The Monster
Monster
- Intent: To create an outer layer of armor for Aiden Wolf
- Image Source: Gallery
- Canon Link: None
- Permissions: None
- Primary Source: None
- Manufacturer: Freebirds Industries
- Affiliation: Aiden Wolf
- Model: N/A
- Modularity: Can utilize a variety of standard infantry gear, packs and add ons for general purpose armors. Can also roll back sleeves to access mounted equipment on cybernetic body of Aiden Wolf
- Production: Unique
- Material: FM-001, FM-002, FM-003, Armorweave, Duraplast-E helmet, electronics and sensor components
- Classification: General Purpose Combat Armor
- Weight: Average
- Resistances: None, Very Low, Low, Average, High, Very High, and Extreme.
- Energy: Low
- Kinetic: Low
- Lightsabers: None
- EMP/Ion: Very High
- Force: Very High
- Acid: Very High
- Elemental: High
- Pressure: Very High
- Electric: Very High
- Radiation: High
- Biological: None
- Sonic: Low
- Blast: High
SPECIAL FEATURES
- Full body suit with a sealed helmet containing Armorweave, FM-001, FM-002, and even FM-003 for strength allowing for it to handle most hostile environments and passive threats against the user.
- Suit is able to completely pressurize allowing for air to be sealed inside and recycled, allowing for near unlimited breath time in space or compromised environments.
- Fabric of the suit is tear and damage resistant offering some protection against smaller blasters, knives and hold out weapons. However it is more resilient against blast weapons and dealing with heat and shock of explosions as well as being able to soak up some light shrapnel.
- Highly resistant to heat and cold, however if put under flame the suit can catch fire if hot enough (such as being put under a flamethrower for about ten seconds).
- Helmet integrates with operator's cybernetic implants offering no loss of vision due to integration with cybernetic eyes and other implants.
- Allows for the use and wear of standardized assault gear of more standard and even specialized infantry, allowing for vests, packs, bandoliers, or pouches to be added as necessary.
- Boots and gloves optional, suit will actually seal without them due to cybernetic nature of the operator.
- Good general purpose combat suit: This suit is meant to be focused on keeping its operator alive for environments and situations that can't really be trained for. This includes going to a hostile environment (such as CBRN or space) and being able to operate in such an environment without worrying about whether you're going to start bleeding from your eyes in the next fifteen minutes. As such it is relatively great at handling most environmental factors, including being submerged under water or operating in the vacuum of space.
- Mobility and speed still king: This suit is neither super heavy, nor really bulky. Utilizing technologies developed in house at Freebirds Industries, this suit's fabric is actually quite thin and flexible allowing for the operator to encounter no restrictions of movement. Combine this with anti-tear and anti-abrasion technologies within the fabrics and this suit is quite optimal for those that wish to be fast and mobile.
- Very weak to active threats: So in exchange for being great at the stuff it is, this suit is very poor when it comes to either stopping bullets or blaster bolts. So your best bet is to make like Gohan from DBZ:A and DOOOOOODGE!
- Lightsabers: Yeah..... no amount of fabric is gonna stop a lightsaber, see above weakness.
Designed as an outer garment for wear in either compromised or tactical environments allowing for the operator to move and conduct themselves as efficiently and effectively as possible. This allows for the wearer to account for a variety of passive threats from radiation, lack of atmosphere, elemental effects and others. This allows for the operator to move, work, and otherwise conduct operations. This armored suit while offering less than optimal protection against more active threats, make moving, running, climbing and other high mobility activities a breeze.
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