"The Steward of Imperium"
INTRO
Noris (Fallen Planet)
Broken Heart of the Frontier
Population (Pre-War Years): 17,475,498
Population (Prior to Recolonization): 37
Hold the Line
Die Like a Hero
Make Your Escape
Aid the Wounded
The last objectives of a doomed planetary-defence contingent.
The last options it's heroes had when all was falling to flame around them.
An event of which, as much as it still irks the Lord-Regent, was still one that could have been avoided.
The year was 874 ABY, and all around the planet's capital, a last-minute deployment of IMPAF elements was underway, setting into motion a last-ditch defence of Primus at every possible corner. Primus was more than a beautiful city after all, and more than the loyal Chiss-born citizens who built her from the very foundations into the wonder she became, as with all things Frontier-Imperial, there was a beating heart of defiance against all enemies who dared cross these planets. They always had been, and always would, and on the surface of every last frontier world, from Nirauan to the Redoubt, and all through Krieg to the other Mandalorian worlds, all their great works would stand for as long as the strong hand of their Imperial overlords mobilized to defend them.
Though as for the peoples and garrisons on Noris, this fate was not to be.
Fortune often favours the brave in this Galaxy, but without any meaningful, weighty support or reinforcements, that same fortune can dwindle with frighteningly quick momentum; and in this Galaxy, it does, and often. As it had for the Norisian defenders on that fateful year, hopelessly outnumbered from the moment the Maw set out to stake their claim on the planet and any that were poised to fall thereafter, but hope remained for as long as Imperials stood to defend Primus city, even at the pinnacle of the world's eleventh hour. They know someone would answer their call for aid, their roaring swansong, even if it proved ineffective in the end, as in the event they gave the Mawite host a bloody nose for their troubles, then all thoughts and designs on Nirauan were likely to die fresh out of their infancies.
And when Noris called,
THE EMBERS ANSWERED, AND WITHOUT EVEN SO MUCH AS A MOMENT OF HESISTATION.
Led by the famed 117th Divison's very own 15th Company, along with other elements from IMPAF, IMPMAG and a few smaller-but-notable contingents from the 313th and 501st alike, the planetary defence set to their defences, constructing FOB: Belisarius and manning several fortified skyrises around the city, the Imperials would be as ready as they were ever likely to be under similar circumstances. However, despite the welcome arrival of the Elite Troopers on the surface a week before the Mawsworn assault, it was clear from the offset that no such weighty, meaningful support could be offered with the lion's share of the army deployed to other frontiers, making it clear to all this fight of all fights would doubtlessly become a forlorn, final stand eventually, leading to a small, though-recurring trend of suicides in the hours (and even minutes) leading up to the attack itself.
But when the Maw eventually arrived to hit out at the planet's defenders, they hit hard, and harder than anything the Imperials could effectively defend against - changing the very nature of the battle itself almost two days after the first landings.
One was a renowned Warmaster, closely bonded and dutybound to the other, a personal bodyguard to one who would become Lord-Regent someday, (despite both being little more than youths at the time) and in the hours following the wounding and near-killing of the latter, plans began to form for a fighting-retreat covered evacuation to the city's one and only spaceport. It was enough to provide just a sliver of hope to citizen and soldier alike, even though the small take-off escape windows seemed insane to even think of endeavouring, but they needed to try at least; and with what little help they had from above, already heavily-embattled within and outside of the Norisian orbital sphere, they would push deep into the safety of the Empire's inner sectors.
Only to look back on the distant surface of a world they believed they would never see again, evacuating at the last minute to see the worst of what earlier evacuees may have missed - a fortunate thing when compared to the despairing, diminishing perceptive sight of a city in flames for the last of the high-flying evacuees.
Chance had never been on the Empire's side, nor on the side of it's most heroic warriors, but despite the dwarfing odds that went with facing the likes of the Bloodsworn and the Crimson Hand on the last day, a heroic effort was mounted against the sheer weight of numbers and firepower. They were, as some say in this Galaxy,"Always outnumbered, never outgunned.", and to each a man this phrase rang true when push came to shove, but it still wasn't enough to prevail in the end. Regardless of the intended bloodying of Mawsworn noses, regardless of the resistance offered in the explosive fighting-retreat, the weight of force carried from he Unknown Regions had proven all-encompassing after all. A harsh reality of which would result in the order for a Broken Arrow action as soon as the last escaper ship leapt into orbit, taking swathes of opposing elements out with our heroes, allowing true warriors to drag their adversaries into the next life with them.
Tying evils in servitude to their strong-hearted enemies forevermore, an end to the Empire's darkest hour. But oh, what an hour it was for the Imperials all the same, for the best of the best, rare though their sort were, (even then) always seek a fittingly-heroic end that would be worthy of remembrance.
In light of the war's ending, Lord Erskine ironically finds himself busier than ever before, working hours in peacetime of the likes he would never have been allowed to endeavour before, not even whilst deployed to other planets at the peak of wartime. Made all the more difficult when the rest he is offered yields less sleep, fewer dreams and fewer reserves of waking energy than ever before, it is clear to all around the old Woad that the darkness of the past must be addressed, and not only for Barran's own sake, but for all those suffering the sleepless horror as he is.
The frosted ground of the future still bears no Spring flower for the realm, or at least, not until our boots warm the very ground we tread, not until there is some semblance or peace or closure for the ones who fought tooth and nail to the war's explosive end. But in this, a reason to keep moving (a reason to work for the good of the realm once more) has been found, though it would be madness to suggest the intended areas of concern won't test the hearts of our soldiers on the ground, as an entirely new test of will is to be faced in the process of rebuilding what was lost. Yet despite the heartache and grief, hope of a better tomorrow, flowers on the frost can be found in the newfound purpose, a means to live again - and with it a means to live for each other.
A good thing it is then that we land on Noris with peaceful intentions, it has been some years since we parted ways after all.
Find the local survivors, settle the refugees, consolidate and widen the defensive perimeter.
Do what you can to warm the ruins of a snow-covered city.
-OBJECTIVE 2-
FIND THE BANNERS [Imperial Knights, COMPNOR/ISB, Imperial Chiss]
Whilst IMPAF handles matters pertaining to the living, it falls to their peers to handle matters pertaining to the dead.
Yet some of the legionary caste would rather follow the Imperial Warden's example instead....
Under the ever-watchful eye of the Empire's clandestine agencies, the Pellaeonist-led Order of Imperial Knights set out in search of rumours, stories and legends alike, stories previously told in Galactic Basic and Cheunh among others; all varyingly-grim tales of fallen heroes and the insignias they wore proudly, of the foes they held at bay for so long without support or reinforcements, and lastly of the very ground for which they bled and died as true warriors of Imperium. This should make matters difficult for the spiritually-attuned types, and in feeling the grief of those who follow in your wake, the very training that represses the worst of your wartime memories could find itself being tested like never before, so it stands to reason that one must be as wary as can be mustered for the purpose.
After all, survivors and subordinates alike are counting on you to be their pillars of strength in such times.
We walk with the ghosts of our past, as such is life for the Empire's best and brightest, but in this case, it would come as a surprise to none if other ghosts happened to accompany our Imperial Knights on their way through the snow-covered streets. Much and more has happened here after all, and even more still that none would ever be able to recount, but the remains of our fallen comrades (along with the banners they defended to the last gasp) must be found so that we may honour them properly, and in turn honour their families and surviving comrades - once and for all.
Since reconciling with the son who remains, the issue of the one who died has since reared it's ugly head for all to see, as in the case of all things that refuse to stay dead, the blight of Darkness remains to torment those who survived to remember it. Aftershocks of a once-terrifying menace in the eyes of all, even to the darkest Force-Orders in the Galaxy, for if the Sith could suffer it not, one would be mistaken in the ill-advised assumption that the rest of the Galaxy could suffer it either. As just like it's alliance against the Sith Empire, the Galaxy was needed to cast differences aside to topple a nemesis altogether more destructive in comparison, and we still ache and groan from our fight with the latter, leaving us with nothing in the way of room for calm or complacency for that matter.
But despite the lingering threats in the Unknown Regions, tensions remain in the Empire's standing with the rest of the Galaxy, favourable though our position remains as things stand; but even with inter-factional rivalries considered, along with those of internal nature, the opportunity for prosperity is clear to see in all of it. After all, in consideration of the fact all great Galactic powers need peacetime conditions, the process of trying to recover becomes all the more necessary, and especially with the lingering threats doubtlessly growing in our absence, the time for complacent hubris will not be permitted of the Imperial Regency's command structure. It makes no sense to hang back and let the bittermost pills await ingestion, and certainly not whilst the Barrans still live and breathe, so the edicts must be discussed and implemented accordingly - whilst time remains on our side.
Noris (Fallen Planet)
Broken Heart of the Frontier
Population (Pre-War Years): 17,475,498
Population (Prior to Recolonization): 37
Hold the Line
Die Like a Hero
Make Your Escape
Aid the Wounded
The last objectives of a doomed planetary-defence contingent.
The last options it's heroes had when all was falling to flame around them.
An event of which, as much as it still irks the Lord-Regent, was still one that could have been avoided.
The year was 874 ABY, and all around the planet's capital, a last-minute deployment of IMPAF elements was underway, setting into motion a last-ditch defence of Primus at every possible corner. Primus was more than a beautiful city after all, and more than the loyal Chiss-born citizens who built her from the very foundations into the wonder she became, as with all things Frontier-Imperial, there was a beating heart of defiance against all enemies who dared cross these planets. They always had been, and always would, and on the surface of every last frontier world, from Nirauan to the Redoubt, and all through Krieg to the other Mandalorian worlds, all their great works would stand for as long as the strong hand of their Imperial overlords mobilized to defend them.
Though as for the peoples and garrisons on Noris, this fate was not to be.
Fortune often favours the brave in this Galaxy, but without any meaningful, weighty support or reinforcements, that same fortune can dwindle with frighteningly quick momentum; and in this Galaxy, it does, and often. As it had for the Norisian defenders on that fateful year, hopelessly outnumbered from the moment the Maw set out to stake their claim on the planet and any that were poised to fall thereafter, but hope remained for as long as Imperials stood to defend Primus city, even at the pinnacle of the world's eleventh hour. They know someone would answer their call for aid, their roaring swansong, even if it proved ineffective in the end, as in the event they gave the Mawite host a bloody nose for their troubles, then all thoughts and designs on Nirauan were likely to die fresh out of their infancies.
And when Noris called,
THE EMBERS ANSWERED, AND WITHOUT EVEN SO MUCH AS A MOMENT OF HESISTATION.
Led by the famed 117th Divison's very own 15th Company, along with other elements from IMPAF, IMPMAG and a few smaller-but-notable contingents from the 313th and 501st alike, the planetary defence set to their defences, constructing FOB: Belisarius and manning several fortified skyrises around the city, the Imperials would be as ready as they were ever likely to be under similar circumstances. However, despite the welcome arrival of the Elite Troopers on the surface a week before the Mawsworn assault, it was clear from the offset that no such weighty, meaningful support could be offered with the lion's share of the army deployed to other frontiers, making it clear to all this fight of all fights would doubtlessly become a forlorn, final stand eventually, leading to a small, though-recurring trend of suicides in the hours (and even minutes) leading up to the attack itself.
But when the Maw eventually arrived to hit out at the planet's defenders, they hit hard, and harder than anything the Imperials could effectively defend against - changing the very nature of the battle itself almost two days after the first landings.
And yet, not all was lost to the Maw in that fateful attack, not whilst the Elite Troopers were still breathing.
One was a renowned Warmaster, closely bonded and dutybound to the other, a personal bodyguard to one who would become Lord-Regent someday, (despite both being little more than youths at the time) and in the hours following the wounding and near-killing of the latter, plans began to form for a fighting-retreat covered evacuation to the city's one and only spaceport. It was enough to provide just a sliver of hope to citizen and soldier alike, even though the small take-off escape windows seemed insane to even think of endeavouring, but they needed to try at least; and with what little help they had from above, already heavily-embattled within and outside of the Norisian orbital sphere, they would push deep into the safety of the Empire's inner sectors.
Only to look back on the distant surface of a world they believed they would never see again, evacuating at the last minute to see the worst of what earlier evacuees may have missed - a fortunate thing when compared to the despairing, diminishing perceptive sight of a city in flames for the last of the high-flying evacuees.
Chance had never been on the Empire's side, nor on the side of it's most heroic warriors, but despite the dwarfing odds that went with facing the likes of the Bloodsworn and the Crimson Hand on the last day, a heroic effort was mounted against the sheer weight of numbers and firepower. They were, as some say in this Galaxy,"Always outnumbered, never outgunned.", and to each a man this phrase rang true when push came to shove, but it still wasn't enough to prevail in the end. Regardless of the intended bloodying of Mawsworn noses, regardless of the resistance offered in the explosive fighting-retreat, the weight of force carried from he Unknown Regions had proven all-encompassing after all. A harsh reality of which would result in the order for a Broken Arrow action as soon as the last escaper ship leapt into orbit, taking swathes of opposing elements out with our heroes, allowing true warriors to drag their adversaries into the next life with them.
Tying evils in servitude to their strong-hearted enemies forevermore, an end to the Empire's darkest hour. But oh, what an hour it was for the Imperials all the same, for the best of the best, rare though their sort were, (even then) always seek a fittingly-heroic end that would be worthy of remembrance.
"God forbid that I should live as an Emperor without an Empire. As my city falls, I will fall with it. Whosoever wishes to escape, let him save himself if he can, and whoever is ready to face death, let him follow me." - Emperor Constantine XI Dragatses-Palaiologos, the last Emperor of the Romans
-A FALSE SPRING STORY-
In his dreams, the past torments the Lord-Regent.
Diminishing his already-short spans of restfulness, diminishing his will to hold back the traumas.
Time works against the old man, but fast is the urge to fight it.
-A FALSE SPRING STORY-
In his dreams, the past torments the Lord-Regent.
Diminishing his already-short spans of restfulness, diminishing his will to hold back the traumas.
Time works against the old man, but fast is the urge to fight it.
In light of the war's ending, Lord Erskine ironically finds himself busier than ever before, working hours in peacetime of the likes he would never have been allowed to endeavour before, not even whilst deployed to other planets at the peak of wartime. Made all the more difficult when the rest he is offered yields less sleep, fewer dreams and fewer reserves of waking energy than ever before, it is clear to all around the old Woad that the darkness of the past must be addressed, and not only for Barran's own sake, but for all those suffering the sleepless horror as he is.
The frosted ground of the future still bears no Spring flower for the realm, or at least, not until our boots warm the very ground we tread, not until there is some semblance or peace or closure for the ones who fought tooth and nail to the war's explosive end. But in this, a reason to keep moving (a reason to work for the good of the realm once more) has been found, though it would be madness to suggest the intended areas of concern won't test the hearts of our soldiers on the ground, as an entirely new test of will is to be faced in the process of rebuilding what was lost. Yet despite the heartache and grief, hope of a better tomorrow, flowers on the frost can be found in the newfound purpose, a means to live again - and with it a means to live for each other.
It won't be easy, but remembrance was never simple, but Noris needs us, and now more than ever.
Our futures need us.
Our families and comrades need us - and Primus is the city where it all begins to make sense again.
[MISSION BRIEFING]
-OBJECTIVE 1-
FRONTIER REBUILDING [Warposters, Fleeters, Survivors]
When the last blast sent it's shockwave through Primus, all the planet's fortunate ones had escaped.
And of those who survived to live another day, the bloody sword of the Maw would turn to them.
Whittling down the desperate souls who answered the calls to evacuate - but some resisted.
In time the surviving victors would be enticed to move on from Noris, but not in search of something worthwhile to fight or kill, but in the hopes the silent, hidden vengeance was left wanting for shadows in the end, taking more than a few straggling drunkards and wanderers like gusts in the blizzards the hidden few were using for cover. However, the only things confirming such living presences on Noris are decoded comm-link chatter and Datapad message-threads from fleeting elements in the area, rumoured to be snatched from Mawsworn elements exiting Imperial space from that particular segment of the the Unknown Regions frontier. They are rumoured to number around 37 in total, and it is this group we are trying to locate, as they are likely the best hope we have for any sort of navigational and safety advantage in the area.Our futures need us.
Our families and comrades need us - and Primus is the city where it all begins to make sense again.
[MISSION BRIEFING]
-OBJECTIVE 1-
FRONTIER REBUILDING [Warposters, Fleeters, Survivors]
When the last blast sent it's shockwave through Primus, all the planet's fortunate ones had escaped.
And of those who survived to live another day, the bloody sword of the Maw would turn to them.
Whittling down the desperate souls who answered the calls to evacuate - but some resisted.
A good thing it is then that we land on Noris with peaceful intentions, it has been some years since we parted ways after all.
We must approach this community with kindness and reconciliation in mind, for it is for these people, the returning refugees and their families that we rebuild here; so our military presence, that of our fleet, along with our intentions for using Noris as our first step to surveillance of the Unknown Regions, all must take secondary priority until safety and security are assured for residing and returning settlers alike. We come bearing arms after all, and perpetually so, but not to intimidate or neutralise the reinjection of Chiss-born citizens, not whilst we still retain heart enough to protect them instead. Our weapons must point outwards, towards the dark, celestial shroud beyond the starry canopy of our western Galactic frontier, towards a region still rife with evils too great to ignore.Find the local survivors, settle the refugees, consolidate and widen the defensive perimeter.
Do what you can to warm the ruins of a snow-covered city.
-OBJECTIVE 2-
FIND THE BANNERS [Imperial Knights, COMPNOR/ISB, Imperial Chiss]
Whilst IMPAF handles matters pertaining to the living, it falls to their peers to handle matters pertaining to the dead.
Yet some of the legionary caste would rather follow the Imperial Warden's example instead....
Under the ever-watchful eye of the Empire's clandestine agencies, the Pellaeonist-led Order of Imperial Knights set out in search of rumours, stories and legends alike, stories previously told in Galactic Basic and Cheunh among others; all varyingly-grim tales of fallen heroes and the insignias they wore proudly, of the foes they held at bay for so long without support or reinforcements, and lastly of the very ground for which they bled and died as true warriors of Imperium. This should make matters difficult for the spiritually-attuned types, and in feeling the grief of those who follow in your wake, the very training that represses the worst of your wartime memories could find itself being tested like never before, so it stands to reason that one must be as wary as can be mustered for the purpose.
After all, survivors and subordinates alike are counting on you to be their pillars of strength in such times.
We walk with the ghosts of our past, as such is life for the Empire's best and brightest, but in this case, it would come as a surprise to none if other ghosts happened to accompany our Imperial Knights on their way through the snow-covered streets. Much and more has happened here after all, and even more still that none would ever be able to recount, but the remains of our fallen comrades (along with the banners they defended to the last gasp) must be found so that we may honour them properly, and in turn honour their families and surviving comrades - once and for all.
Hear the dead, let them guide you through those streets where none dare walk.
The living have horrors of their own after all - though some would wander all the same.
-OBJECTIVE 3-
DISCUSS AN UNCERTAIN FUTURE [REGENCY, MOFFS, GENERALS]
Despite the harshness of the Empire's circumstances, the Post-war Era yields an anomalous hope.
The sort the realm has never known before, calling the Regent back to Bastion.
Calling for a prosperous future.
The living have horrors of their own after all - though some would wander all the same.
-OBJECTIVE 3-
DISCUSS AN UNCERTAIN FUTURE [REGENCY, MOFFS, GENERALS]
Despite the harshness of the Empire's circumstances, the Post-war Era yields an anomalous hope.
The sort the realm has never known before, calling the Regent back to Bastion.
Calling for a prosperous future.
Since reconciling with the son who remains, the issue of the one who died has since reared it's ugly head for all to see, as in the case of all things that refuse to stay dead, the blight of Darkness remains to torment those who survived to remember it. Aftershocks of a once-terrifying menace in the eyes of all, even to the darkest Force-Orders in the Galaxy, for if the Sith could suffer it not, one would be mistaken in the ill-advised assumption that the rest of the Galaxy could suffer it either. As just like it's alliance against the Sith Empire, the Galaxy was needed to cast differences aside to topple a nemesis altogether more destructive in comparison, and we still ache and groan from our fight with the latter, leaving us with nothing in the way of room for calm or complacency for that matter.
But despite the lingering threats in the Unknown Regions, tensions remain in the Empire's standing with the rest of the Galaxy, favourable though our position remains as things stand; but even with inter-factional rivalries considered, along with those of internal nature, the opportunity for prosperity is clear to see in all of it. After all, in consideration of the fact all great Galactic powers need peacetime conditions, the process of trying to recover becomes all the more necessary, and especially with the lingering threats doubtlessly growing in our absence, the time for complacent hubris will not be permitted of the Imperial Regency's command structure. It makes no sense to hang back and let the bittermost pills await ingestion, and certainly not whilst the Barrans still live and breathe, so the edicts must be discussed and implemented accordingly - whilst time remains on our side.
When the Grand Assembly convenes again, speak your mind, and speak well.
Your words may yet shape our future - a future to which the entire realm is gazing.
Your words may yet shape our future - a future to which the entire realm is gazing.