Star Wars Roleplay: Chaos

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Araneya

Araneya

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NAME: Araneya

FACTION:

RANK:

SPECIES: Twi'lek

AGE: Thirty Five

SEX: Female

HEIGHT: 5'7

WEIGHT: 165

EYES: Green

HAIR: None

SKIN: Blue

FORCE SENSITIVE: Yes

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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
No force skills to speak of, despite being sensitive. No large-scale strength. She's only mediocre with a blaster. No melee weapon skills. Cannot read or write well, but knows enough math to barter on her pay.

APPEARANCE:
Looking very typical for her race, Araneya is the average height for a female twi'lek. Her features are angular and sharp. Her eyes are vivid green, a little startling when her full gaze is turned on someone, and though she grimaces when it's pointed out, her mouth is frankly sensual.

Araneya's body is lean and athletic without being muscle-bound, lithe and built for agility. Her clothing is almost entirely of butter-soft finished leather -- shirt, breeches and boots -- and carefully chosen for its flexibility and silence. As the daughter of a tanner, this woman knows her leather, and is meticulous in its care. A simple black woolen cloak for colder weather but she'll often leave it bundled with her simple collection of supplies at her lodging, wherever that may be. Packs annoy her as they make her feel bogged down, so three small pouches at her belt hold any necessities. Having a high constitution Araneya eats like a bird and does not need to stock up heavily on supplies.

She does not weigh herself down with weapons beyond a set of small knives tucked in her waist, arm and boot. Her boots are worth mentioning -- they are knee-high and tied cross-ways across her shins. These are not hard heeled but soft as slippers, and allow her to move about and climb silently. She wears no jewelry or any other female decoration save for a worn and faded silken cord around her neck, intricately braided, but as it's mostly under her shirt, it's always hidden.

Overall, Araneya's appearance is sleek without being sultry, lithe without the appearance of fragility, and strong without too much masculinity. Self-assured in her bearing, this is a woman who has enough experience to be fairly assured of herself.


BIOGRAPHY:
A mediocre-talented dancer and a soft-hearted shopkeeper --- those were Araneya's parents and the basis for her beginnings. Xim ran a small business. The work was dirty but the goods produced in Xim's shops were well-made yet affordably priced so that only the poorest of people couldn't afford it. The older man generally took pity on those impoverished and slipped them shoes or breeches even if they could not pay -- after all, winter's wind was harsh on bare feet. As a result, his little family was always on the brink of poverty themselves.

Xim met and later married Melina, a lithe and graceful creature even by twi'lek standards. Tiny, with a puckish face and a laugh like spring water trickling over rock, Melina was also from a low-born family, a group of entertainers traveling around earning their living on the road at festivals and taverns. At first, settling down in one place was hard for the free spirited Melina, but she loved Xim dearly and when their only child, Araneya, was born, life seemed complete. Perhaps because of the noxious fumes or the unhealthy water and food available or even one of life's little perversities, Melina contracted an incurable wasting sickness a few years after her daughter's birth, and died before Araneya was seven. Xim was left heartbroken but he had a business to run and couldn't take long to mourn. The raising of Araneya fell to the wives of some of his employees -- most of whom were barely above the poverty line themselves -- but in the evenings after the shop doors were closed, he always tried to make time for his little girl.

Araneya grew up running with children, street kids and boys mostly for she found hovering around the skirts of the wives and daughters while they baked, laundered and gossiped deadly dull. It was much more exciting to run the alleys, skitter across badly-patched roof-tops, or create a myriad of private 'assassins guilds' in abandoned buildings. While she grew, Araneya's inborn abilities were honed to accommodate these activities. She was incredibly agile, and hadn't met a building yet she couldn't climb. The grace she'd inherited from her mother also allowed her to move silently, earning her the nickname of 'Silentfoot'. It proved a valued skill among the other children as pies were nicked from windowsills for their enjoyment. But as her little band grew into adolescence and they became more aware of the hopelessness of their situation and lives. This hurt Araneya deeply and she began to spend more and more time alone. The rooftops were still her refuge as she brooded, crouching and often taking bitter pleasure in eavesdropping on her neighbors -- who was cheating with who's wife, who was nearly penniless, who was beating their children.

Her teen years were bleak ones for Araneya. Her father's business was finally failing after long-term debt. He tried to keep it from her but she was a listener from the shadows, after all, and knew it all. He'd become distant to her the last few years, from disappointment perhaps (or so she thought), but more probably because she looked so much like her mother (which she was unaware of). Araneya was aware of the tension but had no idea how badly it affected him until she came home late one evening to find his body hanging from a rafter, a simple note of 'I'm sorry' on the floor below. In shock, Araneya had turned the data pad around hopelessly in her fingers. The sale of Xim's shop and belongings brought only a meager handful of credits once all his debts were settled, leaving Araneya with only the butter-soft leather clothing she habitually wore, a silken cord necklace said to belong to her mother, and the note from her father. How she was going to live, she didn't know.

She was forced to forage through cast-offs and garbage for food and grew ever more desperate.

It seemed so easy then -- to just nick an apple from a street vender's cart, or slip a bit of bread while wandering in the baker's. Araneya's dexterity served her well, and though the shame of stealing still burned her, at least she was now fed. It was a natural progression to slip a delicate thin hand into the occasional pocket of a passer-by, rewarded by a credit or two. But one of those times, a large hand clamped down on her wrist, pulling her into an alley.

"Well, well," a large dark man said. "What have we here?"

That was when Araneya came into the acquaintance of Slate, scout-for-hire and presently working for a shipping company Jonas. Sly, reflexes faster than an eye could blink, tracking skills valued by experienced drovers, Jonas bought her the first decent meal she'd had in weeks and talked, describing his life, explaining the skills and training. Araneya was wary at first, mistrustful of a stranger offering help to a nobody.

"Why you doin' this?" she asked.

"Maybe because... some time ago, someone else did the same for me," Jonas replied. And so began her second life -- as Jonas's apprentice. Over the next ten years, Jonas taught her everything he knew, and imparting to her his own peculiar brand of philosophy. It didn't matter who you worked for, you should be one-hundred percent loyal to them until the contract was up -- then move on. No individual deserved your loyalty unless they paid for it. Insist on half now, half when the job was done -- anything less is asking to be cheated. And information was always, always more valuable than any treasure. To that end, Jonas encouraged Araneya's tremendous climbing and acrobatic skills, where she was able to listen outside upper-story windows to private meetings, nick away secret documents, or spy on forbidden trysts. Jonas may have used Araneya's talents shamelessly, but he made sure she was treated well and made to feel part of a family.

Most of all, he taught the girl how to keep her eyes open, how to react quickly to any situation and how to use her inborn skills of agility, silent-movement and a wary, careful nature to the greatest advantage. He made her a survivor.

She was appreciative of his attentions, but in her mid twenties, Araneya bid Jonas farewell and headed out on her own. She'd always felt more comfortable on her own -- if she did the leaving first, she wouldn't have to watch him be the one to go first, something she had painful experience with. Araneya did well on her own, and it has been many years hence that she's become one of the better scouts (and occasional spy) that money could buy. She prefers to work within a band or guild, enjoying the safety in numbers, but perversely, does not stay with one group too long, insuring that she never grows any attachments. Being too close meant inevitable betrayal, and she would not go through that again.


SHIP:


KILLS:

BOUNTIES COLLECTED:


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ROLE-PLAYS:
 

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