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Approved Starship Baran Do Negotiator (BN-1)

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Baran Do
  • Affiliation: Xos Drikre, Baran Do
  • Model: Baran Do Negotiator (BN-1)

  • Production: Unique
  • Material: Durasteel, spaceship parts.
TECHNICAL SPECIFICATIONS
  • Classification: Corvette
  • Length: 200 Meters
  • Width: 180 meters (including side engines, otherwise 140 meters)
  • Height: 40 meters
  • Armament: Moderate
  • Primarily including:
  • -Proton Torpedos (mounted on top)
  • -Laser cannons (primary in front, additional ball mounted swivel cannons on top and beneath)
  • -Concussive missile (mounted underneath.)
  • Defenses: High
  • -Quite well Armored and shielded, spreading their efforts between the two to keep it well rounded.
  • Fighter Hangar: None
  • Support Craft Hangar: None
  • Maneuverability Rating: High
  • Speed Rating: High
  • Hyperdrive Class: Average: 1
STANDARD FEATURES
All standard features

ADVANCED SYSTEMS

Internal Atmospheric alteration: The ship was specifically designed to be able to change individual rooms standards for survival systems, allowing most species to fix it to their comfortable settings but specifically so that Kel Dorians can comfortably enjoy it, but still be able to permit company onto the ship safely. The ships does have limitations and cannot produce gasses it does not possess the ability to create or hold (requiring storage for Dorin Gas when traveling.)

Lounge and dining: A fairly well equipped lounge that comfortably can a dozen or so guests each for conversation, eating, and general rest. When in flight it can double as a place for people to be seated.

Kitchen: The Negotiator features a fully prepared kitchen, though it mainly is prepared to feed Kel Dorians it is designed to work for most other species and is usually restocked after trips and if there is a specific species to be met with.

Comfortable living: Unlike some of the Baran Do's other ships this one is designed specifically to be more comfortable as it is their flagship for Negotiaton of the Master of the Order and thus needs to be able to accommodate longer trips and more visitors. Made for long trips without many stops so it has additional fuel storage and comfortable designs.

Bedding: Five large main bedrooms (Primary owner and special guests or officers), which are themselves vaguely small but certainly comfortable. There are also smaller closed rooms which have enough room for most humanoid species to sleep in, but are designed exclusively for sleeping to reduce space.

Built in translation system: Built into the communications system and wall of the lounge is a translator for numerous languages throughout the galaxy to make ease of communicating to guests and lighten negotiations.

Privacy rooms: Relatively small rooms with soft carpet and cushions, there are a few rooms on this ship that are used in particular for meditation or merely times when alone time is necessary. They are mostly soundproof from inside and out and bringing in books is not uncommon. When there are few enough crew these may serve as additional bedrooms due to their larger size.

Storage access: A fairly large room for storage access is available allowing access both from the inside (though the doors can be locked) and the outside when opened (in which case it can open completely to allow full access to the full cargo bay.) The large cargo hold is also big enough to have additional vehicles inside for more planetary based movement when landing it.

-Armaments: Front facing laser cannons, swivel ball mounted cannons on top and bottom. Proton torpedos. Concussive missiles.

Self flight: While it cannot preform complex maneuvers, the ship features a very simple autopilot for long distance travel with simple alerts of danger, nearby craft, and avoids general accidents (usually stopping and alerting for pilot in many cases) This however is specifically for long distance space flight.

Built through communications: The main rooms and cargo bay feature vocal communications throughout the ship which can connect to the main cockpit for remote conversations. The Lounge features a full holo-table, the main bedrooms feature smaller wall built holo-devices, and the cockpit has several small holo-screens for easy communications to multiple individuals.
  • Standard Deflector Shield Generator
  • Standard Hyperdrive
  • Quad Ion Engines
  • Specialized Life Support Systems (Internal Atmospheric alteration)
  • Standard Navigational Systems
  • Standard Repulsorlift Engines
  • Standard Sensor Array
  • Standard Targeting Systems
  • Designed for space and planetary travel.
  • Long range communication systems
Strengths:
  • -Self defense and escape: Though designed to be a traveling and negotiations craft, the ship does have moderately good weaponry and is very well armored and manageable meaning while it wouldn't make for the greatest offensive vehicle it is certainly prepared to try and escape or survive assaults.
  • -A comfortable craft: The ship can make fairly long journeys in rather considerable comfort, or even potentially living worthy. While it is certainly more comfortable for those in the main bedrooms the others still have enough room around the ship to live comfortable
  • -Negotiators luxury: Through it's designs it is perfect for communications whether on board or far away, allowing for an easy and peaceful discussion.
  • -Plenty of space: Along with the general open nature of the ship the cargo hold also leaves plenty of room for whatever need be.
Weaknesses:
  • No flight bay: It lacks a designed flight bay meaning it can't dock and release star fighters to protect it, while this definitely makes it far more comfortable it also means any fighters would have to fly with it or on another ship. This puts it at yet another disadvantage when it comes to offensive action.
  • Crew requirement: This may not seem like a big deal, and for the most part it isn't. However to actually comfortably fly the vehicle it requires enough crew to be optimized, which can be very difficult for the Baran Do, often necessitating droids, hired workers, or Baran Do who are not nearly as busy as others are.
Description: Xos Drikre has certainly not been the first Master of the Order who required a ship. However with his quest to spread the Baran Do's reach much further then it has in the past there was a necessity for something better. While still attempting to follow friendly terms, The Negotiator was the first step of even semi well armed ships among the Baran Do. Because of the Masters importance it was realized better protection was necessary, and while it still has it's purpose as a negotiation vessel optimized above else, with defense following, it would be one of the first uniquely Baran Do vessels of its size and armament. The only reason such an attempt could be made at all was thanks to the nature of the Baran Do to end up in well paid positions such as government and advisory positions, and contributions of others, which sometimes have given them worthwhile money to work with.

Cargo Capacity: 40 square meters with around 20 meters in height.

Consumables last according to number of passengers. Suggested maximum can last approximately a month if meals are prepared for semi long term planning. If there is only crew requirements met then it could last up to or past a year depending on expiration of consumables.

Passenger capacity: 25 suggested maximum, if two fit in large bedrooms and privacy rooms (2 each) are used then 46 (5 large bedrooms can hold two each if sleeping together, 20 basic beds, 8 privacy rooms.)
Quite a few more if sleeping is not expected


Theoretically more could be fit, though far more uncomfortably, if the cargo bay and lounge were used. But this would require additional bedding the ship was not designed with.

Crew:
Necessary: 2 pilot and copilot (may be rather difficult and not optimized)
Acceptable: 5 members, pilot, copilot, communications, navigations, and miscellaneous/commander.
Optimized: 8 on deck, 8 on other weapons, 2 engineers.
 
Xos said:
Armament: Moderate


Xos said:
Less weaponry: While it is slightly above average for a craft of its size, it is far from being something someone would want to use offensively unless necessary. While it might do somewhat well with additional ships in aid, on its own it is not as great.

This isn't a weakness. If you could remove it please.
 
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