Star Wars Roleplay: Chaos

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Aris II

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ARIS II

"I will reclaim the throne that is rightfully mine..."



NAME: Aris II, Son of Damocles; Called Ari by closer friends
FACTION: N/A

RANK: Apprentice
SPECIES: Hellyn from the City State of Attika
AGE: 22
SEX: M
HEIGHT: 1.95m
WEIGHT: 93kg
EYES: Dark Brown
HAIR: Dark Brown
SKIN: Caucaussian White
FORCE SENSITIVE: Y

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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :

  • +
Blessed by Attika: Named after the Goddess of wisdom and military strategy, Attikans are known as wise and sharp minded individuals. In their wars with Spathi, their supreme strategical choices have brought them victory in numerous cases and saved them from complete demise. This also relates to being the most developed politically City State, their intelligence playing a prime part on always trying to secure that spot of number one City State. Thus, their emphasis on science, arts and education is noticeable. (RACIAL)

Combatant: Coming from a dynasty that had ruled as tyrants Attika before its transformation into a democratic City State and ruled for a short period of time during the 400 year old darkness, his education was focused more on combat than the typical Attikan children. Thus, unlike the tyical Attikan, he was developed greater skills in combat.



  • -
Not a sailor: Ironically, Aris is not good at all in operating or maintaining ships which is shocking considering he's an Attikan. He can pilot starfighters but he gets sick on voyages aboard bigger ships. Thus, he is unreliable in anything regarding navies.

The right choice: Aris is very goal-driven on bringing back his right to rule and the preservance of Attika. As such, he takes responsibility really strongly to a whole new level, beyong the 'restraints' of love and friendship. This will play a big barrier on him to stay consistent in one specter of the Force. Although a good man by heart, he will always take the right choice. If that makes him selfish or the opposite, that is for the philosophers to decide.


APPEARANCE:
Tall and lean as most of the Hellyn are, Aris has a the charismatic face of a noble, one of blue blood, despite it rarely showing much emotion due to his composed behaviour. He is most often seen with his light armor on, while his lightsaber hilt hanging on his belt. Most often, Aris wears a navy-colored cloak which just by one look one could realize that it is highly expensive and owned by an aristocrat.


PRE-ROLEPLAY BIOGRAPHY:
Aris II was born to Damocles, a wealthy noble of Attikan to a family line of the only dynasty that was ever able to rule Attika with a sole ruler on top. This had happened millenia ago, a couple of times, and more recently in the last 100 years of the 400 year darkness. Being the first born, Aris is to inherit his father's properties post mortem.

Coming from such a lineage, his education, on top of the typical emphasis that Attikans put on culture and art, consisted of sword fighting and military strategy since he was 10 years old. That is 8 years before Attikans went to military service.
His childhood and teenage were spent heavily on educating Aris, he rarely had time for friends or for much of a personal life. This made him grow into an introvert, quite contrast to the extrovert nature of Attikans.

Joining the military service to which Aris expected to finally be able to have more personal time as he would be amongst his peers rather than with his father. It turned out the opposite. By outclassing his peers completely in combat training and military strategy lesson, jealousy grew amongst the rest of Aris' peers. This lead to him feeling as an exile amongst his own. His great results in military service gave him the opportunity to join the Elite Guard - one of the most capable regiments of warriors that Attika possessed. That was honor considering that Attikans were not warriors generally, and those that were considered great were really a rarity and highly valued. Yet, Aris refused. His bad experience in his military service was enough for him. The Elite Guard had been his dream since he was a child but responsibilities as a first born son called. With his father's premature death, his resolve on his responsibility strengthened due to the fact that his father's authority was the last line of defence from the complete obliteration of his family.

Without Damocles' influence, Aris' dynasty was outmaneuvered by other aristocratic families who feared of a possible rise of another sole ruler from it. It quickly lost its previous prestige and wealth in the game of politics. Aris II was exiled without officially being treated or declared exiled by Attika. He left on his own judgement but with a lot of reasons to justify his departure from his Homeworld and to the wider galaxy. Just like many of the Hellyni, Aris was Force sensitive. He vowed to explore this blessing of his and muster enough influence off-world for him to be able to bring back his dynasty's fearsome and prestigous reputation.






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SHIP:
N/A

KILLS:
N/A

BOUNTIES COLLECTED:
N/A
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ROLE-PLAYS:
N/A
 
Making History
  • Battle of Prodigal Sons: Dating before current events i.e before Aris leaving his homeworld to join the SSC, he ends up defending a city along with other military recruits against ferocious Makrosian raiders. The climax comes when he has to face off the Makrosian Prince Nikias leading the raiding party.
  • On Campus Learning: A week after having officially been recognized as part of the Silver Sanctum and its branch the Silver Guardians as a Warden, Aris begins his first lessons in the Ways of the Force. Abaigeal E'ron is the Jedi Knight in charge of teaching the Hellyn some valuable lessons, which he'd either learn or get smacked by her.
  • Stab Them with the Pointie End: Not long after the previous event, he is assigned a Master. He only knows her by her name - Matsu Ike. Rumors says she is one of the most experienced Masters in the Order. Along with Aris, another apprentice, by the name of Jonathan Hex, is to be taught under her simultanously.
  • Ending the Chaos: Surprisingly invited to attend the launch of the new flagship of the Silver Sanctum Coalition - The Barsen'Thor - Aris ends up along with the Master of the Order and other higher or equal-ranked members of the Order. The ceremony quickly turns into a danger zone when lives are taken and the Dark Side's taint is felt aboard the ship.

  • Padawan Adventures.... They're.... Grate: Aris embarks on an exploration journey with a few other Padawans of the Silver Sanctum. The newly founded planet will be the location of adventure, excitement and terrible puns. ALPACA MY BAGS!


  • A Glimpse of the Future: In search of finding his destiny, Aris finds himself on Iktotchi where he meets the Prophetess of Iktotchi. He is yet to find whether she really is a prophetess or simply a charlatan as many on Iktotchi have labelled her as such.

  • Hello from the other side...: Aris' search of a dealer of fatal spice takes him to a long abandoned fortress on Tatooine. From a small-time operation against a common criminal, the Hellyn ends up venturing to the other side of the Force due to the eventful meeting with a man known as Darth Ferus.





N.B: Events are ordered IC chronologically, starting from the furthest in time and going down to the most recent.

N.B II: Green tick = Completed.
 
[member="Valiens Nantaris"]

  • Fast Breeding. Qadiri take advantage of their surroundings meaning they are well over ten times more populous than both Vashyada and Xioquo combined. This means they can easier replace losses than their rivals.

Where can I find such sentients, just asking for, you know... research purposes. :rolleyes:


Teach me to become Batman.
 

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