P R I D E
27th "Drachen" Ultranaut Regiment
"Honour in Death!
Out of Character
- Intent: To transfer and repurpose Ilsa Visel's (Alt Character) 27th Regiment to Sabella de Vrais
- Image Credit: Killzone 2 (Picture, Header elements), 1zoom (Image download source - Russian wallpaper site) Darth Tacitus & Ingrid Vandiir (Headers), Krigh @Deviantart (Some logo elements)
- Role: Combined Arms Regiment
- Links: Kalidan-Lysenia (Homeworld), Ultranaut Corps, Eternal Empire, Ingrid Vandiir, Approved 27th Regiment.
- Permissions: N/A.
General Information
- Unit Name: 27th "Drachen" Ultranaut Regiment
- Affiliation: Sabella De Vries (x), Eternal Empire (x)
- Classification: Multi-Role Field Regiment
- Equipment:
- General Equipment:
- Grenades (Up to 4 per Ultranaut, type can vary)
- M-322 Standard Issue Ration Pack
- Multifunctional Entrenching Tool
- Officers:
- Hersir MK. I Military Attire
- VA-03p (Heavy-Slugthrower Pistol)
- OPBC-01e Biochip (Comms)
- Ultranaut Units (5):
- 5x Sk-RS MK. IV Armour
- 5x KC-VISR Thermomagnetic Optics System
- 5x OPBC-01e Biochip (Comms)
- 1x KC-249 General Purpose Repeating Blaster / 1x KC-M2 Portable Missile Launcher / 1x KC-M5 Heavy Machinegun / 1x KC-M74S Designated Marksman Rifle
- 3x KC-47 Hybrid Strike Rifle
- 5x VA-24p (Slugthrower Pistol)
- 5x Lucius-pattern Bayonet
- Security Units (10):
- 10x VA-S Mk1 Armour System
- 6x VA-11r Assault Blaster (Rifle)
- 4x VA-17s Light Repeating Blaster (SMG)
- 10x VA-03p Machine Pistol (Sidearm)
- 10x KC-VISR Thermomagnetic Optics System
- 10x OPBC-01e Biochip (Comms)
- Artillery & Vehicles:
- KC-MT9 Gauss Field Mortar
- KV-1807 'Armadillo' Armored Personnel Carrier
- KV-1504 'Foxhound' Light Attack Vehicle
- KV-1601 'Warthog' Protected Mobility Vehicle
- E-Series Lykos-pattern Armored Utility Vehicle
- Sfyra-pattern Anti-Tank Artillery System
- G-Series Titan-pattern Armored Heavy Transport
- E-Series Drakon-pattern Self-Propelled Gauss Artillery System
- Gorgon-pattern Heavy Artillery System
- Sarissa-pattern Echo-Series Main Battle Tank
- Xiphos-pattern IFV Echo-Series
- KV-1451 'Viper' Air Defence System
- Ships:
Combat Information
- Unit Size: Medium (Around 4700)
- Unit Availability: Uncommon
- Unit Experience: Veteran
- Combat Function: Ultranauts serve as the mainline heavy infantry of the Eternal Army and are deployed on the front lines, ahead of lighter infantry. Preferring to engage in combat from prepared fighting positions such as trenches and dugouts, Ultranauts are known for their brutality, strict discipline and efficiency as a combat unit and will seek to accomplish the mission at any cost, regardless of the odds and will carry out the orders they are given, no matter how atrocious, often killing civilians without batting an eyelash, if it is deemed as the most efficient way of fulfilling their objectives on the battlefield.
Strengths
- Disciplined: The Eternal Empire's Ultranauts are highly disciplined in combat, making them much more difficult to rout than regular soldiers
- Heavy Weapons: The Eternal Army's military doctrine of Storm War places heavy emphasis on combined arms tactics and overwhelming firepower. The Ultranauts reflect that and are equipped with a variety of much heavier weapons than most galactic militaries typically field
- Anti-Stealth: The Ultranauts are equipped with the KC-VISR optics technology, which gives them limited stealth detection capability up to a distance of fifty meters, for up to ten seconds once per minute
Weaknesses
- Heavy Equipment: Ultranauts are equipped with heavy weapons and armor which reduce their mobility, compared to other similar units, such as Imperial Stormtroopers
- Manpower: Like the vast majority of organic units within the Eternal Empire's Military, the Ultranauts suffer from a shortage of available manpower, limiting the number of potential recruits and reducing unit size and the overall number of battalions that are available
- Stealth: Due to their heavy equipment and the glowing optics of their armor, Ultranauts are ill-suited for stealthy missions and will usually be detected quickly
Description
The Eternal Army's Ultranaut Corps are one of the most recognisable, respected and feared military forces amongst the various Planetary Defence Militias belonging to the many worlds under the banner of the Confederacy of Independent Systems. Starting out as a shipboard defence unit amongst the refugee fleet that would eventually form into the Eternal Empire, their doctrine has evolved drastically throughout the years since the Exodus in the aftermath of Krayiss II.
A far cry from their ragtag origins, the Ultranauts have gradually morphed into one of the most disciplined and effective fighting forces in the galaxy, capable of maintaining unit cohesion and keep fighting even under the most dire of circumstances, regardless of casualties or odds.
The standard two years training regime of the Ultranaut Corps is amongst the toughest and most difficult amongst any mainline military units in the galaxy, comparable to most special forces. Ultranaut recruits undergo a gruelling drilling routine amongst some of the harshest environments known to the galaxy, in the harshest conditions possible, preparing them for a variety of combat scenarios, ranging from planetary assaults and sieges, to shipboard and EVA combat in high-G and low-G battlefields.
As the Eternal Empire's population is small, compared to other planets in the galaxy, the Eternal Army lacks the manpower to match the numbers that potential enemies could field and as such, its military doctrine has evolved to make up for this. This combined arms doctrine, called Storm War by those who developed it, places heavy emphasis on discipline, organisation and force multiplication to level the odds and the Ultranaut Corps excel in this role.
As per all Ultranaut Regiments, there is a range of different configurations a Regiment can follow, the only requirement being that it has to be combined arms. There are 6 companies (130 Soldiers per Company) in a Battalion (800 Soldiers). Smaller than most Regiments, 27th "Drachen" is formed into the following battallions:
Regimental Structure
- Officer Corps (67):
- 1x Colonel
- 3x Lieutenant Colonels
- 7x Majors
- 14x Captains
- 42x Lieutenants
- Blackwatch Intelligence Corps (15):
- 12x Intelligence Operatives
- 3x Psi Corp Agents
- Security (118):
- Blackwatch Death Squad (x2)
- 2x Officers
- 16x Operatives
- Ultranaut Security Detachment
- 1x Security Platoon (100)
- Blackwatch Death Squad (x2)
- 6x Security Company | (800 Soldiers) (Multi Vehicle Company)
- 2x Field Medical Company | (300 Soldiers) (25 "12 Person Tent")
- 4x Combat Engineer Company | (520 Soldiers) (Multi Vehicle Company)
- 1x Mounted Engineer Company | (130 Soldiers) (Multi-Vehicle Company)
- 3x Armoured Company | (390 Soldiers) (98 "Echo-Series Sarissa-Pattern Main Battle Tank (MBT)")
- 2x Mounted Ultranaut Company | (260 Soldiers) (KV-1807) (KV-1504) (KV-1601) (Xiphos Pattern IFV) (G-Series HT)
- 1x Engineer Company | (130 Soldiers) (Multi Vehicle Company)
- 1x Mobile Artillery Battery | (32 "Echo-Series Drakon-Pattern Self Propelled Howitzer")
- 2x Static Artillery Battery | (64 "Gorgon-pattern Heavy Artillery System")
- 1x Anti-Air Battery | (43 "KV-1451 'Viper' Air Defence System")
- 1x Security Company | (130 Soldiers) (Multi Vehicle Company)
- 6x Ultranaut Company | (Integrated Combat Medics) (780 Soldiers)
- 6x Ultranaut Company | (Integrated Combat Medics) (780 Soldiers)
- 4x Ultranaut Ground Logistics Company (260 Logistic Vehicles)
- 2x Ultranaut Air Logistics Company (65 Aircraft)
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