Star Wars Roleplay: Chaos

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Character Azar Kortun

Azar Kortun

Guest
A
NAME: Azar Kortun

FACTION: Guild of the Black Lotus

RANK: Sith Lord, Master Assassin, Chief Poisoner

SPECIES: Anzati

AGE: 5600

SEX: Male

HEIGHT: 1.7m

WEIGHT: 86kg

EYES: Gray

HAIR: Gray

SKIN: Gray and corpse-like

FORCE SENSITIVE: Yes



STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
-Coming Madness: Anzati go mad as they turn old, consumed by their craving for the life sources of other beings. Azar is incredibly mentally disciplined, but he cannot stave it off forever.
-Age: He is ancient. The galaxy moves on without him and even the seemingly ageless Anzati begin to weaken.
Experienced
Patient

APPEARANCE:
If a corpse in rigor mortis could get up and move, it would look sort of like Azar. A vaguely humanoid figure, despite the tendrils projecting from outside his nose. His hair is ashen and thin, his skin is gray-hued and colorless, and his eyes might as well be lifeless.

But there is something mesmerizing in his carriage and his bearing, with a forceful gaze and charismatic bearing.

BIOGRAPHY:
Born shortly after the Gank massacres, Azar has watched much of galactic history come and go, insulated from the comings and goings on the world of Anzat, raised in the twin family traditions of the Sith religion and their own religious rites of the Black Orchid- an Anzati assassin's guild whose history goes back into the ancient depths of time.

Empires and republics rose and fell, but Azar was concerned with none of them. Instead, he pursued his mastery of the arts of the Black Lotus, his mastery of the Dark Side, and the strengthening of the clan Kortun. He ascended the ranks of the assassin's guild, eventually killing his father and taking the place of Guildmaster, which he oversaw for decades before growing bored, staging his death, and going off on his own.

Having returned to Anzat, he is dismayed to find that his nephew has betrayed them all by joining the Jedi in the days of the High Republic, the Black Lotus has crumbled, and the family traditions are nearly forgotten.

Feeling the oncoming madness clawing at his mind, he sets out to restore his family's power, their guild prestige, and his own legacy before the inevitable occurs.

SHIP:


KILLS:


BOUNTIES COLLECTED:

Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.



ROLE-PLAYS:
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