Star Wars Roleplay: Chaos

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Approved NPC Albrecht Kruger - CEO of Eisenwelt Eisenwerke

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Ilsa Voll

Kampfpanzer Kommandant
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Name: Albrecht Kruger
Loyalties: Eisenwelt Eisenwerke, Eisenwelt
Role: CEO of Eisenwelt Eisenwerke, Politician.
Development Threads: N/A
Age: 41
Species: Human
Force-Sensitive: No
Appearance: A tall, gaunt man with white hair and an intense air about him. He normally wears the uniform of the Eisenwelten Kampfpanzer Korps rather than a suit or any other attire.
Personality: Intense, stern, and cunning. Kruger prefers lighting quick wit and outsmarting anyone and everyone around him, all while keeping calm and determined. Kruger also greatly dislikes any and all foreign influence and has been known to be a demagogue. He has already swayed large amounts of the population to his banner and his popularity only grows.
Weapon of Choice: Most Eisenwelt military weapons. He was a gunner and, later, a Kampfpanzer Korps officer during his service in the military.
Wealth: Kruger is very wealthy for an Eisenwelten. His wealth comes from his company and the political support that is normal for an Eisenwelten politician.
Combat Function: Kruger is an officer of the military and is trained in most weapons of the Eisenwelten military. That said, he was a Kampfpanzer Korps officer and is not as well trained or experienced as an infantry officer would be. Mainly, he is a leader and tactician, directing others into battle.
Notable Possessions: Eisenwelt Eisenwerke and the usual personal effects.
Other Notes: Kruger is ruthless and adaptable. Despite his dislike of all things foreign, he has been known to take foreign technology and ideas and rework them, turning them into Eisenwelten concepts for use by the company and the planet. He is also determined to spread his people, and their culture, throughout the galaxy and is unafraid of stomping down anyone who gets in his way.

Special Note: This character is an NPC, however, depending on how he does on Eisenwelt as a whole and depending on how the board goes (board event-wise), he may become a Player Character for a time, though this will ultimately end in his demise.
 
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