Al Gorlock
Character
Name: Al Gorlock
Faction: None, just a mercenary.
Rank: None
Species: Human
Age: 34
Sex: Male
Height: 6'4
Weight: 210 pounds
Eyes: Blue
Hair: None
Skin: Caucasian
Force Sensitive: Negative!
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Strengths and weaknesses
-Scars, his scars are quite intimidating, usually causing him to be kicked out of a bar due to him being hideous.
-Flashbacks: Al has flashbacks of his past, sometimes leaving him defensless in combat.
+Marksman: A rather good shot with a blaster or slugthrower.
+Intelligence with technology: He is quite skilled with all technology allowing him to hack into security systems, bank accounts, ect.
Appearence: Completly burnt face, brown trenchcoat, black button-up shirt underneath trenchcoat, DL-20 scattergun in custom holster, black boots.
Background
Early life: Al was born on Tattoine to a very poor family, indeed. His father was a bounty hunter and his mother stayed at the family's house. Al really did not have time to interact with other children of Tattoine as he always worked at his family's house. From cooking to cleaning Al worked for most of his childhood. He would constantly leave the house at night, heading over to the scrap merchant and assisting him in average jobs to gain credits. His father was killed during a hunt located in the slums of Coruscant.
One of Al's father's friends, who was with his father at the time of his death, returned the man's DL-20 scattergun to Al's home. Al was permited to shoot Womp-rats digging in the trash. He eventually developed a passion for shooting and became quite exellent. Al's brother died at an early age due to illness and his mother ignored Al for most of the day. Al still continued to clean, cook, and prepare dinner but he also became fond of hunting. Almost every time he went hunting, he would bring back something. Of course, these things were not deadly and huge but they were still something. By the time Al was sixteen, his mother had died.
Teenage years: Al still slept and ate in his parent's old house but he now spent most of his time helping the scrap merchant. He went out into the deserts of Tattoine, collecting scrap from Jawas or destroyed sand-speeders. The scrap merchant would always pay for the scrap but it was barely enough to afford clothing or a meal. When he became seventeen, Al ventured out further into the deserts, searching for more scrap to sell. However, he was ambushed by four Tusken Raiders. He was severely injured but still managed to kill two of them with his blaster.
The other two retreated and Al was discovered by the scrap merchant when Al never returned. Al was brought back to his town and was treated by the town doctor. The injuries were so severe, that Al couldn't walk for three weeks. When he recovered, despite the scrap merchant's warnings, headed back out into the desert. He still brought back scrap almost every day for the rest of his teenage years.
Early adulthood: By the time Al had reached the age of eighteen, the scrap merchant had aged considerably. The scrap merchant stopped purchasing scrap from the young Al. Al was left on the streets for months, only eating the womp-rats he shot. He was eventually discovered by a bounty hunter named Nobon Lorkster. This bounty hunter adopted Al, training him in the basics of bounty hunting. Al's mentor was a cruel man, who would beat Al constantly for just one simple mistake. After his training was complete, he headed out into the galaxy, hunting with his master.
On his first hunt they traveled to a cantina in Coruscant, attempting to kidnap a well-known theif. The second his master turned his back on Al, Al quickly shot several blaster bolts into his mentor's back, murdering him in cold blood. Al then took his target into his employer, collecting the credits. He then continued to go out, searching for new employers. He received a job from a Kel Dor and quickly accepted due to it's heavy pay of 40,000 credits. He pursued his target through a chemical compound when his target decided to suddenly come to a halt. Al approached his target, weapon raised when suddenly, his target grabbed onto a valve, turning it.
Boiling hot chemicals burst through the pipes that the valve was connected to, shooting the chemicals into Al's face. Al let out a shout of agony and fell to the floor, placing his hand over his burning wound that would permenately scar him. His target quickly escaped, leaving Al wounded and alone. After about an hour of agony, the burning pain came to a stop. Al pulled himself up, heading out of the compound, accepting his defeat.
Present: Al now resides in Coruscant, deciding to give up bounty hunting and become a mercanary.
Ship: The "Cursed Sarlacc"
Kills: Only his mentor so far.
Bounties: No actual players captured, yet.
Faction: None, just a mercenary.
Rank: None
Species: Human
Age: 34
Sex: Male
Height: 6'4
Weight: 210 pounds
Eyes: Blue
Hair: None
Skin: Caucasian
Force Sensitive: Negative!
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Strengths and weaknesses
-Scars, his scars are quite intimidating, usually causing him to be kicked out of a bar due to him being hideous.
-Flashbacks: Al has flashbacks of his past, sometimes leaving him defensless in combat.
+Marksman: A rather good shot with a blaster or slugthrower.
+Intelligence with technology: He is quite skilled with all technology allowing him to hack into security systems, bank accounts, ect.
Appearence: Completly burnt face, brown trenchcoat, black button-up shirt underneath trenchcoat, DL-20 scattergun in custom holster, black boots.
Background
Early life: Al was born on Tattoine to a very poor family, indeed. His father was a bounty hunter and his mother stayed at the family's house. Al really did not have time to interact with other children of Tattoine as he always worked at his family's house. From cooking to cleaning Al worked for most of his childhood. He would constantly leave the house at night, heading over to the scrap merchant and assisting him in average jobs to gain credits. His father was killed during a hunt located in the slums of Coruscant.
One of Al's father's friends, who was with his father at the time of his death, returned the man's DL-20 scattergun to Al's home. Al was permited to shoot Womp-rats digging in the trash. He eventually developed a passion for shooting and became quite exellent. Al's brother died at an early age due to illness and his mother ignored Al for most of the day. Al still continued to clean, cook, and prepare dinner but he also became fond of hunting. Almost every time he went hunting, he would bring back something. Of course, these things were not deadly and huge but they were still something. By the time Al was sixteen, his mother had died.
Teenage years: Al still slept and ate in his parent's old house but he now spent most of his time helping the scrap merchant. He went out into the deserts of Tattoine, collecting scrap from Jawas or destroyed sand-speeders. The scrap merchant would always pay for the scrap but it was barely enough to afford clothing or a meal. When he became seventeen, Al ventured out further into the deserts, searching for more scrap to sell. However, he was ambushed by four Tusken Raiders. He was severely injured but still managed to kill two of them with his blaster.
The other two retreated and Al was discovered by the scrap merchant when Al never returned. Al was brought back to his town and was treated by the town doctor. The injuries were so severe, that Al couldn't walk for three weeks. When he recovered, despite the scrap merchant's warnings, headed back out into the desert. He still brought back scrap almost every day for the rest of his teenage years.
Early adulthood: By the time Al had reached the age of eighteen, the scrap merchant had aged considerably. The scrap merchant stopped purchasing scrap from the young Al. Al was left on the streets for months, only eating the womp-rats he shot. He was eventually discovered by a bounty hunter named Nobon Lorkster. This bounty hunter adopted Al, training him in the basics of bounty hunting. Al's mentor was a cruel man, who would beat Al constantly for just one simple mistake. After his training was complete, he headed out into the galaxy, hunting with his master.
On his first hunt they traveled to a cantina in Coruscant, attempting to kidnap a well-known theif. The second his master turned his back on Al, Al quickly shot several blaster bolts into his mentor's back, murdering him in cold blood. Al then took his target into his employer, collecting the credits. He then continued to go out, searching for new employers. He received a job from a Kel Dor and quickly accepted due to it's heavy pay of 40,000 credits. He pursued his target through a chemical compound when his target decided to suddenly come to a halt. Al approached his target, weapon raised when suddenly, his target grabbed onto a valve, turning it.
Boiling hot chemicals burst through the pipes that the valve was connected to, shooting the chemicals into Al's face. Al let out a shout of agony and fell to the floor, placing his hand over his burning wound that would permenately scar him. His target quickly escaped, leaving Al wounded and alone. After about an hour of agony, the burning pain came to a stop. Al pulled himself up, heading out of the compound, accepting his defeat.
Present: Al now resides in Coruscant, deciding to give up bounty hunting and become a mercanary.
Ship: The "Cursed Sarlacc"
Kills: Only his mentor so far.
Bounties: No actual players captured, yet.