Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship Angus-Class Recon Fighter

Status
Not open for further replies.
OUT OF CHARACTER INFORMATION
  • Intent: To create a fighter
db0lsqr-223da7a4-a385-435a-9108-295bd1dbd7ba.jpg

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Starfighter
  • Length: 7 meters
  • Width: 4 meters
  • Height: 1.5 meters
  • Armament: Average (Very Low in SLAM mode, can only use Laser Cannons)
Frontal Laser/Ion Cannons (Four)

Brilliant Missile (2)
  • Defenses: Average (Very Low, can only use Deflector Shield in SLAM Mode)
Durasteel Hull

Deflector Shield

Ion Shield

Targeting Jammer
  • Squadron Count: Average | 12
  • Maneuverability Rating: High (Extreme in SLAM Mode)
  • Speed Rating: High (Extreme in SLAM Mode)
  • Hyperdrive Class: Very Fast | 0.5
STANDARD FEATURES
  • Custom Communications Array
  • Standard Deflector Shield Generator
  • Standard Ion Engines
  • Standard Life Support Systems
  • Custom Navigational Systems
  • Standard Repulsorlift Engines
  • Long Range Sensor Array
  • Power Plant: Microfusion Pile
  • Custom Targeting Systems
  • SLAM drive
  • Can Enter Atmosphere and Land
  • Hyperwave Transceiver
  • Cockpits double as Escape Pods
  • Cargo for survival tent, med Kit and small weapons
ADVANCED SYSTEMS
  • Very Long Range Sensors custom designed for this fighter, seven times the range of a normal starfighter and are highly sensitive
  • Very Long Range Communication Systems
  • Laser Cannons have double range and can switch to an alternate Ion Damage Mode.
  • Brilliant Missiles are extremely difficult to evade
  • SLAM Drive can remain constantly active
  • Extremely Rugged
  • Two seat fighter
  • Emergency Autopilot
  • Just as good in space as it is in atmosphere
  • As only Jedi are operating the fighters, constant close proximity and relying on one another to survive and function as a team may cause a Force Bond to Develop between pilot and co-pilot and to pilot a particular craft better and better the more it's used
STRENGTHS
  • Scout: Custom Long Range Sensors allow it to scan for Incoming threats at ranges well ahead of most starfighters
  • Rocket: It's already got high speed and agility but in slam mode it becomes extremely difficult to catch
  • Split Focus: The Pilot in the front seat focuses on flying, The Pilot in the back focuses on weapons
  • Smart: Has an auto pilot program to carry injured pilots to a pre programmed base of their choice or to just bring the fighter to them, providing they have a locator on hand
  • Rugged: Built to last very long times without needing repair and very easy to repair
  • Comms: Long Range Comms allow the fighter to contact friendlies even from very far ranges
  • Double Threat: It's Laser Cannons have double range and can switch from standard laser to ion laser damage, allowing it to potentially disable a fighter for long periods of time without killing their pilot. It's design enables it to perform as well in atmosphere as it does in space
  • Bond Maker: As these are piloted solely by the Wild Knights, having two Jedi in close proximity relying on one another to survive increases the chances of them developing a Force Bond with one another and flying this fighter better and better the more an individual example gets used
WEAKNESSES
  • SLAM Weaknesses: Can only use it's Laser Cannons in slam mode, and only a weak Deflector Shield as well in this mode
  • Recalibration: It's sensors are very sensitive and must be constantly re-adjusted
  • Double Losses: If you lose one fighter, there is a chance you lose both pilots along with it
DESCRIPTION

Constructed as a scout option for Wild Knights, this fighter boasts Extreme speed and agility to report incoming threats to the League's Territory as soon as it's detected by high range sensors, and the design allows it to function as well in Atmosphere as it does in space. It's colorful livery is meant to intimidate it's enemies as much as inspire it allies
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom