Star Wars Roleplay: Chaos

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Character Alina Tremiru

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Alina Tremiru

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    • ALIASES: Alina Tremiru
    • AGE: Adult
    • POSITION: Sith Knight
    • HOME WORLD: N/A


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    • SEX: Female
    • SPECIES: Human (Formerly), Sangnir Highblood
    • FORCE SENSITIVE: Yes
    • EYES: Sith Yellow
    • HAIR: Blond
    • HEIGHT: 5'11"
    • WEIGHT: Average
    • BUILD: Athletic, Muscular


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    • GOVERNMENTS
      • The Sith Empire
      • The Warlords Of The Sith
      • The Lords Of The Sith
    • BUSINESSES
      • N/A


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    Warform


    Soon™


    • Determined: She might not be that strong in the Force, but she will not let that hold her back.
    • Sith Matukai: Alina's connection to the Force prevents her from using any power in the Force outwardly asides from her ability to suppress and sever it. Thus, she learned a new way to channel it inwardly. A variation of Matukai, but instead of being in a state of calm, she uses a state of controlled hate to make her both fast and strong.


    • Limited Force Ability: Her family, known alchemists and sorcerers, despise the fact she could not use the Force. Until recently, she had no power. Now, all she can do is reach out with the force to sever it's connection. No lightning, no telekinesis.
    • Vamparism: To regain her arms Alina forsook her humanity to become a Sangnir. For all it's strengths, she now too has their weaknesses.





  • Act I: Worthless
    • A Show Of Strength: Alina's debut into the Sith, fighting tooth and claw for approval from her superiors.
    • New Master: Alina's first meeting with the Sith who would become her teacher and master.
    • Basics: Frustrated at her lack of progress in learning the Force, Alina starts to beat up a punching back. But quickly finds herself one instead.
    • No Quarter: The NIO invasion of Dantooine should of had Alina fighting against the Empires enemies. Instead, she was forced to face down the Graug and fight to survive.
    • What Remains: In a desperate attempt to find more survivors of the Graug's betrayal Alina continues to dig through the collapsed tunnel. What she finds wasn't anyone she knew.
    • Return of the Jedi: In an attempt to stop the Jedi's invasion of Korriban, Alina joined a fellow acolyte in a dive into an unknown Sith Tomb. What they found there changed her life.
    • As Above, So Below: Having accepted death Alina faces down the undead horde she had unleashed on Korriban. Thankfully the ground ruptured and she was spared that death, but at what cost?
    • I Don't Know You: She barely made it back to the surface of Korriban, only to realize the Sith had been defeated by the Jedi. But not all the Sith had left, giving her one last chance to survive.
    • Picking Up The Pieces: Alina returns from Korriban aboard a ship full of artifacts that her master wanted. And another acolyte that could be a potential ally.
    • Jewel Of The Empire: Alina, now recovered from her wounds, travels to Zakuul in an attempt to find a long lost holocron and cultivate some power for herself.
    • The Holocron Of Cognus: After retrieving the holocron Alina returns to Dromund Kaas to show her master her success and learn how to unlock the Holocron.
    • Thy Master's Bidding: Alina goes to complete a task from her master alongside another fellow acolyte.
    • The First Rule Of Fightclub: It's just another day in the underground fight clubs that Alina learned how to at least hold her own in. Or so she thought.
    • Kaas City: Alina spends a night on the town, trying to relax and enjoy some time off.
    • Battle Of Panatha: Fighting alongside soldiers is easy. Fighting under a Sith Knight is not.
    • Merry Sithmas: Recent accomplishments have brought her back onto her mother's radar, and the Lady Tremiru certainly won't let that go unpunished.
    • Desecration of Jedha: Alina joins the Sith's assault on Jedha to test her abilities. Only to find what she'd learn so far lacking.
    • Open Waters: What should of been a vacation now turns into a fight for her life. Or is it just her way of life?
    • Anything You Can Do I Can't: Quinn was her greatest rival and largest threat. She chooses to fight, in a hopes she might break through to her rival.
    • Way Of The Fist: Finally aware of how her connection to the Force acts, Alina sets out to learn a new way to channel it through her body.
    Act II: Struggle
    • Mandalorian Steel: With her new found power she attempts to test it by tricking a Mandalorian into a fight against her.
    • So What, We Just.. Punch Each Other?: With power comes a new sense of confidence and purpose. She sets out to make new contacts in the Sith, or eliminate any threats.
    • Haven't Heard No Bell: After round and round of unworthy opponents she finds herself facing a Sith in the underground fight club.
    • So If I Win You Buy Me Dinner, Right?: Another fight to test her limits, this time with a close friend.
    • Would You Like Some Sabotage With That Sandwich?: Lunch was just another day, but the conversation with her fellow acolytes leads to some big ideas.
    • Way Of The Blade: Alina meets up with Iasha to learn from an experienced Overseer.
    • The Ruination Of Zygerria: It was supposed to be a simple task, but the arrival of the Graug turns that on it's head. And reminds Alina of her hatred for Darth Vulcanus.
    • Predatory Cargo: Training is once more interrupted, but this time by Mandalorians. Alina goes to secure the threat, unknowing just how vast it is.
    • Just Traveling: Constant war and death has Alina wondering just what her place is in the galaxy. She hopes to get into Galactic Alliance thread to learn just that.
    • Who Are You?: Rumors of a new Empire run by a Sith caught Alina's attention. What did that mean? More importantly, did he have more answers to what it meant to be a Sith?
    • What Makes Us Different?: The Fall of Korriban was a terrible experience for the young woman, but it opened a new door. The Lords of the Sith had moved in, and with them a new take on what it meant to be Sith. That alone was a reason for her to stop by.
    • Men Among Wolves: Crash landing on Kashyyyk, Alina is forced to try and find safety to survive. And deal with the numerous threats in the shadowlands.
    • Cold Reception: A simple job to help the CIS ends up being anything but.
    • Sithing 101: Once more into the training rooms, though this time she meets a newcomer to the Sith.
    • I Need To Be Stronger: Loss and war has changed Alina. She no longer will settle for just letting her allies die, and seeks out the Worm Emperor to find the strength needed to change this.
    • Faith For Power: Alina gets contacted to spar with a fellow acolyte she's never met. If that wasn't weird enough, the planet she was to meet them on was being changed into some kind of weapon. What exactly is going on?
    • Nice To Meet You: A new Sith Order means new threats and new allies. Time to at least dissuade threats from aiming at her.
    • Symphony of Skin: Alchemy wasn't an ability Alina could use, but she needed them to keep her hands safe.
    • Rebuilding: Alina likes to drink.
    • The Most Unusual Of Meetings: It was supposed to be another night of drinking. Turned out not to be.
    • In Tune: The Graug have plagued her dreams for far too long. It's time for her to face those memories.
    • Rage Awakens: It was time to strike back. Alina joins a joint task force to strike at the New Imperial Order to strike their seat of power on Bastion, but their shuttle is shot down. Forced to fight for her life, Alina looses more than just her own battle.
    Act III: Change
    • Needing A Hand Or Two: The loss of her arms was a reality Alina refused to accept. With Alisteri's help she seeks out the Sangnir, hoping that through them she could get her arms back.
    • Tenants Of The Lightsaber: Alina attends a class on lightsaber combat in the new Korriban Academy.
    • For A Crystal: Ancient Sith were known to make their own saber crystals. Why not do the same?
    • Power: Alina answers the summons of a strange power, hoping it might lead her to find more for herself.
    • Dragon Riders: Dragons? Dragons. Alina finds herself amidst Sith Knights and Lords facing down a dragon.
    • I Want To Know More: Alina has always been greedy for knowledge, but her greed might finally take her too far.
    • The Bogs Ballad: What better way to test her strength than against the Sith she's trained alongside?
    • Kingdom of Heaven: Another group of Sith have joined the galaxy, which means new ways to learn. Alina arrives with the same goal as always: learn everything.
    • Under The Shade: The first lesson, and hopefully not the last.
    • Show Me: Her master's call is one she could never ignore. Now was her chance to show just how much she learned.
    • Knights of Avarice: The Warlords campaign begins, against the NIO. Alina relishes the chance to strike back against the group that had stolen her arms and forced her life to change.
    • Eyes Not Needed: Any chance to learn from Cara was something Alina jumped on. This is no different.
    • Two Clubbers: Fighting against Dral, Alina seeks out her own limits and how best to push past them
    • Trial of Sand: The Lords of the Sith have set out a trial for their acolytes, and Alina plans to win this challenge.
    • Rumble In Bumble Town: Exogal has plenty of Sith Artifacts ready for the taking. It's the taking part that's the issue.
    • And In The Darkness...Bind Them: For the first time Alisteri asks for Alina's help. After everything they've been through and the new relationship, she certainly doesn't say no.
    • The Paths Ahead: Alina learns what the red thirst means, and meets a new.. Face. Time will tell if they're an ally or not.
    • Mother Knows Best: All her life Alina has been terrified of her mother. How cruel the woman was. The fact she wanted her own daughter dead. Now is different. Now, Alina's come to kill the Lady Tremiru.
    • The Next Step: Her master sends out a call to arrive at Upekzar. Why is shrouded in mystery. What awaits Alina in the Circle of Visions?
    Act IV: Passion
    • The Ninn Kaggath: The time to choose sides has arisen. Alina fights alongside the Sith Empire to prove herself to her master. But the challenge ahead is a powerful Sith Lord. She'll need everything she's learned to have a hope in keeping up.
    • Hope Never Dies: Once more into the fire. Zoist is attacked once again, but this time Alina is prepared for such a fight. Now armed with her new power, she aims to destroy one of the Jedi's most potent weapons.
    • The Butcher Pilgrim: It started as an interesting invitation. Hunt Sithspawn. The very Sithspawn her own master created. It should be a fairly easy hunt, right?
    • Lessons From The Dark Saint: In an interesting turn of events the Dark Saint shows up on an Empire world. A curiosity for sure, but Alina has no need for combat. She wants to learn.
    • Mudslide: What should have been a simple infiltration mission took a turn for the worst. Alina salvages it, but at what cost?
    • The Ossus Massacre: Misforture turns to a sinister plot. Alongside the Sith Eternal Alina helps attack on the Jedi of Ossus, all to get to Mathieu.
    • Nice To Meet You, Master: Alina meets her very first apprentice.
    • Warlords Versus Empire: The Warlords send a surprise attack against Malachor. Alina rushes to the front lines to defeat these foes.
    • Heirs To The Empire: The New Imperials strike out once again. Alina finds herself facing down a Jedi she'd met in another invasion.
    • Leave A Trace: Having left the NIO invasion with a Jedi Prisoner, Alina finds herself questioning who she is and what she wants.
    • To Be A Sith: Alina finds herself in interesting company, asking what it means to be Sith.
    • The Unexpected Visitor: A intruder is found, but ends up giving her a conversation that helps her focus her mind.
    • Looking For Trouble: Zoist was a violent fight, and while Alina tries to pick up the pieces she finds herself face to face with a Jedi.
    • Lost Boys: In a change of pace Alina starts spreading her influence through the rich and wanting. Unknown to her, she'd end up meeting yet another person to change her life.
    • The Cold Never Bothered Me Anyway: Droids are interesting things, and this one certainly is more so.
    • In The Darkness, Bind Them: Alisteri needs her help, and there's no way she's not. No matter what awaits them in this lost tomb.
    • The Siren: Another to take as an apprentice, but one that shows power in a skill Alina herself is trying to master. Some say to teach is to learn, she plans to put it to the test.
    Act V: Lost
    • Lightning Strikes Twice: Unexpectedly, Alina is called by Quinn Varanin Quinn Varanin of all people to meet up. What they talk about changes everything.
    • No More: Fighting as a Sith is a brutal affair. And it nearly cost her everything.
    • A Step Into The Light: Having left the Sith, Alina now attends the party hosted by her lover's sister. What could go wrong for an Ex-Sith at a festival of light?
    • You Here For Me?: Fleeing the Sith doesn't mean her past is gone. Sometimes it'll catch up.
    • To Help Those Lost: But not all who catch up are out for blood.
    • Uh, I'm Sorry: Seeking a path forward Alina reaches out to someone who could of been an ally once. Someone she hurt. It's only natural for her to be hurt in turn.
    • Secret Colors: Alina rarely makes friends. Less so with Mandalorians. But Jenn is one of the good ones, one she can't ignore. One she wants to actually get along with.
    • Get In: Nothing she does seems to ever amount to anything. But perhaps, thought this, she can find a path forward. Save those who need a hand offered, it's the only path she can think of.
    • What's Done After Hours: Upsetting Quinn is never an easy thing. But to make a life for herself, Alina can't stop trying to do what's right.
    • Reencounter: All sins catch up eventually. Alina isn't exempt.
    • One Of Us: Accepting her fate, Alina waits in a cell to pay for her sins. But fate is a curious thing, and soon an encounter will change Alina's path.
    • Dark Humor Night: Yeah, being part of a secret organization of Sithspawn trying to do good wasn't at all where she was expecting her life to go. But, it can be fun, right? At least the company is nice.
    • Fount Of Power: She helps the Sithspawn Sanctorium handle a Sithspawn she actually knows. At least, the type. A dangerous type.
    • Sith Academy Reunion: It's a glimpse to a life Alina has always wanted, but will never get. Still, it's nice to catch up. Maybe she should stop kicking down doors though.
    • A Very Alchemical Life Day: A life day celebration! Sithspawn style.
    • In This World Or The Next: Go to the Netherworld? Why the hell not.
    • Rumble In The Jungle: Life was aimless. The Sanctum fell apart, and Alina was again on her own trying to help. And under attack by a stranger in the forest. Who'd of thought?
    • Long Overdue: It wasn't a conversation she wanted to have, but for her own sake she needed to. Facing the woman Quinn still loved for her own heart's sake.
    • Hunt In The Marshes: Giant Crocodile? Swamp? Bounty? Well, looks like trying to live this life has it's ups and downs.
    • Ghosts And Knuckles: Rax was the one Alina abandoned. She shouldn't have, but the Sith collapsed. At least now she can make amends, right?
    • Had I Known You Were Listening: Lost and aimless, Alina wanders onto Alisteri's ship and sees him for the first time since she fled the Sith. And she's upset.
    • Do All Vampires Live In Castles?: It's the last straw. No matter where she goes, no matter where she wants to be alone, the Force itself seems to hunt her. Fine. Fine. She'll deal with it herself.
    Act VI: Found
    • Home: Everything made no sense. The Force itself seemed like it was trying to kill her. She was alone. Lost. And now she's home. At the ruins of her estate, burned to the ground in her absence. Nothing ever seemed so bleak.
    • The Eternal Question: Being a Sith again was odd. But, it felt like home oddly enough. An annoying, familiar home. And biting her tongue was never something she was good at.
    • What Is Eternal?: Having only half the picture, Alina reaches out to the Sith who found her and brought her back into the fold. Darth Maliphant surely would be able to answer her questions.
    • And So The Tombs Fell: Scavenging for information, Alina comes across a ghost of a friend. Who shouldn't of been a ghost.
    • Breath In New Life: What she found on Korriban, at her home, they answered some questions about what she was. A failed experiment. So she reaches out to Alisteri, the only Sith she can trust, to fix it.
    • Neither Here Nor There: In her quest to get fixed up, she seeks dark artifacts. But Alina isn't the only one, and a Jedi would be found, as ever, to get in the way.
    • Think It Still Works?: After retrieving what was left of the Thought Dowser, Alina returns to Alisteri to discuss their next step in finding her fix and figuring out how to give those without the Force power over it.
    • First Day At School: The cult of the Ascendant. Darksiders who's only goal was to create Sith. Alina leads a raid to reclaim some of their buried artifacts.
    • Job Well Done: Not every failure is actually a failure. She congratulates her hired hands on their job well done in retrieving the artifacts she herself was unable to due to Jedi interference.
    • Those Are Mine: Alina never cared much for her families possessions. But there was one, above all else, she did. The Lightsaber of the First was the last momento from her elder sister. The only sibling she actually liked.
    • Cloning Business: Want to make an army? Why not clones?
    • Ozymandias: The fall of the Sith. The rise of the Sith. Alina fights tooth and claw to be one of those who rises.
    • An Empire Of Blood: Of those who survived, rumors spread of Maliphants death. And subsequent rebirth as Empyrean. Alina has to see this for herself.
    • So What Are You Doing, Exactly?: Alina makes a friend out of someone she was sent to either kill or convert.
    • A Conductive Experiment: Alina brings good news about the research into the Ascendant. Time to start creating artifacts.
    • Hello Master: Stubborn pride always kept Alina from reaching out to her Master. But now, stubborn pride was a fools errand. Time to reconnect.
    • Baseline: The easiest way to see a Sith's strength? Beat the crap out of each other.
    • Power: Sith are often recruited from all walks of life. But those that bring influence over others are especially liked.
    • A Pretty Credit: Alina doesn't buy slaves. She frees them. By brutally killing their owners. Except this one turns out to be someone she wants to keep around.
    • From The Frying Pan To The Forge: What should've been a simple job turns out to be an interaction with a pretty skilled ex Jedi. And Alina wants them to be Sith.
    • A Friend Put In A Good Word: Alisteri rarely talks about other people. But when he does, it's very, very rambling. Alina decides to see this acolyte he was raving about with her own eyes.
    • Legitimate Business: A new lease on life. That's what her reconnection with her Master was. A way to live without it all being death and murder. So she works, and ends up seeing a Jedi she didn't expect.
    • Midnight Snack: For a Sangnir, the thrill of the hunt is as much of an addiction as the blood they need to drink. Alina's no exception.
    • Death Be Not Proud: War. The Sith Warlords fight amongst themselves to prove who should be in power. Alina assists, but for her own reasons. If the three contenders are put in a dead lock, she'd get the time she needed to create the power base of her own to take them all down.
    • Rebirth: It's time. Alisteri has figured out the formula. And Alina's birth in the Force can finally be completed.
    Act VII: Aecus
    • Rise: A vision, reality, or just a dream? Alina doesn't know, and doesn't care. It's time.
 
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