Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

BBC-105 Mythosaur-Class Super Carrier

Status
Not open for further replies.

Gilamar Skirata

The most important step is always the next one
fYqcI0Z.jpg

Image Credit
Intent: To play to Mandalorian Strengths and take full advantage of our 4KM length max to create a Mandalorian Super Carrier
Development Thread:
Manufacturer: MandalMotors
Model: Super Carrier
Affiliation: The Mandalorians
Modularity: Modular Hangar Bays
Production: Unique
Material:
  • Durasteel
  • Glasteel Viewports
  • Alusteel-Reinforced Quadranium {Hull}
  • Ferro-Magnesium Ceramic {Hull}
Description: As the galaxy continues to revolve itself around the conflict between the Sith and the Jedi, the Mandalorians have instead used this time to grow, build, and strengthen themselves. While heads of the two prior named factions ignored the Mandalorian's growth (in ever sense of the word) MandalMotors head engineer and primary share holder, Gilamar Skirata pushed a large amount of his personal credits to fund two immense projects. Playing to the Mandalorian strength in small craft and above average piloting skills, the first of his two pet projects was the BBC-105 Mythosaur-Class Supercarrier. Part of the BBC series, it like its older cousins the BBC-90 Harbinger-Class carrier and the BBC-75 Cavalry-Class pocket carrier, is a completely dedicated carrier.

Design
Early on in the design process,which began soon after the construction of the Cavalry-Class PC, there were many challenges faced. Cramming approximately 4 wings into a ship the size of the Asha'mur-class Star Destroyer was not going to work. However, something even only slightly bigger required so much energy that the ship would have to boast zero firepower and zero shields, leaving only life support and essential systems. It was around the time that the first prototype was created that the events that would become known as the Dark Harvest put Gilamar's projects on hold.

After the Mandalorian's aid on Elrood however, the money began to flow into MandalMotors requesting their aid with similar, though less extreme, problems. With the influx of money and fame, MandalMotors began working on another design. This design was a 3.5 Kilometer warship that boasted several hangars. The main hangars at the farthest ends of the ship held the essential fighter, bomber, and interceptor complement while the smaller hangars that dotted the ship held dozens of other ships with the "diplomatic" hangar located at the bottom of the supercarrier boasted several tractor beams and space for a few medium transports.

With its hypermatter reactor and redundant solar ionization reactors the Mythosaur-Class is able to also power all the essential systems of a warship including moderate shielding and a modest turbolaser battery and ion cannon battery complement. Though the ship itself is a behemoth it is not designed for one-on-one prolonged battles with ships of the same size or larger. Even with its massive fighter compliment and redundant shields it just doesn't have the bulk to fight on the level of other super star destroyer-type ships. It is also incredibly slow.

Its hangar space also comes with a price. Each hangar is designed to hold a certain number of certain sized fighters, making them notorious for not being able to fit everyone the way they were in a scramble retreat.



Classification: Super Carrier
Role: Super Carrier
Height: 1 Kilometer
Width: 2 Kilometers
Length: 3.5 Kilometers
Power Core Generator/Reactor:
  • Hypermatter Reactor
  • Redundant Ionization Reactor
  • Back-Up Fuel Cells
Hyperdrive Rating: 1.5
Minimum Crew: 90,000
Optimal Crew: 187,000
Armaments:
  • 140 Fastmount Heavy Turbolasers
  • 20 Heavy Ion Cannons
  • 150 Point-Defense Laser Cannons
  • 150 Antimissile Octets
  • 150 Flak Cannons
  • 150 Quad Laser Cannons
  • 10 Vulcan Mass-Driver Flak Cannons
Hangar:
Non-Combative Attachments:
  • Holo-Net Connectivity
  • Long Distance Communications Array
  • Combat Shielding
  • Redundant Shielding
  • Combat Radar Suite
  • 25 Tractor Beams
  • Essential starship systems
Passenger Capacity: 25,000
Cargo Capacity: 100,000 Tons
Consumables: 4 Years
Sublight Speed and Maneuverability: 8
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom