Star Wars Roleplay: Chaos

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Approved Starship Alyosha-Series Star Destroyer

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Intent: To Sub a Star Destroyer for Dawn of Hope

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PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS
  • Classification: Star Destroyer
  • Length: 1700 meters
  • Width: 600 meters
  • Height: 325 meters
  • Armament: Very High
Scion Series Heavy Particle Beam Cannon (50)

Scion Series Electric Turbolaser (300)

Scion Series Automated Point Defense Sniping Lasers (700)

Seismic Energy Torpedo System (75)

Ion Energy Torpedo System (75)

  • Defenses: Very High
Durasteel Molecularly Bonded Armor

Scion Series Capital Ship Deflector Shield
  • Hangar Space: Average (8)
  • Hangar Allocations:
  • Maneuverability Rating: Very Low
  • Speed Rating: Average
  • Hyperdrive Class: Very Fast | 0.5
STANDARD FEATURES


Main crew: 700 personnel (Main Bridge Crew, Staff, Medics, Security, Engineering)

Interior Security:

Droid Marines (500)

Ground Invasion Forces

Droid Marines (3500)

Air Battle Droids (1000)

Droid Assassins (400)

Engineer Droids (400)

Phase 1 Dark Trooper (1000)

ADVANCED SYSTEMS

Scion Series A.I. Destroyer Brain

Scion Series Solar Recovery System

Scion Series Capital Ship Molecular Furnace System

SPD-R4 Spider Droids, enabling speedy repairs on critical systems

Viper Probe Droids, for scouting duties

FX-Series Medical Assistant Droids

Field Bacta Tanks

PSP-278 Survival Pods (1000)

STRENGTHS

Cutting Edge: This Star Destroyer is a State of The Art Design, Able to remain in the field longer and at less cost due to its revolutionary Power Plant, Solar Energy Collection System, and Molecular Furnace System working together to provide power at a more efficient level with modern safety features as well as a constant means of total or near total self sufficiency, with a top of the line Hyperdrive that is incredibly precise, albeit not Path Engine Precise. It's main Weapons are vastly more power efficient, and able to get past shields better, and capable of inflicting possibly lethal damage on even the toughest, most resilient physical tissue, with it's main turbolasers even capable of burst fire, and by default Possesses twice the range and Accuracy of regular turbolasers. It's so efficient it only needs what would be a skeleton crew on any other Star Destroyer, due to the powerful A.I. in charge of critical systems (Which also advised on the best tactics to use on the Bryn'adul). It can act as a minor supply point due to its molecular furnace systems, producing weapons, repair parts, even battle droids to reinforce a ground Invasion effort. It's energy Torpedoes can even travel underwater...you aren't safe from it even if you hide in the sea

Survivability: Due to more efficient Engineering, and safety features in multiple systems combined with it's high efficiency Life Support System, means personnel assigned to this ship have a much better chance at survival than they would on a Vanilla Destroyer, especially when it comes to ship accidents. It's power plant is a modern marvel, being what's basically a giant rechargable Lithium Battery that runs on Solar Power

Toughness: Molecularly Bonded Armor and it's Fast recharging deflector shields geared to resist unconventional weapons make it a wily, tenacious foe that is much more difficult to bring down than regular Destroyers in it's size class, it's shielding capable of poisoning Organisms that attempt to feed off its energy.

Farseeing Accuracy: It's targeting systems are three times better than that of an average Destroyer Targeting System, and it's sensors can detect threats three times farther away than normal. Its targeting programs are especially useful for targeting weakpoints on Bryn'adul vessels.

Difficult To Jam: It's Comm Array and Long Range Sensors are extremely difficult to intercept or Jam with ECM

Marathon Runner: Both it's Repulsor and Ion Engines are half size, yet last longer in constant operation than regular engines in such categories, this means it might not catch you, but it will chase you much more relentlessly than a normal Star Destroyer, and can hover in atmosphere way longer than regular Destroyers

Repair Efficient: Modern Standards and it's furnace allow repair materials to be relatively easy to come by, and vast numbers of repair droids mean it can be restored to minimal function across the board with only a few days of round the clock repair, and can even fix relatively minor damage on it's own.

Invader: Can sustain a significant ground invasion effort with an army of deadly droids that it's capable of producing on a regular basis.

WEAKNESSES

Energy Weapons only: It Possesses only Energy Weapons, lacking solid ammo or bombs, somewhat limiting it offensively

Energy weapon weaknesses: It's Heavy Turbolasers have only a third the range of regular heavy Turbolasers. It's energy Torpedoes take long times to charge up depending on which one is being used, and all its laser weapons are dependant on Piezo-Electric Crystals that, when damaged, can greatly affect their fire rate, range, and accuracy. It's Energy Torpedo Systems are also double edged swords, and it's incredibly risky to fire them point blank

Less effective if A.I. is out of commission: If the A.I. gets taken out, the crew has to run the ship manually. Since it's a skeleton crew basically, that may mean it takes far longer to address threats, repair Issues, and casualties

Manueverability: A great weakness due to its weight

Dominoes: If the Solar Recovery System is damaged or the power plant, it may cause damage and failure to whatever they are linked to if the damage over whelms their Multiple safety redundancies

Weaker while hovering: It's most Vulnerable while hovering in atmosphere

Nebula/Gas Giant Blindness: Due to how it's long range sensors were designed, it becomes much more difficult than even for ordinary Star Destroyers to detect threats or objectives near gas giants or nebulas

Refuel Vulnerable: Refueling or recharging are the two instances where it truly is Vulnerable. If it's hypermatter refueling is sabotaged, it could trigger a chain reaction that could destroy the whole ship in drydock


DESCRIPTION


The Alyosha Series Star Destroyer: Never Forgive, Never Forget! ALWAYS bring fire upon the unwashed Lobster, for they have been declared a blasphemy in the eyes of the universe, fit only for sacrifice to this ships awesome guns!

--Sales Pitch


The First Star Destroyer produced by Scion Mobile Shipyards, The Alyosha Series Star Destroyer was named in memory of Laertia's friend Alyosha Drutin, who was killed at the battle of Sarka fighting alongside his brother Val. Alyosha's death drove the at the time newly named Xiphos over the edge with a desire for retribution against the Bryn'adul for killing the man who inspired her to trust Darth Themis and motivated the brutal fighting of The Model 1's at Sev Tok, where they vengefully crucified surviving Bryn'adul in memory of their fallen, one time comrade, having taken the death of one of Xiphos's closest allies at their enemies hands, and on their watch as an unforgivably personal insult.

A state of the art Star Destroyer, capable of lasting longer and hitting harder than most in its weight class, The Alyosha Series raises the standard in design and presents a potent threat to almost any Capital Ship it encounters...all while being vastly less expensive than most Destroyers to field
 
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Laertia Io Laertia Io

What is the status of this submission? As per the rules of the pre-factory, which can be found here, submissions may only remain in the pre-factory for one month before being archived. Unfortunately, your submission has been in the pre-factory for longer than a month, if you could please update us on if you still intend to complete it, or if you would rather the submission be moved to the archives till you're ready to work on it.
 
Multiple issues.

  • Manufacturer:
  • Model:
These are empty, please fill them in.

These are limited, you cannot place these on a mass produced ship. Either reduce the production to Limited or remove the particle beam cannons.

Defender: Capable of projecting a protective shield over a city or army from orbit, allowing what it defends to withstand vast levels of bombardment. This shield is also tuned to poison Organisms capable of draining electrical systems fatally, readjusting it's field to counteract it's bio defenses based on defensive adaptations.
No, we cannot project a shield over a city or army from orbit. Please get rid of this.

You are also two ratings to high, either reduce to Limited or reduce two of your ratings.


Let me know when you make the changes.
Laertia Io Laertia Io
 
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