We were conquers.
OUT OF CHARACTER INFORMATION
The Genesis Ranging Company of the 1st Reconnaissance Batt. is an airborne rapid deployment force filled with old stock and fine shots, christened under back to back deployments that have solidified the internal structures of the fighting force. It’s members were pieced together from the finest shots under Col. Voi’Kryt’s command over the last decade. It’s success hinged upon the 12th Armored Assault Army, their main role serves as a support unit to the heavy infantry. The Genesis Rangers work as operatives, the calm before the storm and their insignia is an eye on a dark field. Like most of ‘Engima’ they spot the raindrop camouflage, coming off the field they may be sporting whatever local flora they assembled for cover; well known for using the terrain to their advantage. They are employed in forward observation, frontline harassment, pathfinding in large campaign settings. They can also operate in covert operations, drop deployments behind enemy lines, and sabotage in smaller scale deployment. Their unit is highly mobile and their success hinges on speed and communication. Trained in marksmanship and close quarters, they try to keep their work quiet and fast; leaving total desolation to their heavier counterparts.
COMBAT INFORMATION
Strengths:
The Marksman: Genesis has a strict training regulation to ensure it’s riflemen are bringing a deadly and accurate shot to the field. When they want to hit you, they will, or will leg you for insult. They ensure quick mop ups in firefight objectives, have quick draws, or can provide long range target take down. Soldiers under its command excel in the blaster but most of all long range rifle models.
Apex Predator: Genesis is indoctrinated under the ideology of hunt or be hunted, employing stealth tactics when in the field alone. Proficient in most harsh terrains and adaptable. Their work demands fast reflexes and they train rigorously in tracking and maintaining mobility, maneuvering around the enemy unseen.
Weaknesses:
Thin-Skin: Genesis falters under heavy fire and pin situations without supporting armor, wilting under heavy greater forces and artillery bombardment. They may be resourceful and can disappear but they can not meet a great force head on alone in terms of power, they simply do not deploy with the numbers too.
Remote Deployments: They are the forerunners for the storm coming, separated leagues from the main army depending or deployed behind enemy lines. They are responsible for themselves if they hit any obstacle be it communications or need to retreat. They have to meet specific rendezvous points and plan meticulously be it worse case scenarios or to simply meet supply points as they move primarily by foot.
HISTORICAL INFORMATION
The bare bones formed on Folende near a decade ago, the then fresh faced Lieutenant Voi’Kryt headed a reconnaissance mission that ended in operational failure. With Major-General, formerly just Major Tavlar focused on armored deployment. She promoted training marksman, and the use of night tactics and forward observation with the support of Tavalar. The goal was to offset the heavy losses sustained regularly by the hard assault tactics.
The operational failure outlined the weaknesses and requirements for a successful operative team under limited resources. This became her brain child and hope for the future of Enigma. With her advanced skills in marksmanship, she was the core trainer in the first days of the support unit now turned Company. Deployed over the years to secure and outline the approach for Major-General, they have yet to be tested in full. The moniker ‘Bescany Rangers’ was popularized during theses years by the Company, stemming from the majority of the original recruits, including Col. Voi’Kryt, that hailed from Bescane.
In recent events, the Genesis Rangers shadowed the 12th waiting for the true test under fire. Deployed to Cathar and then placed on standby under Major-General's command during Kintan, having seen no notable action during the siege; serving as the rear guard along the armament during the bloody battle. Following the invasion, they were sent on back to back deployments across the Empire. Acting as recon amidst a mining colony rebellion and sabotage. Following the brief deployment, they were redirected to the subjugation of Tammar. Under the command of the former Co. Voi’Kryt they escorted the 12th Army’s Engineers planet side, running the blockade, and securing the landing zone. It was here they lost some numbers of one of their Rifle Squads. In the military dissension they followed their commander into the unknown and regrouped under the banner of the NIO, turning their guns toward a new goal and domination.
- Intent: Codify a military company under the NIO to role play with and command.
- Image Credit:
Jonny Gray @ Art Station
Guard Armored Divisions @ Wikipedia
James Paick @ Portfolio
NIO Divider @ Myself (No Link Available) - Role: A specialized airborne sharpshooter reconnaissance Company within the New Imperial Order Stormtrooper Corps, under the 12th Army.
- Permissions:
Technoid Manufactorum [X][X]
ApexTech Industries [X][X]
Jaeger Solutions [X]
REC [X][X]
Roble Manufacturing [X]
Corondex [X]
Thyrsian Hierarchy [X] - Links:
- Roads to Burn (Precursor reference. See post #16)
- A Dusty Culmination (On going short stories)
- Matter of Legacy | TSE Dominion of Cathar
- Rampage of the Palace | Episode 1 - Mining Colony Rebellion
- This Is The Time (TSE Dominion of Tammar Hex)
- Creeds And Empires // Dominion Of Krieg Hex [ NIO ]
- Battle of Coreesh Gulch [NIO Dominion of Veroleem]
- Unit Name:
Genesis Ranging Company of the 1st Reconnaissance Battalion, 1RB Genesis Ranging Company, 1st Reconnaissance Sharpshooters, 12th Airborne Company, Genesis Rangers, 12th Scouts, 12AAA Recon, Bescany Rangers, Bescany Beasts, Genny Boys - Affiliation: New Imperial Order, 12th Armored Assault Army, Legion Cmd. Voi'kryt
- Classification: Airborne Light Infantry.
- Equipment:
- Armor:
- Standard Arms:
- TL-50 Heavy Repeater
- KXR AK-57x Charric Rifle
- IL-41D I.C.W.S
- BH 'Saria' Interchangeable Weapon System
- BR-212 'Jackal' ACR
- KXR SBR-60x Particle Beam Battle Rifle
- REC-SMC/01"Unmaker" - Pattern Sustained Maser Rifle.
- X-45 Sniper Rifle
- REC-DC/02 "Sabrewasp" - Pattern Particle Blaster Carbine
- IL-18A Disruptor Carbine
- REC-DC/04 "Feverwasp" - Pattern Particle Blaster Pistol
- BH 'Durin' Charric Blaster Pistol
- SE-4 Automatic Ion Pistol
- FWG-5 Flechette Smart Pistol
- Heavy Arms:
- Grenades:
- Melee Weapons:
- Other:
- Transport:
- Close Range Air Support and Dropships:
The Genesis Ranging Company of the 1st Reconnaissance Batt. is an airborne rapid deployment force filled with old stock and fine shots, christened under back to back deployments that have solidified the internal structures of the fighting force. It’s members were pieced together from the finest shots under Col. Voi’Kryt’s command over the last decade. It’s success hinged upon the 12th Armored Assault Army, their main role serves as a support unit to the heavy infantry. The Genesis Rangers work as operatives, the calm before the storm and their insignia is an eye on a dark field. Like most of ‘Engima’ they spot the raindrop camouflage, coming off the field they may be sporting whatever local flora they assembled for cover; well known for using the terrain to their advantage. They are employed in forward observation, frontline harassment, pathfinding in large campaign settings. They can also operate in covert operations, drop deployments behind enemy lines, and sabotage in smaller scale deployment. Their unit is highly mobile and their success hinges on speed and communication. Trained in marksmanship and close quarters, they try to keep their work quiet and fast; leaving total desolation to their heavier counterparts.
- Unit Size: Medium
Company's Structure:- x3 Rifle Platoons
- "Rifle Team One 'Evil Eyes', Rifle Team Two 'Bird Dogs', Rifle Team Three 'Genny Boys.."
- 4 Squads per Rifle Platoon.
- 1 Squad serving as Transport Crew per Platoon "The 'Burning Trio' Squad.."
- x1 Mixed Support Platoon.
- 2 Squads Independent
- Explosives Squad
- Heavy Weaponry “The 'Heavies' Squad..”
- 2 Squads Combined
- Reserve/Emergency Transport Mechanics
- 2 Squads Independent
- Unit Availability: Uncommon
- Unit Experience: Veteran
- Combat Function: The Rangers' primary mission is to provide firefight support and scouting. Secondary objectives involve independent, small scale and close range engagements with equal or smaller forces. They can be deployed in direct action, operations, raids, and recovery tasks.
Strengths:
The Marksman: Genesis has a strict training regulation to ensure it’s riflemen are bringing a deadly and accurate shot to the field. When they want to hit you, they will, or will leg you for insult. They ensure quick mop ups in firefight objectives, have quick draws, or can provide long range target take down. Soldiers under its command excel in the blaster but most of all long range rifle models.
Apex Predator: Genesis is indoctrinated under the ideology of hunt or be hunted, employing stealth tactics when in the field alone. Proficient in most harsh terrains and adaptable. Their work demands fast reflexes and they train rigorously in tracking and maintaining mobility, maneuvering around the enemy unseen.
Weaknesses:
Thin-Skin: Genesis falters under heavy fire and pin situations without supporting armor, wilting under heavy greater forces and artillery bombardment. They may be resourceful and can disappear but they can not meet a great force head on alone in terms of power, they simply do not deploy with the numbers too.
Remote Deployments: They are the forerunners for the storm coming, separated leagues from the main army depending or deployed behind enemy lines. They are responsible for themselves if they hit any obstacle be it communications or need to retreat. They have to meet specific rendezvous points and plan meticulously be it worse case scenarios or to simply meet supply points as they move primarily by foot.
HISTORICAL INFORMATION
The bare bones formed on Folende near a decade ago, the then fresh faced Lieutenant Voi’Kryt headed a reconnaissance mission that ended in operational failure. With Major-General, formerly just Major Tavlar focused on armored deployment. She promoted training marksman, and the use of night tactics and forward observation with the support of Tavalar. The goal was to offset the heavy losses sustained regularly by the hard assault tactics.
The operational failure outlined the weaknesses and requirements for a successful operative team under limited resources. This became her brain child and hope for the future of Enigma. With her advanced skills in marksmanship, she was the core trainer in the first days of the support unit now turned Company. Deployed over the years to secure and outline the approach for Major-General, they have yet to be tested in full. The moniker ‘Bescany Rangers’ was popularized during theses years by the Company, stemming from the majority of the original recruits, including Col. Voi’Kryt, that hailed from Bescane.
In recent events, the Genesis Rangers shadowed the 12th waiting for the true test under fire. Deployed to Cathar and then placed on standby under Major-General's command during Kintan, having seen no notable action during the siege; serving as the rear guard along the armament during the bloody battle. Following the invasion, they were sent on back to back deployments across the Empire. Acting as recon amidst a mining colony rebellion and sabotage. Following the brief deployment, they were redirected to the subjugation of Tammar. Under the command of the former Co. Voi’Kryt they escorted the 12th Army’s Engineers planet side, running the blockade, and securing the landing zone. It was here they lost some numbers of one of their Rifle Squads. In the military dissension they followed their commander into the unknown and regrouped under the banner of the NIO, turning their guns toward a new goal and domination.
Additions & Edits 4/24/2020
- Added shiny non-consequential themes
- Added another flavor picture
- Added in some Platoon & Squad names
- Revamped/Edited 'Role'
- Added new references under 'Links'
- Added/Edited the list under 'Unit Name' 4/26/2020 Added in 'Genny Boys'
- Edited 'Affiliations' to NIO from TSE
- Revamped/Edited 'Classification' with the specification of Airborne
- Added/Edited 'Equipment' to reflect new NIO resources
- Revamped/Edited sentences under 'Description' to clarify refocus of the unit
- Edited 'Unit Experience' to Veteran
- Added development paragraph under 'Historical Information'
- Removed/Edited 'Equipment'
- Updated 'Permissions'
- Revamped Company 'Strength' to 'Structure', removing listed numbers
- Updated font style
- Added NIO divider
Last edited: