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Connory

Connory

Member Since 31 May 2013
Offline Last Active Today, 12:35 AM
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VIL45 Miniature Rocket

Yesterday, 06:58 PM

OUT OF CHARACTER INFORMATION

Intent: A new and improved wrist rocket compatible with existing wrist rocket technologies.
Image Source: N/A
Canon Link: N/A
Restricted Missions: N/A
Primary Source: Wrist rocket, T7 ion disruptor

PRODUCTION INFORMATION

Manufacturer: Bard Independent
Model: VIL45 Miniature Rocket
Affiliation: Closed Market, rogue Mandalorians
Modularity: No
Production: Semi-Unique (only available in quantities suitable for half a dozen users)
Material: Standard wrist rocket components, ion disruptor charge

TECHNICAL SPECIFICATIONS

Classification: Wrist rocket
Size: Very Small
Weight: Very Light
Ammunition Type: It is ammunition
Ammunition Capacity: Dependent on wrist rocket/micromissile launcher
Reload Speed: Average (no harder or easier to load into a launcher than any other wrist rocket)
Effective Range: Personal
Rate of Fire: Dependent on wrist rocket/micromissile launcher
Stopping Power: Extreme
Recoil: High

SPECIAL FEATURES

* Ion disruptor charge

STRENGTHS

* Very powerful antipersonnel/antivehicle rocket.
* Capable of disabling vehicles (e.g. speeders, tanks, light walkers) of a size proportional to the number of rockets fired.

WEAKNESSES

* Short range for a wrist rocket.
* Unguided (no homing or maneuvering systems).
* Relatively high recoil for a wrist rocket.
* Disabling effect will interfere with, or neutralize, friendly systems if the target is within 5-10 metres of the launcher.

DESCRIPTION

Pack an ion disruptor charge into a wrist rocket and there's not room for much else: homing systems, maneuvering gear, decent fuel capacity...

On the plus side, you can use a spread of these to knock out a tank, or put a patrol walker on its shebs with a hole in its armor and a lot of static in its systems. It's like shooting a small thermal detonator and an EMP grenade at the same time. You can fire them from any standard Mandalorian wrist rocket launcher or micromissile weapon.

For the love of all that's holy, just don't pull a Vilaz Munin and bring them to a formal governance event. The body count will be significant, even for Mando politics.

As for the name, Connory is not above lampooning the man who declared war on his infant son.

Dar'ramaanla Vorpan ('Verdant Immortal')

12 February 2018 - 12:56 AM

jared-harris-10.jpg

OUT OF CHARACTER INFORMATION

Intent: A battlecruiser for the Mandalorian Empire's First Fleet, under the command of Quoron Viszla
Image Source: “Sins of the Prophets: Covenant DRP-class cruiser” by Jared Harris, found at
https://www.artstation.com/p/m6ezE
Canon Link: N/A
Restricted Missions: N/A
Primary Source: N/A

PRODUCTION INFORMATION

Manufacturer: Mandalorian Empire (manufacture), Mandalorian shipwrights including Rel Connory (design)
Model: Dar’ramaanla Vorpan (Verdant Immortal) Battlecruiser
Affiliation: Present or future Mandalorian major faction (Mandalorian Empire currently)
Production: Unique
Material: Doonium hull

TECHNICAL SPECIFICATIONS

Classification: Heavy Battlecruiser
Length: 3500m
Width: 1000m
Height: 500m
Armament: Extreme
* Octuple barbette long-range turbolasers
* Quad heavy turbolaser batteries
* Quad ion cannon batteries
* Assault concussion missile launchers
* Autoturrets
* Antimissile octet batteries
Defenses: Extreme
* Reinforced internal bulkheads
* Doonium armor
* Advanced deflector shields
Hangar: 5 squadrons of Basilisk war droids
Maneuverability Rating: Very Low
Speed Rating: Low
Hyperdrive Class: 1

STANDARD FEATURES

Life Support Systems
Communications Systems (Subspace and Hyperspace Transceivers)
Sublight Engines
Hyperdrive
Navigational Systems
Targeting Systems
Command Encryption Systems

ADVANCED SYSTEMS

Deflector Shields

STRENGTHS

* Extreme firepower
* Extreme durability
* Basilisk war droid complement

WEAKNESSES

* Slow
* Sluggish maneuvering
* No normal fighter complement

DESCRIPTION

The Dar’ramaanla Vorpan, or 'Verdant Immortal,’ has been tucked away for years in Mandalorian archives. Rel Connory and a shipwright team designed the battlecruiser during the Alor’e Council years, but could never secure the needed resources. Only under Ra Viszla did those resources come into Mandalorian possession.

Visually, the design isn't the most Mandalorian thing around. It looks downright Mon Calamari in some lights, courtesy of Connory's long experience with Dac's cruisers. A near-black hull and blue-green accents give it a graceful, aquatic aspect.

In combat, though, nobody would ever mistake the Dar’ramaanla Vorpan for anything but brutal and proud. It will hit you at any range, and that hit will hurt. Cowards run from long-range octuple emplacements; the brave face resilient shields, heavy broadsides, and courtesy calls from basilisk riders. Boarders, meanwhile, discover there's nothing so troublesome as getting their attack ships or hangar beachheads torn apart by basilisk claws.

Suffice it to say that Connory has taken some flak from his fellow enemies of the Mandalorian Empire.

The Adenn ('Merciless') - Quoron Viszla

07 February 2018 - 10:18 PM

dmitry-grishaev-colossus-2560-light-for-

OUT OF CHARACTER INFORMATION
///Intent: A personal warship for Quoron Viszla.
///Image Source: “Colossus” by D. Grishaev, found at https://www.artstati...m/artwork/3GKJB
///Canon Link: N/A
///Restricted Missions:N/A
///Primary Source: N/A

PRODUCTION INFORMATION
///Manufacturer: Mandalorians
///Model: The Adenn ('Merciless’)
///Affiliation: Quoron Viszla
///Production: Unique
///Material: Durasteel hull, turadium armor, matrix armor

TECHNICAL SPECIFICATIONS
///Classification: Unique Cruiser
///Length: 500m
///Width: 160m
///Height: 180m
///Armament: High
>>Turbolasers
>>Ion cannons
>>Capital proton torpedo launchers
>>Quad lasers
>>Defensive autoturrets
///Defenses: Extreme
>>Advanced armor (turadium and matrix armor)
///Hangar: None
>>No fighter squadrons
>>Assorted shuttles and dropships
///Maneuverability Rating: Low
///Speed Rating: Average
///Hyperdrive Class: 0.75, backup Class 12

STANDARD FEATURES
///Standard life support
///Standard navigation
///Standard sublight engines
///Standard hyperdrive
///Standard repulsorlifts
///Standard subspace and hyperspace communications
///Standard landing gear
///Standard targeting

ADVANCED SYSTEMS
///Modified hyperdrive
///Internal bridge
///Cap drains
///Advanced armor

STRENGTHS
///Outstanding durability. The Adenn has the best armor that money can buy, enough to make your average Star Destroyer think twice. Cap drains offer significant ion cannon resistance. Everything is recessed, reinforced, and plated within an inch of its life.
///Quick hyperdrive.
///Strong contingent of Mandalorian warriors for boarding and counter-boarding.

WEAKNESSES
///No starfighter capacity. The Adenn is a brawler with no carrier functionality or fighter screen of its own.
///No combat shields. Ion cannons and other weapons impact directly on the hull. Boarding efforts, if they weather the Adenn’s guns and pick the right spot on the ultra-durable hull (e.g. an airlock or major viewport), can latch on just fine. But with all these field disruptors and shield-bypassing guns running around, who trusts shields anyway?
///All that mass equates to low maneuverability.


DESCRIPTION
///The Adenn is what you might call a one-trick fathier. It shows up, it absorbs a ridiculous amount of damage, and it leaves. During that process, it dishes out respectable firepower and diverts an awful lot of attention away from its friends. It's excellent for frustrating the enemy and soaking up damage that would shatter just about any other cruiser around. The enemy may find the shieldless Adenn especially irritating when they try to board, can't cut through the armor, and eventually run into Mandalorian supercommandos.
///Mandalorian shipwrights constructed the Adenn for the warleader Quoron Vizsla. The shipwright Rel Connory consulted on the design before that little incident with the Cuir Rekr trying to murder his infant child. Since then, sensibly, the Mandalorians have scrubbed any systems with which Connory had direct contact.
///Since the rise of the Mandalorian Empire, the scarred little dreadnought has spooked any number of enemies who thought a shieldless light cruiser would be easy prey.

Connory's Bunker | Eshan

07 February 2018 - 12:34 PM

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OUT OF CHARACTER INFORMATION

 

SETTING INFORMATION

  • Structure Name: Sublevel Six, Bard Independent Offices
  • Classification: Bunker
  • Location: Eshan
  • Affiliation: Connory/Bard Independent
  • Accessibility: 
    • Sublevel Six is sealed behind various layers of biometric identification. Its use is restricted to Connory and select associates. It does not appear on the blueprints of the Bard Independent workshop, and its existence is need-to-know.
    • ​A thin layer of voidsteel, Connory's invention, prevents Force-sensitives from detecting or remote-viewing the bunker or its contents. It also prevents, for example, captive Sith from reaching out and being heard across the stars.
  • Security: 
    • Enclision grids and turadium blast doors protect the entrances. Connory has also concealed a few enclision grids inside the workshop, in case of emergency.
    • The sealed layer of voidsteel partially or completely insulates the bunker from all manner of Force effects, including illusion/mentalism, Sith magic, or the influence of ysalamiri. If this layer suffers major breaches, the insulating effect will no longer exist - and the insulation is far from perfect. Note also that, while the Force can be felt and influenced inside the bunker, explicitly sensing or affecting anything outside the bunker would be difficult. 
  • Description: Connory's bunker is the sixth and lowest sublevel of Bard Independent's snowed-in headquarters on Eshan. Connory uses the bunker to conceptualize and prototype many of his inventions. It's a great place for an NFU to study Force countermeasures without fear of Sith farsight or Jedi visions.

 

POINTS OF INTEREST

  • GENERATOR: Independent, shielded, and long-lasting.
  • HOLOTABLE: Hard-light holographic display capable of interfacing with a variety of droids and personal devices.
  • EMERGENCY QUARTERS: A small side chamber with a bunk, an unused child-sized bunk, a 'fresher, a heater, an air purifier, a blast door, a kitchenette, and a year of basic consumables. Connory uses it for naps.
  • MOLECULAR FURNACE: For when you just need to turn something (like Sith) into something else (like toilet paper).
  • UNIVERSAL ENERGY CAGE: For Sith.


HISTORICAL INFORMATION
Connory constructed Sublevel Six long before he built Bard Independent, though the voidsteel insulation is a new development. The bunker has seen transcendent moments of invention and the occasional experiment on captive Sith. 

 

He created the bunker after helping the Echani liberate Ord Mantell from an OMNI iteration during the Clockwork Crisis. The bunker served as his private analysis site for lethal OMNI technology, such as the nanites that had infected so many millions. Years later, between his stints undercover as a Republic Senator, Connory upgraded the site and purged the nanite samples due to their incredible hazard. Still later, concealed by the new voidsteel insulation, he lived here for a while after Mia Monroe scorched Mandalore. The bunker saw the occasional visit from Verity Shain, another key member of the Foundation Trust - almost always on business. The bunker sat empty during Connory's participation in the Foundation's mission to the companion galaxies.

 

When he learned that Monroe had given birth to a child, he returned to Eshan and established the bunker as his base of operations. He worked to build Bard Independent and locate his child as the Mandalorian Civil War wound down. The bunker became the sixth and lowest basement level of the Bard Independent workshop. 


The Working Group

06 February 2018 - 12:44 PM

PROBLEM: The Mandalorian Empire gains a strategic and tactical advantage from Force-nulling agents (ysalamiri, void stone, ixetal cilona, etc.).

 

TASK: This working group, comprising Mandalorians unaffiliated with the Empire, as well as selected invitees, will identify, assess, and develop countermeasures for nulling agents. (OOC: Success means finding explicit canon or getting an explicit countermeasure through the Factory or Codex.)

 

RESOURCES: The working group is funded by an investment from Clan Rekali. Void stone, voidsteel, ysalamiri, and various ixetal cilona devices are available for testing. 

 

SETTING: Lower City, Taris, unaligned space. The former Addled Nuna tapcaf has been converted into a laboratory space. 

 

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