Star Wars Roleplay: Chaos

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Character Ahduna Wod



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AHDUNA WOD

ALIASESDuna
AGE16 Standard
SPECIESTogruta
GENDER---
HEIGHT162 cm
WEIGHT56 kg
FORCE SENSITIVEYes
AFFLILIATIONSThe Galactic Alliance
New Jedi Order
RANKPadawan



PHYSICAL DESCRIPTION

A young togruta notable for their light teal skin and drooping montrals. Ahduna is of average height for their age, though a bit slim, and would not stand out if not for their uncommon coloring. Their montrals and lekku are well cared for and often seen sporting bronzed jewelry. Ahduna doesn't seem to put much effort into appearance past this though, seemingly having preference for maneuverable and rather dull clothing.

They look stern, mouth pulled down into a frown more often than not, adding to the general sharpness of their eyes and slimming face. It's remarked that they either look irritated or tired, even if that's not the case.

INVENTORY

Standard Lightsaber

PERSONALITY AND BELIEFS

Most see Ahduna as a sentient dedicated to their duty, not known to favor any group over completing what they've set out to do. They keep up to date on all information they can that's available for their station, from interplanetary conflict to the latest petty senate squabble. It's noted that they don't do well with no directive to focus their attention, irritable at best if they feel they are accomplishing nothing with their time. If no assignment is in their hands, they will often take it upon themself to do something of note, whether it be assisting the public of Coruscant, snooping around the Archive, or pestering wandering Jedi for an assignment of some sort.

Among fellow Jedi, Ahduna is at first seen as rather cold, distant, and no nonsense. They will never be the first choice for diplomacy, and they have very little patience for niceties and dressed up conversations in the Temple, Senate, and around those of high nobility. Among the public though, the togruta is quiet and busy, there to assist as needed and prideful in being someone another is comfortable to go to for help.

As it stands, Ahduna's life revolves around responsibility and their view of duty, both those given to them and others that they take on themself. They aren't one to put things off if it's deemed important and take pride in their work ethic. They live by both their heart and mind, and always strive to do what they think and feel is best for those around them. They’re a deeply loyal person, though that loyalty is hard earned- It's something that they’re protective over, and will do anything for those in their circle.

Despite their emotionally driven nature, their follow up actions are 'rational'. Ahduna knows there's a time and a place for things, even if they don't wait for it. They apply their perceived logic to all the situations they end up in and try to stay ahead of the consequences. Theses consequences can intrigue them though, as they're a naturally curious person. The togruta can have their nose in the Archives for hours on end, interests ranging from basic house plant care to wild conspiracies centuries old. This, unfortunately, leads them to being a bit nosey and sticking their head in places they probably shouldn't be. It's never malicious, their curiosity, but it isn't with without its drawbacks.

Ahduna, due to their upbringing, has been independent from a young age, something that the Temple has yet to coax them away from despite their want to lean on others. They feel they think too quick, or too odd, and tend to work through things alone and how they wish too. They don't like their hand being held through hardships, and would rather their experiences be bloody than cushioned by another. A hypocrite, in some cases, but a hypocrisy they are self aware enough to ignore.

Though odd, Ahduna is idealistic despite it all. They have pictures of what they wish to be or what the world should look like, and strive to make it look how they see it, leading to a rather passionate and driven nature. They have a lot to say about things they are interested or believe in and if you're close enough they will make these thoughts heard.

Ahduna is, unsurprisingly, stubborn to a fault. Once they have their mind on something, it takes a lot for them to change course of action or perspective. This can range from opinions on mundane things to their relationships with other people. If they decide they don't like you, it’ll take a while to change that. This can lead to the more combative part of their personality. Most of the time the teen is level headed about things, but with people that they feel have wronged them, Aria will grow cold, distant, and verbally aggressive. In times like these, they will go for low hanging insults to purposely annoy people.

STRENGTHS

  • Heightened Senses (Montrals)
  • Ability to sense sentients and non-sentients from up to 25 meters away through vibrations.

  • Nimble
  • Ahduna is slight and quick, able to weave through a battle with deadly agility.

WEAKNESSES

  • Highly Irritable
  • Never the model Jedi in terms of diplomacy or patience.

  • Strength Based Combat
  • Ahduna isn't the strongest, so a fight that isn't force or agility reliant will have them at a great disadvantage.

HISTORY

Ahduna was born to a small but tight knit community on Kiros , isolated in the wilderness near one of the planets many famed waterfalls. Their coming was a blessing, having been one of the only babes to have been born in the last couple years. Their father and mother were proud and loving even despite what came after.

Force sensitivity hadn't been seen among the settlement in decades, long enough that most of the living had not seen it for themselves. Those that had, however, only remember the mystic powers that killed their own in a distant past, a singular but traumatizing event for those that survived the aftermath. Community follows the teaching of the elders, and the elders wanted very little to do with the tiny thing that reminded them of a night that should have been long since buried.

Their parents aren't as shunned as them, but Ahduna grows up more alone than a child of their age should. Children born after are kept far away, and the only touch that doesn't burn with tinges of fear are their parents. It's lonely, but comfortable to them. Their parents though, are fearful of what such isolation can do. Their species thrives off connection, and they feel its even more-so important for their child. So, with heavy hearts this discuss what would be best for them, and Ahduna is taken away from him.

Their parents take them to the Coruscant Temple at the age of 6, parents fearful but determined to give their child the community that they could not provide on their own. Community they felt a Togruta needed to thrive. Ahduna though, feels nothing but different as they're surrounded by unfamiliar walls and new people. There was little belonging here.

Many of those memories are distant to Ahduna now, unimportant in retrospect, but something that a little part of them cannot let go. They're still lonely, prickly when it comes to connection and stunted in emotion at best, but there is purpose here. Purpose is all they need.

All art credit goes to me! ( AmoraArsonist AmoraArsonist )
 
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