Star Wars Roleplay: Chaos

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Character Andrew Vance


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ANDREW VANCE
NicknameAndy
Code NameViper
AffiliationImperial
OccupationPilot ∙ Secret agent
PhilosophyImperial Knight
Age123 years (physically 27)
Birthdate777 ABY
SpeciesHuman (Sangnir Lowblood)
GenderMale
Height5 ft, 11 in (1.80 m)
Weight80 lbs (36 kg)
PhysiqueSlim ∙ lightly toned
Force SensitiveYes
Skin ColorFair
Skin MarkingsBite scarTattoo
Hair ColorChocolate brown
Hair StyleIvy League
Eye ColorGray blue
Face ClaimQuinn Lord
AccentNone (General American)
Theme Songs

Feeling Good - Michael Bublé


The Devil You Know - Blues Saraceno


Learning to Fly - Zayde Wolf

PRELUDE

Andrew presents himself as inconspicuously Human. Those “in the know” say that he is a Human replica droid, with all the government fixings to prove it, including a manufacturer's ID chip embedded in his left temple, claiming him as Imperial navy property. That's all most everyone is led to believe, and all Andrew cares they should know.

Named and patterned after the "real" Andrew Vance who died in battle nearly a century ago, HRD Andrew is known for continuing - or rather surpassing - his template's legacy of starfighter kills and aerial feats. One of the Navy's finest, having served the Imperial navy for over 20 years, and 70 years prior in the Galactic Alliance fleet. Andrew is an excellent pilot and well-rounded technician in repairing spacecraft and starfighters.

Just your "Average Andy", he assures. "Handy Andy" they say, about the guy who's always hanging around to fix or fly something. "Andy the Android", they tease. So Andy's stuck as his callsign for the last 50 years or so. Any attempts to coin him a new one have faded over the generations of pilots he's flown with.

His rank is an enigma, carrying none most days, as he blends in with the ordinary bulk of servicemen. That Andrew is also an Imperial secret agent comes as no profound surprise to those who serve beside him—even those deemed his superior officers—finding themselves serving under him in times of intervention by Imperial secret services.

Those who can detect his Force sensitivity and the Force aura from his kyber crystal, would find it peculiar for a droid to have. Unusual, but not impossible. Andrew likes keeping his kyber crystal close by, if not in his pocket, then a thin silver lightsaber hilt at his side. Seldom does he ignite the emerald green shoto blade, but when he does wield it, his fluency in Form III indicates some familiarity with the Jedi arts, if not programming after his template's background.

Few are aware of the whole truth that Andrew is in fact a Sangnir - a vampire. Among his confidants being close friends, personal doctors, and military officials to keep his true identity secret. That the "real" Andrew did indeed die but was reborn, into an immortal creature. A bloodthirsty monster and medical mystery his caretakers strive to understand. Codenamed "Viper" on his classified documents.

For an assumed droid, most of Andrew's vampire quirks and abilities are easily covered up as part of his "programming". A touch of his skin, lukewarm if not cold, would reveal that his body generates no heat. Nor odor... Except for clothes and occasional cologne he wears, his body does not sweat or smell. Understandable, for a droid.

He frequently pops pills and takes a myriad of injections - suppressants and supplements designed to help him withstand light, heat, and keep his blood urges satiated, which gives him some semblance of a normal Human life without having to hide and hunt all the time. Still, he requires a drink from a beating heart, to survive. On slow days, a full maw's worth of anima can last him two weeks (10 days GST) before the blood urge growls at him and the effects of malnutrition start to creep in. To be safe, his doctors schedule feedings once a week and to always top him off before missions or battle, providing victims among expendable prisoners, test subjects, and medical patients.

His fangs only come out when he is in the mood to feed. His upper canine teeth, normal as any other Human's, on most days. When the blood urge hits him, his canines elongate to needle-sharp points, and his pupils dilate, turning his eyes pitch black. It is not an instantaneous or entirely comfortable process, usually taking about an hour for his maw to "warm up" during his weekly scheduled feedings, when he's forced to. Often medically induced into feeding, if the blood urge is not aroused on his own.

... ... ...​

On a well-fed routine, Andrew retains his sanity and 27-year old body (the same age he was turned into a vampire) and is capable of extraordinary abilities. What some consider to be Force powers are simply aspects of his Sangnir biology:
  • Enhanced strength, speed, stamina, agility and reflexes
  • Extremely lightweight, barely 80 pounds in clothes soaking wet
  • Regenerative healing
  • Enhanced immune system against toxins and diseases fatal to the average Human
  • Night vision, can navigate in total darkness
  • Cold-resistance, can tolerate most cold environments and even then, can survive being frozen alive
  • Can stop his heartbeat, allowing him to evade life scanners, survive underwater and even no atmosphere, at the cost of not being able to use air through his vocal chords to talk
  • Camouflage triggered by dark environments, allowing him to blend in the shadows
  • Hypnotic gaze triggered by his blood urge, mainly to subdue those victims he feeds on
  • Telepathic link to other Sangnir, similar to a collective consciousness, allowing him to communicate silently with and detect the presence of other Sangnir or vampires
Warped by his Sangnir transformation, his ability to truly use the Force is powered by anima, which manifests as a red-colored Force energy that illuminates his eyes or flows from his hands. Through anima, he can perform sorcery (the full range obtainable as a Sangnir Highblood, should Andrew become one).


Deprived of anima, malnourishment will shrivel and weaken him, and spiral him into feral madness, appearing older, paler, and more skeletal. Less powerful physically, more volatile emotionally. His doctors know all too well how dangerous a hangry vampire can be...

... ... ...​

To compensate his Sangnir weakness for plasma and heat, Andrew trains heavily in Tutaminis to use as a last resort, able to deflect lightsabers and blaster bolts, but leaving him with nasty burns. His reliance on a single shoto blade, Form III, and Tutaminis are the pinnacle of his Jedi defensive combat style, when provoked.

Most of his battles take place in the air, from his cockpit. While somewhat out of his element when it comes to ground combat, he is proficient enough with speeders and blasters to be able to improvise a cavalry/cowboy-like approach.

... ... ...​

Otherwise a good neighborly sort of guy, Andrew has developed strong camaraderie with fellow servicemen who know they can always call on him for help or to pass the time with. Likes jazz music. Plays the trumpet on stage very well. Though his true passion is for flying, he has a fondness for boats and the ocean and enjoys sailing whenever he gets the chance, or staring at aquariums.

Flying is his oldest love that makes him feel alive, the one thing that keeps him tethered to his joys of childhood, full of hopes and dreams, yearning freedom across the stars. A love he would rather die doing. Those who fly with him, each and every one of his fellow pilots, hold a very special place in Andrew's undying heart. Trauma from naval war and other flight accidents, however, have made him quite paranoid about safety, not trusting others to pilot or maintain the ship he's flying in.

An Imperial idealist, he believes order under a Light Side autocracy is the key to achieving peace throughout the galaxy.
 
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HISTORY

Born to a middle-class family in the upper levels of Coruscant, Andrew had a comfortable, carefree upbringing surrounded by loving family, including two siblings - an older sister and younger brother - and grandparents on both sides. His father was a computer tech, his mother a lab tech. Both of his grandfathers served in the Galactic Alliance navy, inspiring Andrew to follow in their footsteps. [expanded]

Andrew's Force sensitivity was declared at infancy, his midichlorian count measured at birth by the hospital that delivered him. The only Force sensitive in his immediate family, his parents did all they could to let him grow up as a normal child until he was of age to decide whether or not to pursue Jedi training. At 11 years old, Andrew made that decision. His desire to learn more about himself and the Force, reaching out telepathically, summoning a nearby Jedi to his family's doorstep one unexpected morning.

In hindsight, Andrew would appreciate his parents' discretion for him to have a more balanced lifestyle and not be wholly indoctrinated by Jedi. The next 8 years being split between public school and the Jedi temple on Coruscant. Half of his days spent with family, the other half with the Jedi. Andrew committed his mind to the Jedi teachings, but not his heart to the Jedi Order.

He barely had time to take in the temple before being thrust into a crystal gathering on his first day, accompanying a group of younglings to the planet Ilum. Though it wasn't expected of him to pass, but to test his character, Andrew emerged from the caves victorious, his first training saber being the lightsaber he constructed on the way back to Coruscant. Perhaps his most memorable moment, being showcased as a prodigy.

A diligent student, average in all aspects of his Jedi training, from theory to combat. Andrew held the terrible burden of mediocrity, with the potential to rise through any branch - Jedi Guardian, Consular, or Sentinel - if only he so chose. Yet at the crossroads of adulthood, Andrew left the Jedi Order at age 19 with the rank of Padawan, in pursuit of a higher calling, to fulfill his dream of becoming a Navy pilot. From then on, his training in the Force would be independent study, gleaning from various cultures and teachers along the way.

After completing high school, Andrew joined the GA naval academy, his passion for flying greater than actual skill. He started out as a technician, repairing navy vessels. After 4 years, working his way up to the cockpit and a starfighter of his own. Thus began his career as a pilot at age 23, serving the navy, space rangers, and other private clients.

Then there was Countess Anétresya Countess Anétresya . Aurelia. A fellow padawan from his Jedi years. Acquaintances, if not good friends, before she disappeared, before Andrew left the Jedi Order. A vampire and a witch with powerful allure, Aurelia sought him out to rekindle an old flame. They eloped on a whirlwind romance. Reckless love, desiring to be together forever. With one bite, Aurelia transformed Andrew into a vampire when he was 27 years old. Regardless of how far their paths separated them from each other, the two would share an intimate bond for the rest of their lives, as sire and spawn.

Eventually, differing interests severed their romantic relationship. Aurelia's leaning to the Dark Side, magic, wealth and power, too far for Andrew's liking. Him preferring a mundane life away from Sangnir society. Although Aurelia could have exerted her sire control over him, forcing him to stay and serve her as she pleased, she did not. Proving to Andrew how much she truly cared for him by respecting his boundaries and decisions, and what was best for both of them, by breaking things off amicably. As friends, they continued to see each other periodically, over the decades.

Being a vampire had its perks. Enhanced reflexes and visual acuity propelled Andrew to the top as one of the navy's best fighter pilots. He was fortunate to have supportive friends and colleagues, building his web of contacts over the years to help him conceal and overcome his ailment. Military, political, and science heads all willing to study and retain him as one of their prized assets. Secret services forged him a new identity, that the real Andrew Vance had died during a space battle in 808 ABY, replaced by a Human replica droid in commemoration, to immortalize a hero's legacy. Not that hard for him to fake, being half dead and viewed as government property anyway.

He confided the truth of his vampiric condition to his parents and siblings, spending as much precious time with them as he could. After watching the family that mattered most to him pass away by 873 ABY, something within Andrew shifted. Perhaps it was his true Sangnir nature, craving power and control that the Galactic Alliance failed to offer him. Or perhaps a broken and weary spirit, looking for something new, something more, when all that had given him reason to fight - his family - was gone.

So he called upon the Force to guide him. Which led him to Imperial space, to the ranks of the Imperial navy—and the Imperial secret service. Andrew became part of a classified government experiment called Project V, believing the project to be for the best, to help him and other vampires, to keep them and the galaxy safe. In exchange for secrecy and protection, funding of research and various treatments, Andrew remained loyal to the Imperial government’s beck and call. Unwilling to let go of the very things that made him Human in his old life, including the shackles that bound him to a corporate master.
 
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PLOTTER

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To the general public Andrew is a Human replica droid. His allegiances are Imperial (any faction based around the First Galactic Empire). He works as a pilot for the Imperial Navy, seconding as a technician or mechanic.

Common settings (where to find Andrew): Military bases, naval fleets, shipyards, shore leave locations, warzones, jazz clubs, lounges, training arenas. Wherever the mission takes him…

Possible scenarios: Your character is...
  • A member of Andrew's squad. They could be paired as co-pilots or pilot/gunner in a 2-seat ship during battle or missions.
  • Non-Imperial (preferably a GA pilot). Despite being on different sides, your character and Andrew strike a friendship, one whose loyalty is tested through the trials and tribulations of war and politics.
  • A private client whom Andrew is tasked with chauffeuring or repairing their ship
... ... ...​

Religiously Andrew is a Gray Jedi, adhering to the Imperial Knight philosophy. He has found membership in certain Imperial Force-user groups, but does not discriminate against those he learns from or teaches, be they Light or Dark-sided. He is interested in learning about different Force cultures and more arcane aspects of the Force, such as sorcery.

Possible scenarios: Your character is...
  • A Force user whom Andrew learns from or trains in the Force. May be a Jedi, as Andrew was part of the Jedi Order in his younger years, for him to catch up with.
... ... ...​

To the top secret government Andrew is a vampire. He works as a secret agent for the Imperial government, primarily as a spy on vampires and their affairs. He is also part of a classified government experiment on vampires, as one of their test subjects and recruiters.

Common settings (where to find Andrew): Slums, criminal underworld, vampire society, science facilities, medical exam rooms. Wherever the mission takes him...

Possible scenarios: Your character is...
  • A cyborg or android who learns that Andrew is not a Human replica droid
  • A caretaker for Andrew's house on Sanctuary. Being that your character is in charge of caring for Andrew's property and countless memorials dedicated to his loved ones lost long ago, Andrew opens up about his true identity.
  • Descended from one of Andrew's relatives or old friends/rivals. They may or may not know Andrew is a vampire and/or secret agent, but stands reasonable that Andrew would confide the truth to kin and friends he's close with.
  • A fellow secret agent tasked with working alongside Andrew on a secret mission. Perhaps a detective mystery. Andrew's vampire senses have made him quite the "bloodhound" in sniffing out murder and suspects.
  • Related to someone bitten or killed by Andrew as a vampire. Left alone to his own devices, things can get quite messy in Andrew's wake. Having been let loose as a vampire menace on several occasions, becoming a wanted suspect for murder, leaves a bloody trail for hunters to follow.
  • One of Andrew's personal "care team" of doctors, officers, and other caretakers tasked with facilitating Andrew's medical treatment and guarding his vampire identity from the general public
  • Recruited by Andrew as a test subject for Project V
  • Recruited as a worker or sponsor (scientist, psychologist, politician, etc.) for Project V. Your character has been given an opportunity to interact with Andrew and study his vampiric nature.
 
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LIGHTSABER

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His one and only lightsaber. Andrew built it on his very first day of Jedi school (not to brag) and never desired an upgrade, aside from internal components to keep it running smoothly. Still has its low power training saber function, back when he was a youngling. Though he could easily switch on the blade to standard length, Andrew has favored the shoto size for over 25 years now, ever since the loss of his family to the natural course of time, regressing back to childhood when his 11-year old self was too short to handle a standard blade.

A fairly plain, slim, metallic silver hilt. A bit short for his two-handed grip; Andrew weilds it comfortably as a single-handed weapon (though it was once a perfect size for his two hands when he was a youngling). Powered by an emerald green kyber crystal. A peculiar guidance from the Force at the time of its construction; both the hilt and blade are noticeably thinner than the standard lightsaber.

This lightsaber is his life, his old life, the childhood he so desperately tries to hold onto. Those days, a light that gives him hope, in the face of a lonely, dark eternity. Once, his greatest fear had been darkness and monsters, during the trial of his crystal gathering as a youngling. Now? To forget what he once was. Less he lose himself like so many other Sangnir.
 
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BITE SCAR

Despite his regenerative healing ability, there is one scar of his that has yet to fade away. A brand of ownership from the one who sired him, who was so fortunately considerate to place it where it could easily be covered up by most shirts. Along his left collarbone lie two welts of scar tissue - puncture marks made by a set of fangs - the fateful love bite from his Sangnir ex-girlfriend, Countess Anétresya Countess Anétresya .
 
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TATTOO

A tribal design of a soaring eagle on his back, wings outstretched across his shoulder blades, along with a few runes of an inscribed spell. It is a muted brown color, soft contrast against his fair skin. A birthday gift from Countess Anétresya Countess Anétresya , etched by her hand, this magical tattoo allows Andrew to shapeshift into an eagle and fly, experiencing the full unbridled freedom of the air. His eagle form bears a striking color of mottled black and gold feathers, and emerald green eyes.

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COLOGNE

Unabashedly feminine, with sweet and cozy notes of vanilla and pumpkin spice. A lighter dilution of his mother's perfume, Andrew began wearing it as "cologne" a few years after his mother's death. A comfort scent that helps keep him grounded to his old Humanity, be it in quiet times when reminiscing over the family he once had, to more trying times when struggling to keep his sanity together as a Sangnir.

The original brand is no longer sold, so he searches for others that mimic it. Keeps a few small bottles of it stashed around. Doesn't wear it too often, but certainly for formal occasions that matter.
 
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HOUSE

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Andrew bought this house from a close friend and naval officer who died without family to inherit it. Located on a small private island on Sanctuary, Andrew rents it out when he's not around, and lets his friends stay there for free if ever in need of a tropical getaway.

The island does not have a landing pad. Vehicles must be buoyant to dock directly at the property. If no water landing gear, one can hitch a taxi ride from the nearest spaceport at a tourist island, about 100 miles away.

A seaside bungalow raised on stilts, overhanging the shallow waters of a white sandy beach. Andrew's island is one of several clustered around a teeming reef, perfect for fishing and safe from apex predators. Here the weather is temperate and tranquil nearly year-round, its islands unencumbered by tourism and nuisant wildlife. Local vendors make their rounds by boat, delivering goods to Andrew's doorstep.

The house consists of two floors with balconies, neatly furnished. Sections of sliding window walls allow natural light and air to fill the space. Upon entering is the living room, open kitchen, and dining area, with partitions separating the master bedroom and laundry room. Upstairs are two smaller guestrooms. Each floor has a refresher with shower tub. Perhaps the most luxurious fixture being the rectangular holotable in the living room that serves as a low coffee table when not in use, with a height adjustment switch to accommodate seating for game nights, or as a second dining table. Couches are centered in the living room. Various chairs, stools, and benches occupy the rest.

An outdoor staircase leads down to the yard that is the island. A tiny outbuilding for a live-in caretaker hired to keep the property maintained, including the garden and boat garage where Andrew keeps a few vessels of his own for fishing and sailing. And the dozens of memorials woven throughout the island, dedicated to those Andrew has lost over the years. Family, friends, even a few pets...

Those beyond his control to save, and those he let go out of mercy. As tempting as it is to turn those he loves into vampires like him, to preserve them forever, his Human conscience fears divine repercussion for disrupting the balance of life and death. Nor will he risk the lives of his loved ones by dooming them to suffer the same pains as him, should they even survive the transformation to begin with. Deeper still, his Sangnir nature relishes solitude, coveting power so as to not to create competition for himself.
 
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TRUMPET

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Andrew began playing the trumpet when he was 9 years old at band class in public school. One of the few niches of creativity he's become decently good at, improvising at jam sessions, where his taste for jazz developed. It's not a skill he remembers to share, outside of the jazz club. His muscle memory is honed to where he can pick up the trumpet and play it fluently after a few years' dry spell in between.
 
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PROJECT V

A secret government project advocated to treat and research vampires, much of the buzz of Project V revolves around the testing of prototypes for the fabled Serum V, the grand "cure" for all vampires. Once perfected, Serum V will free vampires from all physical and psychological encumberments of the vampire species, be it sunlight, blood urge, or lust for power, and even reverse the vampire transformation entirely, allowing vampires to live normal lives, thereby eradicating the threat of vampires from the galaxy in the most ethical way possible.

While genuine progress has been made by benevolent members, Project V is rife with those who seek to exploit the vampire as a weapon of war, circulating the name Operation V as their dreaded campaign. That the true purpose of Serum V is not to cure but to control vampires, and raise them up as a galactic army.
 
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ID CHIP

Embedded in the left temple of Andrew's head, hidden beneath the skin. Can be detected and read by electronic scanners.

The chip includes the following identifying information:
  • Name: HRD Andrew Vance
  • Model type: Human replica droid
  • Chain code or other identification markers
  • Manufacturer and owner details, usually registered under the Imperial Navy

Known to Andrew, this chip is also a spy device for Imperial secret services, allowing them to track Andrew's location, listen in to his conversations, and even slice nearby electronics, such as when transmitting messages to his holopad or holoprojector. Secret services can alter the chip's ID information in real time for Andrew to access certain locations and avoid being tracked, giving others the impression that there are multiple "clones" of HRD Andrew roaming around.

The chip has a high firewall and security system. Should it detect an outside hacking attempt, the chip will shut down until the threat is ceased. It is not immune to devices that jam signals and communications, thus blocking government surveillance in such situations.

It is not a mind-control device - at least, not that Andrew is aware of. Nor is it a true comlink or visual camera. Those on the other end can hear him, but he can't hear them.
 
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