Well-Known Member
![0NR08cS.jpg](http://i.imgur.com/0NR08cS.jpg)
![tv-show-dark-matter-dark-matter-tv-show-spaceship-wallpaper-4990780d91cadd3b0607681f5061f6fd.jpg](https://c4.wallpaperflare.com/wallpaper/938/503/814/tv-show-dark-matter-dark-matter-tv-show-spaceship-wallpaper-4990780d91cadd3b0607681f5061f6fd.jpg)
OUT OF CHARACTER INFORMATION
Intent: To create a starship for future submissions and role-playing.
Image Source(s): [X] [X] [X] [X] [X] [X] [X] [X] [X] [X] [X]
Canon Link(s):
Primary Source(s):
PRODUCTION INFORMATION
Manufacturer: Visanj T’shkali
Affiliation: Closed-Market
Model: X93-ST3.0 Petrel-class Personal Transport, a.k.a. "The Gambler"
Production: Unique
Material(s):
- Frame – Quintessence Starship Frame
- Hull – FeatherStrong Outer Hull, Fortressa Inner Hull, BlackGuard Coating, Empyreal
- Internal Materials – Various Starship Components, Electronics, Laroon Wood, Fortressa
TECHNICAL SPECIFICATIONS
![LeafyAgreeableGander-size_restricted.gif](https://thumbs.gfycat.com/LeafyAgreeableGander-size_restricted.gif)
Classification: Multipurpose Light Freighter / Personal Transport
Length: 50m
Width: 42.7m
Height: 27.45m
Armament: None
- (None in haste mode)
- (Average in combat mode.)
- (Moderate in haste mode.)
- (Very High in combat mode.)
Maneuverability Rating: Very High
- (Extreme in haste mode.)
- (High in combat mode.)
- (Extreme in haste mode.)
- (Moderate in combat mode.)
STANDARD SYSTEMS:
Smuggling Compartments, Reflec-coated and insulated interior.
ADVANCED SYSTEMS:
![27562902.gif](https://images.gr-assets.com/hostedimages/1558683044ra/27562902.gif)
Structural:
- Quintessence Starship Frame
- FeatherStrong Outer Hull
- Fortressa Inner Hall
- Empyreal Viewports
- BlackGuard Coating
Power Plant:
Sensors / Communications:
- StarHunter Mk. II Sensor Array, SF-3.0M
- ShadowVoice Communications System
- Pythona Slicing Unit
- Argus Deployment Unit
- PINS System
Stealth / Countermeasures:
- SilentShadow Mk. II Cloaking System
- Slicer’s Curse
- Wight ECM Suite – Phantasm Edition
- Yokai Stealth Package
- Banshee Security Package (BSP)
Offensive Weaponry:
- Nydhogg Launchers (2; Forward/Rear-Mounted)
- CTTT-Rs (3; Ventral (1) /Dorsal (2) -Mounted)
- Hyena IMDR (1; Chin-mounted)
- Hawkeye Targeting System
Onboard Computer Systems:
- Sophia Bio-Computer System
- Resurrection A.I. Docking & Activation System
- Resurrection A.I.
Other Systems:
- Epicurean System
- EVE Units (2)
- Prestidigitator Smuggling Compartments
- Arachne Service-Maintenance Droids (1 Nest: 30 Droids)
- The Secret to Surviving is Knowin' What to Throw Away and Knowin' What to Keep: Triple-Mode System allows for three settings: Standard, Haste, and Combat Modes. This allows the ship’s power settings to various systems to be changed depending on the situation at hand, giving the option for extreme speed and maneuverability at the cost of armament and reduced shield power levels or else brings the ship’s armament online and decreases speed and maneuverability slightly for combat situations. Standard Mode serves as the default setting, in which armament is brought offline, while shields, maneuverability, and speed retain very high functionality.
- You Gotta Know When to Hold ‘Em, Know When to Fold ‘Em: Toggling between Standard, Haste, and Combat Modes requires several seconds to change over, during which the affected ship’s systems recalibrate due to power redistribution, leaving the ship with diminished functionality for those systems and leaving it briefly vulnerable to enemy attacks or other threats. Under no circumstances can various systems operate at different levels beyond those enumerated in each mode setting, e.g. you can’t ‘magically’ bring weapons online while in Haste or Standard Mode, nor achieve extreme speeds in Standard or Combat Mode, etc.
- Know When to Walk Away: Due to various advanced and proprietary systems used aboard ship, serious damage may require specialized replacement parts or materials and the necessary availability of trained technicians and/or dedicated facilities to make repairs, making field repairs difficult, time-consuming, and potentially impossible given the nature and severity of damage incurred. To try to push on when the ship is seriously disabled is to invite potential disaster.
- Know When to Run: While the ship has a ‘Combat Mode’ available, this was not its chief intent and it is poorly-suited to prolonged or intense battle situations, lacking the armaments necessary to be very effective against anything more than small craft or starfighters. Rather this mode exists for the purpose of engaging in low-scale hostilities or breaking contact altogether to allow it to depart rather than face further danger. In most cases, it was intended that it should rely on its speed, stealth, and maneuverability rather than offensive weaponry.
DESCRIPTION:
![bartol-rendulic-screen-shot-2016-06-14-at-10-48-49-pm.jpg](https://cdna.artstation.com/p/assets/images/images/002/808/550/large/bartol-rendulic-screen-shot-2016-06-14-at-10-48-49-pm.jpg?1465959086)
![1DfWQe6Y0hsiP8_cSuwly5y57TqrUDt8w12NEb9Zsi4.jpg](https://external-preview.redd.it/1DfWQe6Y0hsiP8_cSuwly5y57TqrUDt8w12NEb9Zsi4.jpg?auto=webp&s=aa2ec74202a37ad461170c55c7c46bcb6e2f12c8)
![raza%2B%25288%2529.jpg](https://1.bp.blogspot.com/-mM83ULyRQKc/WRX8t-pvm2I/AAAAAAAA4IU/fucEg1RLK94Gw9SGp_sRtv_RlAp9HhemQCLcB/s1600/raza%2B%25288%2529.jpg)
![raza%2B%25281%2529.png](https://2.bp.blogspot.com/-PpSsnNXt01g/WRX8tcn9FpI/AAAAAAAA4H0/D0L1w8_p178YPHlY2TJ5AH9IYxo5x9s9ACLcB/s1600/raza%2B%25281%2529.png)
OOC:
Standard Mode Balance:
Haste Mode Balance
Combat Mode Balance
A. All Components, Materials, and Crew NPCs are created by the author of this submission.
B. All Components, Materials, and Crew NPCs are approved within Factory and Codex as of this submission.