Star Wars Roleplay: Chaos

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Work In Progress 5th Reactionary Fleet

That light at the end of the tunnel leads to Hell
300px-US_5th_Marine_Division_SSI.svg.png

OUT OF CHARACTER INFORMATION
GENERAL INFORMATION
  • Unit Name: Galactic Alliance 5th Reactionary Fleet - Codenamed "Vanguard"
  • Affiliation: Galactic Alliance
  • Classification: Fleet Operations, Air Wing, Black Ops, Marines, Special Forces
  • Description: Their operations and mindset can be described in a simple quote "If you don't want to see us, do not do something to make us want to see you."
COMBAT INFORMATION:

Strengths:
  • Know each other well- These guys have worked together for a long, LONG time, they are not brothers by blood, but by experience and choice. They don't have to "be" on the same page, they are naturally, often knowing each other's positions without having to speak.
  • Hard hiitting and effective- While the fleet is out there to protect and serve. The only "civies" that matter to them are of the Galactic Alliance. Anyone else is either "expendable" or a "package". This outlook gives them a more effective result in the field.
  • Three Pronged attack- There are carriers running the three groups, there are carriers escorting. There are a lot of ways to hit you.,
Weaknesses:
  • You're on your own- The problem with being effective in this line of work is you do not get the support others might need. The 5th is quick and hard hitting, that often means that the possibility of being isolated is high. The Galactic Alliance space is big, not all ships can get everywhere.
  • I don't know who I am sometimes- The problem with surgical strikes is that sometimes they do not end up "surgical". These missions can naturally take their toll on the psyche of an individual. Members of the 5th are no different. They do not care about "civies" that are not GA, but that doesn't mean that they are blind to collateral damage.
  • Target on your back- They may be unsung heroes in many respects, but the 5th's actions have brought them a lot of enemies.
HISTORICAL INFORMATION
The SCARs. The 73rd. The entire Nirvana Fleet (well, not ENTIRE, but a huge majority) followed Admiral Angellus from the SJDF to the GADF. This is not to say that if there was a problem with "The Silvers" that they would not help, but this group was too close knit not to. This was the design of the group itself. Liram made a point of knowing as many of his subordinates as he could. Each enlisted, each commissioned, they fought for the "man next to them" (or woman) more aggressively than they had to.

Why?

There was the story of who their Flag was, the stories of when he was a CAG of the SJDF "Liberation" and had to take emergency command of the ship with the command staff killed. The story of he and his second(who eventually became his second in command of the fleet) staying behind after giving the order to abandon ship. They sent the fatally damaged "Liberation" ramming into the Sith flagship, sending the symbol of the Worm Emperor's might into a fireball. Slowly but surely, with engagement after engagement and new technological advancements, this rag tag bunch of sailors and jockeys bevame a cohesive unit and the primary reactionary fleet in the SJDF.

Until the disbanding...

It started with Angellus who looked for a transfer over to the GADF, but after he was accepted, the Admiral began bringing his people in. Of course this could have been considered a form of "nepotism" in a manner of speaking, but the proof was in the pudding, as well as the fact that he was choosing people already established in the GADF equally.

The difference between the 5th fleet's orders and the orders of other battlegroups is that they do not have one specific sector to patrol, they patrol everywhere. The purpose of this is to assist and react to threats against Galactic Alliance alligned planets in manner that allows the embedded fleets to contiue patrolling without focusing solely on one issue.

Spacial open warfare, Surgical strikes, starfighter superiority, atmospheric and land operatios, the 5th fleet is more than capable in all modes of combat...
 

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