Star Wars Roleplay: Chaos

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Approved Tech Black Knight Heavy Armor

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Intent: To Describe a series of armors associated with the Black Knights of Io


  • Intent: To sub a Heavy Armor exclusive to the Black Knights
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PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Heavy Armor
  • Weight: Heavy
  • Resistances:
    • Energy: High
    • Kinetic High
    • Vibro: High
    • Ion: Very Low
    • Lightsabers: Very High
    • Flame: High
    • Cryo: Average
    • Electricity: High
    • Acid: High
    • Sonic: High
    • Gravitic: Very Low
    • Vacuum/Pressure: High
    • Tensor: Very Low
    • Radiation: Average
    • Magnetics: Very Low
    • Biological (Poisons, Chemicals): High
SPECIAL FEATURES
  • Phrik Alloy Armor designed to resist severe damage, but primarily from Jedi
  • Built in Mark 4 Bio Restorative Underlay
  • Built in Strength Enhancer
  • Built in Advanced Repair Unit
  • Enhanced Vision System
  • Electrical Capacitance Shield
  • Doubles as Radiation resistant Space/Underwater Envirosuit
  • Special sections allow for the release of built in miniature smoke projectors, and micro amounts of hallucinogens and toxins into the air
  • Built in Holo projectors for creating realistic duplicates of themselves and other objects for a short period of time
  • Built in com link
STRENGTHS
  • Quentin Beck: Miniature projectors to expel smoke, micro amounts of toxins and hallucinogens, and miniature holoprojectors to create extremely realistic duplicates of themselves at a distance, tractor beam projectors in the gauntlets, and their own skill in stage magic allows the wearer to craft realistic illusions in an immediate area of 35 meters around them, faking Telekinesis, teleportation, and an uncanny ability to duplicate themselves as the most easily accomplished tricks
  • Duelist: Fully geared to fight either traditional sword fighters or Lightsaber duelists
  • Fight Anywhere: Its ability as an envirosuit allows the wearer to remain underwater or in space for a period of up to seven hours each, and has enough Radiation Shielding to survive a highly irradiated area for a time before the need to escape is necessary, and enough thermal Shielding to survive a very hot environment for a long time
  • Toughness: Built to withstand plenty of Conventional threats as well as unconventional
  • Strength: Increases the wearer's strength by two
  • Fixit: Special Onboard mechanisms allow it to fix both itself and the wearer even from very severe damage over a period of ten hours
  • Agile: Full movement of arms and legs
WEAKNESSES
  • Ion: Ion shuts down all the electronics for ten minutes
  • Tensor: Tensor beams ravage it's Molecular structure easily
  • Gravitic: Gravitic Weaponry heavily compromises it's integrity, and damages the electronics severely, rendering them unable to be fully repaired without total disassembly
  • Magnetics: Magnetics scramble it's electronics and magnetized surfaces may cause the wearer to adhere to them
  • Cryo: Cryo weapons severely damage the chassis
  • Slow: wearing it slows one down, despite it's flexibility
  • Heavy: Better have good Stamina
DESCRIPTION

Armor preferred by those Black Knights that focus on fighting enemies up close and personal, this armor is the most common sight the Black Knights are found in, sworn to get their revenge on the Jedi for letting the Bryn'adul burn their worlds.
 
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