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Approved Tech ACS-204 Vulcan Slugthrower Rifle

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ACS-204 Vulcan Slugthrower Rifle
Image: Here
Image Source: Here
Intent: To provide a Basic Infantry Weapon for Republic Troops
Development Thread: As Needed
Manufacturer: ArmaTech Combat Systems
Model: Mk1
Affiliation: Open Market
Modularity: After Market Kits
Production: Mass
Material: Slugthrower components, Durasteel Armor Casing

Classification: Slugthrower Rifle
Size: Handheld
Length: 88.5 Centimeters
Weight: 11.5 Kilograms (Loaded)
Ammunition Type: 7.62×51mm Slugthrower Rounds
Ammunition Capacity: 300 Rounds (Detachable Box Magazine)
Effective Range: 300 Meters (100 on Automatic)
Rate of Fire: Semi-Automatic; Automatic (150 Rounds per Minute)
Special Features:
  • Bullpup Configuration: Designed with the ammunition and magazine feed behind the hands, the majority of the weight is moved back behind the hands. This mitigates the weight of the weapon and keeps it maneuverable, even though it weighs so much.
  • Reliability: Its gas operated long-stroke firing piston makes the weapon highly reliable, able to function properly when submerged in water, covered in mud, or filled with sand. No doubt it would need to be cleaned and maintained to keep this level of reliability.
Weaknesses:
  • Decreased Accuracy: At 300 meters on Semi-Automatic, and 100 meters or more on Automatic, even experienced marksmen are unable to hit a man sized target ten consecutive times, a draw back to its long-stroke piston.
  • Not Effective against Heavy Armor: Individual weapons are ineffective against heavy armor and require numerous rounds to even come close to piercing it.
Description:
Designed to be the primary weapon in use by Republic Soldiers the Vulcan was required to be efficient, ergonomic, and reliable. In order to do this ArmaTech Combat Systems was forced to tear apart ancient weapons and take the parts of those that made them so reliable in combat. Using an internal long-stroke firing piston to spark the primer in ammunition was the primary way to accomplish this. A Blow-back long-stroke piston almost never jams, is capable of operating under water, mud, or covered in sand for short periods of time. Doing so would require extensive cleaning following combat, but during combat the weapon should remain usable. Its gas-operated blowback piston absorbs much of the recoil, and a massive recoil suppressor spring extending through most of the stock absorbs more, allowing to to utilize its heavy slugs without effecting its accuracy greatly. Even still at fully automatic it does greatly decrease the effective range, roughly to one hundred meters.
Around this a bullpup design was fitted to allow the heavy weapon to be easily handled and maneuvered, mitigating its weight. With long range capabilities and a very large box magazine holding three hundred rounds the weapon can deal death for quite a while. It fires a high velocity 7.62×51mm slug, complete with tungsten tip, at 900m/s allowing it to compete against most light and medium forms of armor.
 

Netherworld

Well-Known Member
RESEARCH REVIEW

Star Wars Canon:
Pending initial review

Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Pending Inital review
 

Netherworld

Well-Known Member
[member="Draco Vereen"]

This is a solid sub, nicely written too, but we've got some ways to go before this can be approved. :)



Draco Vereen said:
Ammunition Type: 10×45mm Slugthrower Rounds
  • A slug of that size would make for some nasty recoil, which would in turn greatly impact accuracy


Draco Vereen said:
Automatic (300 Rounds per Minute)
  • Furthermore, without a mount to put the gun on, that rate of fire would lead (in conjunction with the recoil) to abominable accuracy


Draco Vereen said:
Effective Range: 300 Meters
  • With all of the above taken into account, the gun wouldn't hit much at that range, if anything at all
You will have to cut down on the slug size and rate of fire if you want this to be useful at all at battlefield range (which is where you'd be using a blaster rifle). The maximum you're looking at here in terms of auto is burst-fire, but even that would impact accuracy quite a bit.

Tag me with answers/edits. :)
 
[member="Netherworld"]
Draco Vereen said:
Rate of Fire: Semi-Automatic; Automatic (150 Rounds per Minute)

Its gas-operated blowback piston absorbs much of the recoil, and a massive recoil suppressor spring extending through most of the stock absorbs more, allowing to to utilize its heavy slugs without effecting its accuracy greatly.
I edited the Rate of Fire in half and added the pieces of tech that allow the AA-12 Shot gun to be fired one handed, even still I added in a bit about its accuracy suffering at Full Auto.

(Note the AA-12 actually operates at 300 rounds per minute, and benefits from the reliability I would like.)
 

Netherworld

Well-Known Member
[member="Draco Vereen"]



Draco Vereen said:
(Note the AA-12 actually operates at 300 rounds per minute, and benefits from the reliability I would like.)
  • The shotgun that you reference also operates at a much lower muzzle velocity
Despite the recoil absorption, at full-auto the gun wouldn't be accurate at 300 m. Please make a note of the difference between single-shot effective range (which is fine at 300 m) and that of the full-auto (which will be considerably less than 300 m)



Draco Vereen said:
300 Rounds (Detachable Box Magazine)
  • With the 10x45mm slug and a 300 slugs per magazine, said magazine would weigh something between 35 and 40 kg
  • You will either have to cut down on the size of the slug
  • OR cut down on the size of the magazine
Tag me with edits/answers. :)
 
[member="Netherworld"]
Edited the Effective range of Automatic to 100 Meters. Will do further if required.

As for the weight of the slug, .50 Cal Beowulf Rounds are heaviest at 26 Grams per round, and 10X31mm rounds weigh in at 14 grams which is what i worked based on.
Even splitting the difference comes with 20 grams per round=6 Kilograms.
I can cut it down to a standard 7.62 NATO Round if needed which would be 3 Kilograms for 300. Which would greatly reduce the weight as it is currently based around the M249=7.5 Kilograms though admittedly I cut off some weight to make it a nice 11.5 rather than 11.7

All that said I can cut back to 240 with this round, up the weight to 12.5 (Based on 20 grams instead of 14 like before)
Change to 7.62 NATO and leave it at 300 and reduce the weight to 10.5 (Based on 10 Grams)
or do something else you request
 

Netherworld

Well-Known Member
[member="Draco Vereen"]



Draco Vereen said:
I can cut it down to a standard 7.62 NATO Round if needed which would be 3 Kilograms for 300. Which would greatly reduce the weight as it is currently based around the M249=7.5 Kilograms though admittedly I cut off some weight to make it a nice 11.5 rather than 11.7
  • This should be fine :)


Draco Vereen said:
Decreased Accuracy: At 300 meters or more experienced marksmen are unable to hit a man sized target ten consecutive times, a draw back to its long-stroke piston.
  • Please also edit this to reflect the changes made to accuracy
Tag me when you're done. :)
 
[member="Netherworld"]
Draco Vereen said:
Ammunition Type: 7.62×51mm Slugthrower Rounds
  • Decreased Accuracy: At 300 meters on Semi-Automatic, and 100 meters or more on Automatic, even experienced marksmen are unable to hit a man sized target ten consecutive times, a draw back to its long-stroke piston.
Edited as per request.
 

Netherworld

Well-Known Member
[member="Draco Vereen"]

I thank you for your cooperation. :)
Have fun, don't abuse, you know the drill.

Approved, pending secondary. [member="Alric Kuhn"]
 
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