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I was glancing through the Mandate List recently, and saw this mandate. Strength 1 and 3 seem interesting, and very defense orientated - but Strength 2 feels like it comes out of left field. It almost looks like it was meant to say the faction with the mandate can move their own capital when an...
Greetings!
While we let the New 2024 mandates settle we've adjusted or removed a few of the old ones.
Current Mandate Link
TDLR:
Lucky Looter Removed (It had its time in the sun but...Farewell, fine friend.)
Collateral Damage Removed (Folded into Annihilation Victory Rules)
Adjusted...
You will never completely be at home again because part of your heart will always be elsewhere. That is the price you pay for the richness of loving and knowing people in more than one place. – Miriam Adeney
The Migrant Fleet mandate is designed for a faction that does not want to be beholden...
Generic.
Elevator pitch.
This is not the thread you charles dickens post in. Points for creativity. Throw shit against the wall. Don’t debate lord. You’re bad at that. You’re good at creativity. I’m good at writing rules. Let’s work together.
I will start:
“A faction that can go full...
John Locke
As mentioned on discord. The new mandate that prevents you being invaded without your consent while your faction slowly contracts is interesting.
But with the removal of RPJs and staff judgements over invasions, my understanding is that all invasions had to be done my mutual...
Happy New Year Everyone!
There has been some discussion about how the site will progress with the community this year. From map wipes, to new features, to making minors great again, to discussions on revamping the faction game entirely—We’ve got a lot to look forward to. In the meantime, we...
Link for the lazy: https://starwarsrp.net/ams/factions.2910/?article_page=10
Fair Fight
"Honor. That is why a Knight does what he does." -Ser Gawain
Strength: This Major Faction may only be targeted by one Invasion every 30 days.
Weakness: This Major Faction may only win a maximum of one hex...
Mandate Updates
Small updates for now:
Relentless Horde weakness removed.
Contagious Assault mandate removed.
Some notes:
1. Relentless Horde's weakness prevented Capitals from moving. Domdodging hated it, cloudbreakers loved it. I'm no longer convinced it was a good idea, so now it's not...
Given the new invasion buff, I am suggesting a counter mandate called Defensive Formation (a working title) or a similar type mandate depending on what input here includes.
The idea behind the mandate is that the borders of the faction taking this mandate are stengthened, preventing an invading...
When it was founded under the Galactic Alliance the Strategic Intelligence Service had one single mandate, to protect the Alliance and its people.
This directive was to be achieved through any means necessary. Spycraft, secrets, subterfuge, any and all tactics that could be employed were...