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Approved Starship Apex Predator - Fast, Maneuverable, and Amphibious "Baby Shark" Flagship

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Manufacturer: Starcraft Shipyards
Market Status: Closed Market
Production: Unique
Length: Very High
Width: Average
Height: Average
Size: Humongous
bby_sharkie_by_paladad_of_light_dhowarr-pre.jpg

Special Features:
  • Massive Ramming Spear: A front-mounted spear designed for high-impact collisions.
  • Engines:
    • Omnidirectional Engines (x3): Three engines capable of moving in any direction, providing superior maneuverability.
    • Tail Engines (x8): Eight powerful engines located at the tail for additional thrust and control.
    • Covered Engines (x3): Three engines that are covered for added protection.
    • All engines are hybrid: Designed for both space and underwater propulsion.
  • Submersible Capability: Fully waterproof and capable of operating underwater.
  • Defense:
    • Point Defense Turrets: Numerous turrets for robust defensive capabilities.
    • Stabilizing System: Equipped with advanced stabilizers for smooth operation.
  • Hull and Frame: Constructed from extremely sturdy materials, ensuring durability, waterproofing, and watertight integrity.
  • Design: Stable and well-made, specifically engineered for ramming other ships and capable of withstanding hard landings.
  • Firegem Weapon: A specialized weapon system incorporated into the ship.
  • Reflec paint job.
STANDARD FEATURES + ADVANCED SYSTEMS
Has all basic features one would expect on a flag ship of this size.
Armaments
  1. Thunderer Turbolasers X4 Config
  2. Deployable Twin Warthog Ball Turrets
  3. Deployable Tusk Missile Launchers
  4. GAFC-4 Spear Thrower Anti-Starfighter Cannon
  5. 'Araniik' Point-Defense System
  6. GARP-34 Tusk Missile Pod
  7. GATB-71 Hammer Turbolaser
  8. SCDC-02S Super-Heavy Class-D Disruptor Cannon Turret
  9. Minelayer
  10. Mortar: Indirect fire weapon for bombarding targets.
  11. Null-Burst Projector
  12. Capital Grade Water Cannon and Sprayers: Versatile tools for firefighting, non-lethal defense, or clearing obstacles.
  13. Capital Grade Hard Sound Gun: Non-lethal defense using concentrated sound waves.
Defensive and Countermeasure Systems
  1. PCBL-01 Point-Defense Cluster Bomb Launcher
  2. CL-02 Countermeasure Launcher
    1. NF-01 Nano-flares
  3. 'Caritr' Shield Generator
  4. Antimissile Octets
  5. AR-0B Damage Reduction Armor Component
  6. 'Ori'ga'yusr' Electronic Warfare Suite
  7. Reinforced Titanium-alloy Hull Plating
  8. Seigurium Armor Ring
Environmental and Life Support Systems
  1. 'Buurenaar'aran' Environmental Shield System
  2. Heat Dispersion Vents
  3. Deflector Plates
  4. 'Bta're'ar' Life Support System
Hyperdrive and Navicomputer
  1. 'Ori'karbakar' Advanced Hyperdrive-Navicomputer Module
Environment Systems
Landing and Docking Enhancements
  • Magnetizable Landing Gear: Advanced system with variable magnetic strength for secure docking and landing on metallic surfaces.

Security Systems
Life Support and Medical
Facilities and Infrastructure
Navigation
Environment
T.A.L.O.N. Docking System
Numbers
  • Length: 4km
  • Width: 4km
Height: 1.5km
Hangar Space:
  • Hangar Space: Extreme [50 Squadrons]
  • Hangar Allocations:
    • Starfighters: 40 squadrons
    • Support Craft: 10 squadrons


STRENGTHS
  • Massive Ramming Spear for Impact
  • Omnidirectional Maneuverability
  • Submersible Capability for Underwater Operations
  • Hybrid Engines for Space and Water Propulsion
  • Robust Defense with Point Defense Turrets
  • Stable and Durable Design for Hard Landings

WEAKNESSES
  • Exposed Observation Deck: Vulnerable to attacks and damage.
  • Exposed Exterior Engines: Susceptible to being targeted and damaged in combat.
  • Articulated Tail: Weaker to accommodate movement parts, making it a potential point of failure under stress.
DESCRIPTION
The 'Apex Predator' Shark Ship is a versatile and formidable spacecraft designed for both space and underwater operations. It features a massive ramming spear for high-impact collisions, three omnidirectional engines for superior maneuverability, and hybrid engines for seamless propulsion in space and water. With its fully waterproof and submersible capability, the ship excels in diverse environments. It boasts robust defense with numerous point defense turrets and an advanced stabilizing system for smooth operation. Constructed with a sturdy, watertight hull and frame, and armed with an integrated Firegem weapon, the 'Apex Predator' is specifically engineered for ramming other ships and enduring hard landings, making it a powerful asset in any combat scenario.
 


Out Of Character Info


Intent: Create a versatile, amphibious flagship for high-speed ramming, space, and underwater operations.
Permissions: Starcraft Shipyards + Partners ie Si Tech and Breshig War Forge Consolidated

Technical Information


Model: Apex Predator "Baby Shark"
Starship Class: Battlecruiser (2000m-5000m)
Starship Role: Command
Modular: Yes
Material: Alusteel Frame Alusteel Skeletal Frame, with Laminanium Structural Plating. Agrinium Panels B'sant with Darkened Transparisteel Carbo-plas Outer Shell Condensed-matter Composite Corellian Leather Interior Dallorian Alloy (around engines) Dallorian Alloy and Agrinium Panels Deflector Shield Material Duralloy Duralloy Plating Reinforced Duraplast Hull Liner with Anti-Ionic Mesh (Faraday Cage.) Durasteel Hull and Armour Plating Duravlex Lining (around engine components) Ferroceramic Glasteel Viewports. Laminasteel Myoflex Heat Sinks. Plasteel Titanium Transparisteel Turadium Armour Plating. Various Starfighter Components.
Armaments: Thunderer Turbolasers X4 Config
Deployable Twin Warthog Ball Turrets
Deployable Tusk Missile Launchers
GAFC-4 Spear Thrower Anti-Starfighter Cannon
'Araniik' Point-Defense System
GARP-34 Tusk Missile Pod
GATB-71 Hammer Turbolaser
SCDC-02S Super-Heavy Class-D Disruptor Cannon Turret
Minelayer
Seismic Charges: Deterrent or destructive spaceborne explosives.
Mortar: Indirect fire weapon for bombarding targets.
Null-Burst Projector
Capital Grade Water Cannon and Sprayers: Versatile tools for firefighting, non-lethal defense, or clearing obstacles.
Capital Grade Hard Sound Gun: Non-lethal defense using concentrated sound waves.
Defense Rating: Extreme
Speed Rating: Very High
Maneuverability Rating:: Very High
Energy Resist: Very High
Kinetic Resist: Extreme
Radiation Resist: Average
Minimum Crew: 1400
Optimal Crew: 14000
Cargo Capacity: Large
Last edited:
T E R R A R I S - C O M M A N D
Factory Judge
Braze Braze

Nicely made sub!
  • The Image source field is broken, I would like to ask you to add the image source link to the template (others usually put it under the art). Thank you for your understanding!
  • What is the TAC in the Affiliation? And please remove your character from there, because individuals cannot own starships more than 500 metres.
  • And I would like to ask you to add these fields to your template:
    • Hangar Space: (Please provide the amount of fighters/support craft this submission can hold in it's hangar by count of Squadrons, which hold 12 average Starfighters. The higher your squadron count, the lower your Armament and number of advanced systems should be. )
    2000m [Base: 2 | Very Low: 5 | Low: 8 | Average: 11 | High: 14 | Very High: 17 | Extreme: 20]
    2500m [Base: 3 | Very Low: 6 | Low: 10 | Average: 14 | High: 18 | Very High: 22 | Extreme: 25]
    3000m [Base: 3 | Very Low: 7 | Low: 12 | Average: 16 | High: 21 | Very High: 25 | Extreme: 30]
    3500m [Base: 4 | Very Low: 9 | Low: 14 | Average: 19 | High: 24 | Very High: 29 | Extreme: 35]
    4000m [Base: 4 | Very Low: 10 | Low: 16 | Average: 22 | High: 28 | Very High: 34 | Extreme: 40]
    4500m [Base: 5 | Very Low: 11 | Low: 18 | Average: 25 | High: 32 | Very High: 39 | Extreme: 45]
    5000m [Base: 5 | Very Low: 12 | Low: 20 | Average: 28 | High: 35 | Very High: 42 | Extreme: 50]
    • Hangar Allocations: (This is the allocated amounts of starfighters and support craft (dropships, shuttles,gunships,etc) this submission can hold in its hangar based on the maximum hangar space capacity listed above)
      • Starfighters: x squadrons
      • Support Craft: x squadrons
 
Braze Braze

Nicely made sub!
  • The Image source field is broken, I would like to ask you to add the image source link to the template (others usually put it under the art). Thank you for your understanding!
  • What is the TAC in the Affiliation? And please remove your character from there, because individuals cannot own starships more than 500 metres.
  • And I would like to ask you to add these fields to your template:
this should be fixed
 
T E R R A R I S - C O M M A N D
Factory Judge
Braze Braze

Thank you! Now the affiliation, it is a unique sub, so you can write only one Faction/Company here. And please remember, no matter what is here, you can always use your own subs.
 
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