Inactive
General Information:
- NAME: Bithia Nimdok (née Cervantes)
- ALIASES: Lydia Mina
- HOMEWORLD: Alderaan
- AFFILIATION: Unknown
- OCCUPATION: ???
- SPECIES: Shi’ido-Vampiric Biot (formerly Human)
- AGE: Spiritually, she's somewhere in her mid thirties. Physically, she was only recently created.
- GENDER: Female
- HEIGHT: Tall
- WEIGHT: 104 kilograms
- EYES: Varies
- HAIR: Varies
- SKIN: Varies
- FORCE SENSITIVITY: Force Dead
- ALIGNMENT: True Neutral
- PERSONALITY: Vivacious, Resourceful, Impulsive, Empathetic
- TROPES: Reforged into a Minion, Action Mom, Determinator
- Regeneration: The biot can regenerate its flesh even if most of it is destroyed, regrowing lost limbs and tissue. As long as 10% of it remains intact, it will be able to fully regenerate itself within a few hours. To kill it for good, its brain must be completely destroyed. Its rate of regeneration is dependent on its form.
- Mage Killer: Specialized glands on its body based off of research into ysalimiri Force-canceling bubbles render it highly resistant to telekinesis and mental attacks, though not immune.
- Superhuman: The biot possesses great strength, speed, and reflexes far beyond that of a normal human, although the level of each depends on which form it is using.
- Changeling: The biot has shapeshifting capabilities, but these are limited to six pre-programmed human forms, each with their own limitations. See the Description section for more info on each of these forms.
- Learning and Adapting: The biot is capable of learning new skills and acquiring knowledge, whether through experience or the use of knowledge cartridges. However, both combat programming and "higher knowledge" pertaining to specialized fields is restricted depending on which form the biot is using.
- Even the Smallest Body Functions: The biot's internal structures are designed to imitate that of a human. It mimics them so well that most medical scanners will be fooled.
- Pheromones: The biot can artificially produce pheromones which humans and near-humans find appealing. This is primarily for the purpose of luring prey and its use is dependent on which form the biot is operating in.
- Human After All: Unlike the original biot, this modified biot contains a human soul bonded to it, which increases its capacity for empathy and creativity tenfold.
- Painless: The biot cannot feel pain.
- Extreme Temperatures: Attacking it with certain weapons that utilize heat (such as lightsabers) or cold (cryo weapons) or placing it in an extreme temperature environment will cause it to eventually shut down.
- Corrosives: Acid will eat away at its tissues before it has a chance to regenerate, causing severe damage.
- Lightning/Ion: While it has some resistances to lightning and ion energy, prolonged exposure will damage it to the point of shutdown.
- Microwave: Will severely slow down regeneration and movement speed, as well as shutting down combat databases.
- Magnets: Curious interactions with the flesh of the biot causes it to be drawn like metal to high intensity magnetic surfaces, effectively immobilizing it.
- Water: While a puddle will not harm it, dropping the biot into a large body of water will cause its cells to swell, eventually reducing it to an amoeba-like state.
- Salt: Causes the biot extreme pain upon exposure, resulting in a phobia of even common table salt.
- Garlic: Exposure to garlic will cause a malfunction along the surface of the biot's skin as well as making it vomit glowing red blood. Naturally this would expose its artificial nature to any witnesses.
- Bacta: Exposure to bacta will disable the biot's regeneration and superhuman attributes for three minutes.
- Sonic: If it sustains more than one hit from sonic weaponry, it will shut down due to overheating.
- Silver: Impaling it with pure silver will impede its ability to regenerate until the silver is removed.
- Mandalorian Steel: Exposure to beskar'gam will cause it to shift uncontrollably between forms until it overheats, resulting in shutdown.
- Vong Origins: The biot's tech is based on Vong biots, and it therefore possesses their weaknesses, including:
- Bafforr Pollen: Will force the biot's body into a semi-liquid state with slowed down movement.
- Unmaskers: Cause the biot's body to harden like stone, rendering it immobile.
- Mode Locked: The biot can shift into six different forms to suit the needs of any given situation, but these each harbor drawbacks as well as benefits. It takes roughly three minutes to transition between these forms, and during that period the biot is rendered immobile and vulnerable. See the Description section for more info on each form.
- Must Feed: It must feed on psychic energies at least once every five days in order to survive. Its ability to feed is not restricted by its form, nor is it required to kill its prey in order to be sufficiently nourished. Should it fail to procure these energies before the five days is up, it will become immobile and eventually shut down.
- Creepy: Those who are inclined to be suspicious will notice that the biot still seems slightly off, exhibiting behaviors that are not quite human.
- You'd Best Start Believing In Ghost Stories: The biot has the soul of a once-living individual bonded to its flesh via Sith alchemy. This allows it greater freedom of choice than the original biot possessed, but it also gives rise to numerous mental and emotional problems due to the fact that it can remember what it was like to be alive, as well as memories tied to its past life.
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