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Tom Taff

Tom Taff

Member Since 30 Apr 2018
Offline Last Active Today, 09:04 PM
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ADC - 7

Yesterday, 06:42 AM

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OUT OF CHARACTER INFORMATION

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PRODUCTION INFORMATION

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TECHNICAL SPECIFICATIONS

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SPECIAL FEATURES

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Strengths:

  • Mirdirmorut Droid Brain - Systems are unhackable, thus you are unable to back track where the data is being sent to at least through the droid.
  • DION Fibre - is resistant to ion and EMP attacks.
  • Ammo high - Comparatively high ammunition caliber makes big holes (SR-100)
  • Ray shielding - Ray shields to help with blaster fire
  • Support Fire: With a solid rate of fire and power per shot for a weapon of its class, in addition to its ability to be moved and set up anywhere on the battlefield, the EO-12 can be used to excellent effect in providing support, from covering retreating troops to suppressing a defending enemy and allow friendlies to move forward.
  • Recharging shields - Able to partially recharge from incoming thermal, electrical, sonic, and kinetic energy (MP-1).
  • Noverskaa Steel - is resistant to sonic damage saving the ears of all it's occupants.

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Weaknesses:

  • Mirdimorut droid brain - Can be jammed stopping it from communicating with base as well as jam the hypercomm.
  • Please don't hit me with your hammer - has no protection against kinetic damage.
  • Excessive fire - Excessive use of automatic fire will cause heat shutdown of weapon for 5 seconds (SR-100)
  • Explodes if catastrophically overloaded (ie not shut down before being knocked down) (MP-1)
  • Maintenance required - This droid constantly needs to repair and maintained.
  • Slow moving - Due to the amount of armor and weapons on the walker it is rather slow.

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DESCRIPTION

Kaine Australis set Tom and Mirdirmorut to create a special droid for him. In doing so Tom made up an infinite number of designs but settled on this design. This droid is heavily armed and armoured. It uses multiple weapons systems from places that Mirdirmorut has contracts with. Using all of these it becomes quite the formidable droid. After that droid was created Mirdirmorut used it to craft a larger version of the droid. Which ended up quite large.

 

The Midirmorut droid brain was adding to make the droid more able to create tactics on it's own terms. Dion Fibre makes the droid able to take tons of ion damage before dropping. Quadranium is strong and durable, being added to the droid gave it similar but lessened defences when compared with the orginal version. However it is larger than orginal version. As it was revived Tom added Noverskaa Steel to it giving it an extra edge against a lot of lightsabre wielders.

 

It's weapons systems include a minigun and a repeating blaster cannon as well as some missile launchers. Some of these weapons are from companies from outside Mirdirmorut. Added to the droid walker was also two hypervelocity plasma cannons to help take out those pesky aircraft. Incorporating them into the design they made for excellent comparisons and make the droid's life 10 times easier.

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Family APC

Yesterday, 06:41 AM

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OUT OF CHARACTER INFORMATION

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PRODUCTION INFORMATION

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TECHNICAL SPECIFICATIONS

  • Classification: APC
  • Role: Troop Transport
  • Size Large
  • WeightHeavy
  • Minimum Crew: 1 droid brain.
  • Optimal Crew: 1 droid brain
  • Propulsion: Repulsorlift
  • SpeedFast
  • Maneuverability High
  • ArmamentAverage
  • eo-12-medium-repeating-blaster-cannon
  • DefensesHigh
  • DION Fiber
  • Quadranium
  • Noverskaa Steel
  • Squadron CountHigh: 20
  • Passenger Capacity: 14
  • Cargo CapacityExtreme

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SPECIAL FEATURES

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Strengths:

  • Mirdirmorut Droid Brain - Systems are unhackable, thus you are unable to back track where the data is being sent to at least through the droid.
  • DION Fibre - is resistant to ion and EMP attacks.
  • Support Fire: With a solid rate of fire and power per shot for a weapon of its class, in addition to its ability to be moved and set up anywhere on the battlefield, the EO-12 can be used to excellent effect in providing support, from covering retreating troops to suppressing a defending enemy and allow friendlies to move forward.
  • Noverskaa Steel - is resistant to sonic damage saving the ears of all it's occupants.
  • Moving on water: As it is a repulorlift it was also made to be amphibious, thus able to escape over water.

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Weaknesses:

  • Mirdimorut droid brain - Can be jammed stopping it from communicating with base as well as jam the hypercomm.
  • Please don't hit me with your hammer - has no protection against kinetic damage.
  • Mines, Mines, MINES?!!? - This APC is not designed to take on any kind of mines.
  • Easy to hit - Even with all it's defences due to it's size it is fairly easy to hit.

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Description:

After speaking with the Donna about the needs of the family Tom went to Mirdirmorut with a design in mind for a APC that could take water or land. Having decided on this he used some parts of the left overs of the ADC - 7 he went about crafting it. Surprisingly many within Mirdirmorut decided that this APC would be perfect for Noasis Facility along with any others that might end up on water or the like. In doing so they began phasing out the older APC that was no longer up to the charge it was required for.

 

The Mirdirmorut Droid Brain allows the driving and shooting to be automated making life easier for small groups who may not have a specified driver. The DION Fibre was added to protect the Droid Brain from any forms of Ion damages while Noverskaa Steel was added to protect the occupants from any form of sonic damage that might be aimed at them. The quadranium was added to improve it's ability to defend against blasters and lightsabres. However a few well placed slug rounds would destroy most of this vehicle.

 

Arming it with a eo-12-medium-repeating-blaster-cannon allowed the vehicle to give a constant rate of fire against enemy targets, however it's main purpose is suppressing foes not destroying them. Given the size of the vehicle however it is a relativity easy target to hit. Even without wheels the APC is not designed to deal with mines making them the perfect way to destroy the APC and ruin anyone's day.

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PD - 20

09 August 2018 - 10:21 PM

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OUT OF CHARACTER INFORMATION

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PRODUCTION INFORMATION

  • Manufacturer: Mirdirmorut
  • Affiliation: Midirmorut Open-Market
  • Model: PD-20
  • Modularity: under barrel attachments
  • ProductionMass-Produced.

  • Material:  Plasma Disruptor components

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TECHNICAL SPECIFICATIONS

  • Classification: Plasma Disruptor
  • Size:  Large
  • Weight: Heavy
  • Ammunition Type: Power cell
  • Ammunition Capacity: 100
  • Reload Speed: Average

  • Effective Range: Average
  • Rate of Fire: Very Low,
  • Stopping Power: High
  • Recoil: Low

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SPECIAL FEATURES

  • charged for greater power
  • chain effect in which the electrical shocks that can travel from one droid to another. 

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Strengths:

  • Chain effects - chain effect in which the electrical shocks that can travel from one droid to another. 
  • Somebody stop me - The gun has a high stopping power with a very low recoil.

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Weaknesses:

  • EMP me - Due to the weapons firing systems being used.
  • Firing is slow - the fire rate on this weapon is slow

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DESCRIPTION
The "DN bolt caster" was a Drever Corporation plasma disruptor, which could be charged for greater power as well as for a chain effect in which the electrical shocks would travel from one droid to another. These weapons were used a lot during the clone wars against the CIS and were thought lost during the gulag plague however Mirdirmorut managed to recreate the weapon and it's effects. They made it open market in hopes to get their name more out in the open.

 

The chain effects allow it to chain from droid to droid using electrical shocks. The gun has a high stopping power which gives it a decent hit. Due to the heating of the plasma within the weapon an EMP could effectively disable it. Due to it's slow firing however it is suggested as more of a defensive weapon for holding a area rather than an offensive weapon.

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PC - 12

09 August 2018 - 10:14 PM

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OUT OF CHARACTER INFORMATION

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PRODUCTION INFORMATION

  • Manufacturer: Mirdirmorut
  • Affiliation: Midirmorut Open-Market 
  • Model: PC - 12
  • Modularity: No
  • ProductionMass-Produced.

  • Material: Duravlex, Pulse Cannon components

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TECHNICAL SPECIFICATIONS

  • Classification: Pulse Cannon
  • Size:  Large
  • Weight: Heavy
  • Ammunition Type: Fusion Plasma
  • Ammunition Capacity: 100 shots
  • Reload Speed: Very Slow

  • Effective Range:  Average
  • Rate of Fire: High
  • Stopping Power:  Average
  • Recoil: High

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SPECIAL FEATURES

  • Extreme heat

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Strengths:

  • The heat is too much - a pulse cannon inflicted extreme pain on its victim as the extreme heat of the bolt burned through it's victim and possibly their armour.
  • I fire quick - Due to the above average speed of the bolts, and the rate at which they could be discharged from a weapon, pulse cannons were often used to take out groups of stationary or fast moving targets. 

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Weaknesses:

  • EMP me - EMP's will stop the plasma from heating also well as stop it from firing. 
  • Reloading - it has a very slow reload speed making it hard to reload in the middle of a battle
  • Recoiling - the recoil is very high possibly throwing the guns accuracy out unless it is mounted.

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DESCRIPTION
A pulse cannon was a powerful rapid fire weapon that fired a concentrated bolt of fusion plasma, generally in the form of an incredibly fast moving small orb of blue or purple light. This weapon was used a lot in the days after the fall of the empire. However due to the gulag plague they were thought lost to the galaxy as a whole.That was until Mirdirmorut figured out the tech to recreate them. In doing so it decided to go out of it's normal closed market state instead placing these on the open market for anyone to use hoping it would attract more attention to the company.

 

The extreme heat of the plasma bolt has been know to burn through people causing immense pain. Given it's rate of fire it is a good offensive weapon against large groups. However it's reload speeds are atrocious and people will find themselves stuck in a fire fight if they don't have another weapon. Due to the heating of the plasma within the weapon an EMP could effectively disable it. As for the recoil of the gun there is a chance it can throw out the weapons accuracy unless it is mounted.

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Dan Tray

08 August 2018 - 08:09 PM

OUT OF CHARACTER INFORMATION

PHYSICAL INFORMATION

  • Age: 23
  • Force Sensitivity: Force Dead
  • Species: Human
  • Appearance: Human in very way, dan is unsure whether he belongs to any specific race of human. With his tan skin, blue eyes and dark brown hair. However due to his vong shaping to change to a super solider he is now 6'2". He stands above most people and still looks skinny. 

SOCIAL INFORMATION

  • Name: Dan Tray
  • Loyalties: He once was loyal to the FE, however with their fall he instead decided to go into pirating with his first-wolves. They are now however joined The Family
  • Wealth: He is wealthy enough from the pirating he did after the fall of the FE, however he now only keeps enough to survive and gives the rest to The Family to use for other projects.
  • Notable Possessions: sk-ul-armorwendigo-4d1anubian-blasterstafffirst-wolves-armourg-11-shield-gauntlett-7-vibro-bracepr-20werewolf-machine-gunn-4-probe-droid, Virboblade
  • Skills: He has been trained in most weapon first by TAE trainers then again by FE trainers. However due to his vong shaping he is two times faster and stronger than any normal human. He is also force dead and as such most force powers don't affect him.
  • Personality: He is an extremist with a hatred of the force however this has been tempered by his work with The Family. He now instead only hates force users who aren't with him. He is a leader and likes leading from the front of his men. He as has a lust of revenge, should the Donna ever decide he should be let off his leash he will hunt a person to the end of the stars for doing something bad by him.

COMBAT INFORMATION

  • Weapon of Choice: werewolf-machine-gun
  • Combat Function: Dan prefers standing up front and taking his enemies on. However he also understands the need for secrecy. He leads his group of men into battle with their gear and armour. He will always try to attack first unless told otherwise as he has a extreme hatred for most people for no reason. He is Scrappy thus is very resourceful and good in a fight due to the Experiment due to the experiment with the Fel Empire he is now force dead he is also two times stronger and faster than normal humans. He often finds that blasters are his friends as he has defeated many opponents this way.
  • However he has no skills at piloting vehicles or star ships and often expects others to do it. He is shocking with any sniper rifle and often just refuses to use them so someone using a sniper could easily surprise him and take him down. He is very easy to manipulate and can be turned against his allies very easily especially if they are force users. He will still try to avoid hand to hand due to years of malnutrition and not being looked after. Due to his force dead nature beneficial force powers such as healing, battle meditation and the like will not affect him.

HISTORICAL INFORMATION
Dan was only a boy when his parents were killed by force users in some stupid war. Not longer after he took his revenge and has been on the run ever since, until he found a group that hated the force as much as he did. He still blames himself for his parents death and the fact that he can use the force he believes is a key factor.
 
Shortly after this Dan ran and got into very interesting gangs and groups. This gives him a indescribable need to kill people while also able to make fun of some of the worst names of gangs in the world. Because of his entanglements with the law he could never be a bounty hunter. That almost always meant his target would survive.
 
Getting into the Ancient Eye was the best thing that has ever happened. He has taken a particular interest in working with Thraixis among others. Now he has become a member of the Fel Empire and a vong shaping experiment. He is now a super soldier and leads a group of force hating, force dead killing machines called the first wolves however with the fall of it due to the emperor going missing and the grand moff being captured. Dan decided to leave.
 
He then pirated until he was contacted by The Family. He now runs the First Wolves for The Donna Ahtemis.