed the lack of guidance the supposed 'Bounty Hunters' Guild Handbook' actually offered. Wanting to improve on what was there, with first-hand lessons from his father (Jango Fett), as well as his own experiences, the Bounty Hunter began adding notations throughout. He provided explanation and annotation, added tactics and methods he had developed over his famous career, and he expanded on what the Handbook had to offer. From his own personal collection, Boba had a similarly annotated manifesto of the Death Watch, which he bound together with his version of the Guild Handbook to create the ultimate guide to Bounty Hunting - he called it The Bounty Hunter Code.

 

Putting the items somewhere secure, in a blast-proof and sealed case no less, Boba sought to keep the items safe for his daughter. Boba left it with the Bounty Hunters' Guild, where various other members added to the notations and information contained within over time. Guild members such as Greedo, Bossk, Dengar, Aurra Sing, and Hondo Ohnaka, to name some. The manifesto of the Death Watch held accounts by Tor Vizsla and Jango Fett, expanding on philosophy of the group, their methods, their beliefs and combat tactics, and even information about their tech. Even later, an heirloom from Bossk from his father - a copy of Cradossk's memoir 'Making a Killing' - was added to the stash, complete with some annotated notes and personal experience on hunting creatures, especially Wookiees, throughout the autobiography.

 

After a time, and following his apparent death, the case was forgotten, until Boba returned and resumed his Hunting career - only to discover his daughter had died at the hands of Jacen Solo. With no heir to claim the Code, he decided to simply leave it as an item for the future Guild Leaders. With luck, it would offer lessons and educate them further in how to become the best Bounty Hunter they could be. Not requiring the personal effects contained within, Boba left the other items - such as ID cards, permits, wanted posters, etc - as he very rarely had cause to carry them, given his status. Plus, they weren't important to him, and had been intended for his deceased daughter, so they only dredged up memories rather forgotten.

 

Over time, the case became another piece of junk in the Guild armory, and it was largely untouched following Boba's passing. Several centuries later, when reorganizing and clearing the Guild, wanting to bring a little more organization to the faction, Sidon Eshe discovered it, opened the lock with one of Fett's old ID cards in the Guild archives, and was surprised to find the wealth of information within. From then on, he has spent time carefully studying the materials, taking great care to avoid damaging the old writings; and the knowledge and development he's gained from study have been invaluable...


Updates: New members and more!

17 February 2018 - 12:34 AM

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UPDATES: NEW MEMBERS AND MORE!

 

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So this update, I want to alert members (new and old) to some of the updates that have taken place. Within, I'll offer a brief rundown of each new element to the Guild, and supply the appropriate links for ease of navigation. If we could all begin posting, getting active on the forums, we can give this go around a good shot at getting off the ground and making something of ourselves as a faction!

 

Also, I am in discussions with the staff to try and make some slight alterations to existing methods of bounty hunting, which hopefully are approved to make us more relevant and more visible in the niche profession we've chosen for our characters.

 

Without further delay, here's the rundown:

 

  • Bounty Postings: These have been overhauled, updated, and now provide the primary source of bounties for us as a faction. If you have someone interested in making a contract for your character, please direct them there so we can keep it on faction record.
  • Hunter-Team Assignments: This is one of the new features in the Guild. It will be NPC based, run by myself or other leaders, who will prompt specific teams for development and rewards in crafted contracts. Hopefully people can get involved and enjoy some rewards!
  • B23-1-14 Permits: Get your RP fluff here! Useful for Guild-specific contracts, such as Hunter-Teams.
  • License Office: This is a WIP, and soon I will be contacting Major Factions to confirm if they want to take part. This is mainly for RP fluff, so keep an eye out!
  • Corporate Sponsors: Do you want free gear and ships? Then look here. Check out the F.A.Q, check out what each sponsor offers, and sign up for a contract today. I'll update your status after you decide on a license for you.
  • OOC Resources: Be sure to check out pinned threads here. They offer some information, some more updates, and even some posting imagery (which will grow over time).
  • Ladder Rankings: This is a big one! As you complete contracts, whether PC or NPC, you will gain rankings. The higher you are, the more reward you get, even with plans for a prestigious Guild-specific ship that acts a timed reward for members to use - with free fuel, resources and an armory!

That concludes the Guild updates for now. If you have any questions, don't hesitate to ask here.

 

Looking forward to seeing members getting involved!

 

- Sidon


Questions

17 February 2018 - 12:34 AM

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Questions and answers provided here - ask away!

 

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Whether you're a member, a potential recruit, or a client - ask any questions Guild related here, and the leadership will answer!