Star Wars Roleplay: Chaos

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Approved NPC ArmaTech Armor Group

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ArmaTech Armor Group
Intent: To Create a standardized ArmaTech Armored Unit
Affiliation: ArmaTech Combat Systems
Availability: Uncommon
Type: Mechanized Assault
Strength: 101 Personnel, 15 Tanks, 24 Light Walkers (32 Groups: 1 Division)
Captain (Armor, Gun+Mod, Pistol, Grenades[2])
Master Chief (Armor, Gun+Mod, Pistol, Grenades[2])
ACS-501 Redeemer Battle Tanks (5)
ACS-501 Redeemer Battle Tanks (5)
ACS-501 Redeemer Battle Tanks (5)
Walker Squads (3)
[Armor+Mod1/2/3, Walker, Weapon, Pistol, Grenades(2)]
All soldiers Battle Armor features an MM9 wrist rocket on the left arm, and the DUR-24 and ZX Miniature flameprojector on the right.


Description:
The ArmaTech Armor Group is a potent armored unit, designed to secure ArmaTech’s locations and dominate battlefields they are present on. Featuring the latest in vehicle technology, having been the subject of serious modification by ArmaTech, the units are known to favor forming armored spearheads, driving through enemy resistance and dominating enemy vehicles. They do this by making use of their main vehicle’s heavy armor, versatile protection systems, and massive fire power. They often support the militaries ArmaTech is closely associated with in some capacity, but are ultimately loyal to ArmaTech. When they are hired to fight or secure other people’s things they refuse to fight against the governments that the CEO Draco Vereen is a part of.

Ultimately these units are mercenaries, sent to enforce their employer’s will with extreme prejudice and maximum fire power. The Armored Groups are heavy armor with a complement of light walkers for scouting and support. Their Training however is no more advanced than that of a standard infantryman. They rely on the superior gear and equipment of ArmaTech to see them to victory in most cases.

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