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Approved Starship Alor'uus-class Tactical Battleship (DTMN Type E)

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OUT OF CHARACTER INFORMATION
Intent: To make a pretty, pretty internet spaceships.
Image Source: Battlestar Galactica Franchise, Battlestar Valkyrie,
Canon Link: NA
Primary Source: NA

PRODUCTION INFORMATION
Manufacturer: Clan Dem'adas Corp of Engineers
Model: Alor'uus-class Tactical Battleship (DTMN Type E)
Affiliation: Closed Market / Dar'tome Mando'ade
Modularity: Limited
Production: Semi-Unique
Material:
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TECHNICAL SPECIFICATIONS
Classification: Light Star Destroyer
Length: 900 meters
Hyperdrive: Average
Hangar: Average (6 Squadrons)
  • Starfighters: 4 Squadrons
  • Support Craft: 2 Squadrons
Speed: High
Maneuverability: Average
Defense: High
Armament: Low
SPECIAL FEATURES
Strengths:
  • Passive stealth technology makes the ship difficult to detect with most sensors
  • Robust EWAR suite capable of making itself and nearby ships difficult to detect, track, identify, target, and attack at long ranges
  • Advanced, passive sensor suite helps ship to detect hidden threats at long ranges and without giving away its own position
  • Equipped with advanced, gravity detecting sensors
  • Advanced Hull Design leads to impressive Structural Integrity
  • Impressive resistance to exotic forms of attack, such as ionic, electromagnetic, radioactive, sonic, exc
  • Powerful shields capable of stopping Solar Ionization Weapons and able to shrug off lighter caliber weaponry
  • Advanced power distribution and propulsion technology allows for adjustable performance profiles
Weaknesses:
  • While difficult to detect, the ship lacks protection from gravity-based detection methods
  • Ship is highly visible on electromagnetic sensors when using Magnetoran Sweep Projector and other EWAR devices
  • Very limited offensive capabilities
  • Slow shield regeneration
  • Light aft armament
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DESCRIPTION

Part of the latest generation of Clan Dem'adas warships, the Alor'uus-class Tactical Battleship is a much smaller variant of the iconic Alor-class Dreadnought. It is, in fact, the smallest Dar'tome Mando'ade warship to retain the same base hull layout as the iconic Mandalorian design, with all other descendant designs being Dreadnoughts. Like her larger cousins, the Alor'uus incorporates a large assortment of advanced electronics, electrical systems, and structural elements. Many of these elements are holdover technology retained from records of Mandal Hypernautics' previous designs. The rest of these elements are new innovations learned by necessity after years of combating numerous alien forces, or are borrowed technology taken from those same alien forces.

Retaining the core design philosophy of the ship's previous incarnation and larger cousins, the ship possesses port and starboard nacelle hangars that retract when engaging in hyperspace travel or when engaged in heavy combat. Built into the exterior edge of the Alor'uus's nacelle are a number of starfighter launch tubes. Two squadrons of starfighters are held in the port and starboard hangar respectively. Each hangar is designed to allow all squadrons to launch at once from the built-in launch tubes of each hangar. Any shuttles, dropships, light freighters, or other ships that may have docked in each hangar are unable to be launched in this way. Unlike most other Alor-style ships made by Clan Dem'adas, the Alor'uus does not incorporate drop pod launch bays into her design.

Unlike most other ships made by Clan Dem'adas the Type E variant of the Alor'uus Tactical Battleship forgoes the typical primary armament of her sister ships. Instead, the ship makes heavy use of various specialized turrets utilizing advanced, electronic warfare systems to project disruptions upon hostile warships. Not to completely disarm itself, the Alor'uus Type E utilizes several batteries of traditional Assault Grade Flex-Tube Launchers to fire Assault Concussion Missiles, Ram'or Assault Missiles, (knockoff) ACS Breacher Boarding Torpedos, Homing Cluster EMP Detonation Missiles, Advanced Homing Cluster Missiles, Homing Heavy Intruder Missiles, ID-84 Interdiction Missiles, Collapsium Warhead Missiles, Empion Warhead Missiles, and a number of other options. For defense, the Type E variant retains a robust network of point defense emplacements that can project devastating fields of fire to protect herself and other nearby ships from hostile starfighter and missile attacks. Also included in the ship's defensive arsenal are a number of MH EM Field Generator Batteries and which can create areas of electromagnetic interference around the ship to help defend her from missiles, torpedoes, and hostile starfighters.

Like most of the Dar'tome Mando'ade warships, the Alor'uus-class incorporates a number of advanced power management and propulsion systems. These include an 'Unbreakable Engine System', a Weapon Power Converter, a Power Loop Capacitor, the Mandal Hypernautics designed Overdrive Engine, Maneuvering Thrusters, and Emergency Vector Thrusters, as well as a SLAM system. With these components and the high quality power conduits running through the ship, the Alor'uus-class is capable of redistributing power among various ship systems to dramatically alter the performance of the vessel, although only two of these components may typically be active at any given time.

Propulsion System

SLAM: Doubles the effects of active Overdrive Engines (+2 Speed / -2 Maneuverability total)
MHOE: -1 Maneuverability Rating for +1 Speed Rating
MHMT: -1 Offensive (or) Defensive Rating for +1 Maneuverability
Power Management System

UES: -1 Speed Rating for +1 Defensive Rating
PLC: -1 Offensive Rating for +1 Defensive Rating
WPC: -1 Speed Rating for +1 Offensive Rating
Shield Leech Weapon

SLW: +1 Offensive Rating while draining enemy shields
Unlike her larger contemporaries, the Alor'uus-class Tactical Battleship fills a niche battlefield role through her use of advanced sensors and numerous electronic warfare systems. The chief aspect of the ship's EWAR arsenal would be the Magnetoran Sweep Projector, a device that produces a powerful cone of electromagnetic energy similar in strength to the intense electromagnetic fields surrounding some planets. By rapidly modulating the electromagnetic energy created within this field of effect, the Magnetoran Sweep Projector can disrupt the tracking and targeting systems of effected starships by several degrees. At close ranges, this inaccuracy will hardly be noticed in capital weapon batteries, with the notable exception being point defense batteries. However, at long ranges, this disruption can cause significant errors in weapon accuracy. And when supported by the ship's Signal Scrambler Projector, the Alor'uus is capable of making itself and any nearby ships particularly difficult to engage at extended ranges.

The Type E variant of the Alor'uus is designed to maximize the EWAR capabilities of the ship at the expense of much of the ship's offensive capabilities. It does this by replacing most of the traditional weaponry with long range jamming beam projectors and full-spectrum distortion projector that can be utilized to project sustained EWAR disruptions upon hostile ships that are far more difficult to mitigate and far less likely to cause damage to allied ship's sensor and targeting systems.

The Alor'uus is equipped with a robust passive stealth system that includes dampening baffles, absorptive polymer paint, WhisperThrust Ion Drives, and magnetic reduction field generators. While this system lacks an active cloak or gravitic reduction technology, it goes a long way towards minimizing the detectability of the ship. Even without utilizing the ship's signal scrambler projector, the Alor'uus is particularly difficult to detect or track at long ranges, or during intense combat. To capitalize on this, the ship makes heavy use of passive detection sensors in general operation and is equipped with both a WADAR and ELDAR sensor system, the latter of which having been purchased from Outer Rim manufacturers. The less common Type E variant also includes a Crystal Grav-field Trap in its suite of sensors.

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