OUT OF CHARACTER INFORMATION
Intent: To create the Blackwell on the new factory template.
Image Source: Stormcloud // Scifi Meshes (x) (x)
Canon Link: N/A
Restricted Missions: N/A
Primary Source: Blackwell-class, Medical Transport (x)
Manufacturer: First Order Corps of Imperial Engineers, First Imperial Medical Services, First Order Naval Engineers, Primo Victorian Shipwright (x)
Model: FIMT BF3 “Blackwell”
Affiliation: The First Order
Production: Minor
Material:
Durasteel Frame, Outer Hull | Imperial Black w/ FIMS Colour Scheme
Alusteel/Quadanium Double-Layered Hull
Duraplast Lining / Turadium Reinforced (On Critical/Core Components)
Glasteel Viewports w/ Turadium Blast Shutters
Agrinum, Dallorian Alloy (Where Appropriate)
TECHNICAL SPECIFICATIONS
Classification: Medical Frigate, Surgical Transport
Length: 498m
Width: 92m
Height: 150m
Armament: Very Low
2x Pursuit Missile Defense Systems (x)
2x HARM Missile Defense Systems (x)
4x Rapid-fire, Ion Cannons [Fast Tracking; Stutter Fire]
10x Anti-Missile Octets
10x Quadcannons
10x Point Defense Cannons
[*]
Defenses: Average
Standard Tractor/Pressor Beam
Standard Deflector Shield
Reinforced Hull
Standard Electronic Countermeasures
E-Warfare Systems
Sensor Jammers
[*]
Hangar: 1
[*]
Maneuverability Rating: Moderate
[*]
Speed Rating: Moderate
[*]
Hyperdrive Class: 1
[*]
Engine: Howlback XII (x)
Backup Class 9
STANDARD FEATURES
First Order Cryogenic Support Systems
First Imperial Medical Services Support
Standard Navigational Systems
Standard Operation Systems
Advanced Communication Systems (x) (xhttp://starwarsrp.net/topic/115796-emergency-hyperwave-transmission-network/): Due to the nature of the Blackwell, she carries both the Emergency Hyperwave Transmission Network and the Central Command Biocomm Network so that she might better respond to emergencies as they arise.
Proprietary Engine: Uses the new Howlback XII engine from SJFS giving it a more efficient engine at the cost of being easier to track and trace.
Proprietary Missile Systems: Utilizes HARM and Pursuit Missile Defense Systems for both countering other warheads and missiles, and for offensive measures giving the Blackwell some ability to bite back.
Strengths:
Missile Defense: Utilizes additional missile defense systems to keep the ship protected from hostile attacks in the form of warheads/torpedoes or other offensive missile systems.
Low Offense: Equipped with no more than a handful of ion cannons and sixteen turbolasers, with the rest of her gun count made up of more defensive countermeasures. The Blackwell is not designed for combat, and can be easily overwhelmed by any number of offense oriented (vast majority thereof) starships.
Ion/Emp Vulnerabilities: Like any ship without anti-ion capabilities the Blackwell is susceptible to ion and emp weapons. Hits from weapons of the like will render the ship useless, even with all of the backup systems.
Heated Exhaust: One of the flaws that the Blackwell inherited from the Howlback XII had been the increase in heat that came from the exhaust. Meaning missiles, torpedoes, warheads and the like have an easier time finding and locking onto the Blackwell.
When first introduced it was produced at the Javin Shipyards, since renamed to the Javin Imperial Shipworks. The production of the Blackwell will be relocated to the Haagrune Imperial Shipworks facility and final assembly done elsewhere on Thakwaa. The new Surgical Transport will work to meet the Steadfast IIs in critical and emergency care needs. Ideally they would serve in orbit while the Steadfast IIs run down to the surface and pick up wounded.
A lot of the Blackwell’s systems have remained from her original blueprints. The only new items are her cryogenic deployment system, and her cryogenic bays. The First Imperial Medical Services realizes that they may not be able to save everyone right in the moment. And thus the development of the Cryogenic Bay, this in part with their Cryopods. Will enable them to save more lives by putting many of those that their teams cannot save or those who are too fatally wounded for them to treat into a medically induced coma. This enables them to keep these men and women alive until they’ve reached one of the regional medical stations or a medical center within on the First Order worlds. The deployment bays are for emergency purposes only, this allows them to release the cryopods from their bays and into the void of space itself.
Notes on the cryopod and their emergency functions shall be submitted in detail later. Although it should be noted, each of the cryopods will send out their own pulse into the Emergency Hyperwave Transmission Network meaning they should not be left adrift in space for any length of time. Any one of the navy’s vessels should be able pick up on the ping and come to the rescue of those in their crypods.
Last but not least was the full inclusion of the refugee support center, with two decks largely devoted to evacuation the First Order was now ready for another mass-evacuation event. Such as Bespin and Anoat, when the Galactic Alliance made their attempt to take control of the sector.
MISC. INFORMATION
Crew: 700 (225 Officers, 475 Enlisted)
Minimum Crew: 200 (75 Officers, 150 Enlisted)
Passengers: 75 Visitors / Rotating Staff, Emergency Evac Limit; 3,150.
Consumables: 6 Years
Deck 1: Captain’s Ready Room, Captain’s Quarters, Main Bridge, Briefing Room, Observation Lounge, Escape Pod Access, Latrine
Deck 2: Junior and Senior Officer Quarters, VIP/Guest Quarters, VIP/Officer’s Mess Hall, Head Surgeon’s Office, Escape Pod Access, Latrine
Deck 3: Officer’s Quarters, Enlisted Dormitories, Enlisted Mess Hall, Head Nurse’s Office, Chief Counselor’s Office, Personnel Resources / Administration Suite, Escape Pod Access, Latrine.
Deck 4: NCO Quarters, Enlisted Dormitories, Conference Rooms 1 - 3, Pharmaceutical Laboratories 1 - 3, Inpatient Pharmacy, Mental / Behavior Health Specialists Suite 1 - 3, Escape Pod Access, Latrine.
Deck 5: Main Turbolaser / Missile Defense Control Room, Auxiliary Systems Control Room, Cryogenic Bay 1, Cryogenic Bay 2, Impulse Engine Support Room, Engineering Support, Chief Engineer’s Office, Escape Pod Access, Latrine.
Deck 6: Primary Life Support Systems, Cargo Bays 1 - 3, Dental Offices 1 and 2, Diagnostic Laboratories, Diagnostic Radiology 1 and 2, Physical Rehabilitation 1 and 2, Escape Pod Access Emergency Cryogenic Deployment Bay 1
Deck 7: Primary Computer Core, Computer Support Control Room, Sickbay, Chief Medical Officer’s Office, Urgent Care 1 and 2, Emergency Triage 1 and 2, Surgical Support Rooms 1 - 3, Escape Pod Access, Emergency Cryogenic Deployment Bay 2
Deck 8: Computer Core, Aft Lounge, Enlisted Dormitories, Junior Officer Quarters, Science Laboratories 1 and 2, Operating Rooms 1 - 3, Fusion Generators 1 and 2, Docking Port, Latrine, Escape Pod Access
Deck 9: Armory, Holding Cells, Chief of Security’s Office, Security Bullpen, Shield Generators 1 and 2, Chief Tactical Officer’s Office, Recovery Rooms 1 - 6, Escape Pod Access, Latrine.
Deck 10: Emergency Triage 3 and 4, Operating Rooms 4 - 6, Surgical Support Rooms, 4 - 6, Nurse’s Station, Medical Personnel Briefing Room, Pararescue 1, Ambulatory Shuttle Bay 1, Latrine.
Deck 11: Damage Control Support Systems, Hazard Control Support Systems, Burn Unit 1 and 2, Pararescue 2, Diagnostic Radiology 3 and 4, Intensive Care Ward 1 and 2, Escape Pod Access, Nurse’s Station, Latrine.
Deck 12: Medical Personnel Lounge, Emergency Triage 5 and 6, Surgical Theater 1 and 2, Ambulatory Shuttle Bay 2, Burn Unit 3 and 4, Intensive Care Ward 3 and 4, Nurse’s Station, Pharmacy Support, Surgical Support Rooms 7 - 9, Imaging Maintenance and Support Systems, Escape Pod Access, Latrine.
Deck 13: Enlisted Dormitories, Officer Quarters, Conference Rooms 4 - 6, Fusion Generators 3 and 4, Main Engineering Support Center, Primary Hangar, Hangar Maintenance, Emergency Support Batteries, Emergency Life Support Systems, Backup Power Generator 1 and 2, Engineering Control Room 1 and 2, Escape Pod Access.
Deck 14: Deflector Control Room, Stellar Cartography, Cargo Bay 1 - 3, Stable Ward 1 and 2, Nurse’s Station, Counselor’s Office, Engineering Reactor Assembly, Logistics Management, Dental Offices 3 and 4, Optometry 1 and 2, Opthamologist, Medical Laboratories 1 and 2, Latrine, Escape Pod Access.
Deck 15: Recreation Deck, Zero-G Gymnasium, Shipwide Mess Hall, Machine Shop, Cryogenic Bay 3, Cryogenic Bay 4, Cargo Bay 4 - 6, Stable Ward 3 and 4, Recovery Rooms 7 - 12, Esacpe Pod Access, Latrine.
Deck 16: Morgue, Medical Examiner’s Office, Forensic Support Suite, Communication Laboratories, Firing Range, Burn Unit 5 and 6, Nurse’s Station, Surgical Theater 3 and 4, Intensive Ward 5 and 6, Escape Pod Access, Latrine.
Deck 17: Enlisted Dormitories, Officer Quarters, Physical Rehabilitation 3 and 4, Mental and Behavioral Health Support Suite, Speech Therapy 1 and 2, Occupational Therapy 1 and 2, Medical Education and Training Center, Escape Pod Access, Latrine.
Deck 18: Engineering Reactor Assembly, Engineering Injector Assembly, Engineering Support, Subspace Field Distortion Generators, Shield Generators, Secondary Shield Generators, Speech and Occupational Therapy Joint Suite 3 and 4, Recovery Rooms 13 - 18, Urgent Care 3 and 4, Escape Pod Access, Latrine.
Deck 19: Emergency Triage 5 and 6, Emergency Cryogenic Deployment Bay 3, Ambulatory Shuttlebay 3, Pararescue 3, Cargo Bay 7 - 9, Treitary Life Support Systems, Auxiliary Backup System, Aft Turbolaser and Missile Defense Control Room, Navigational Sensor Array Support, Escape Pod Access, Latrine.
Deck 20: Nurse’s Support Room, Medical Personnel Locker Room, Enlisted Dormitories, Officer Quarters, Primary Maintenance Support Center, Damage Control and Hazard Control Systems Support, Inpatient Storage Area 1 - 3, Engineering Assembly Support, Impulse Engine Support Room, Burn Unit 7 and 9, Burn Unit Support Room, Escape Pod Access, Latrine.
Deck 21: Emergency Deflector Control Room, Engineering Support Area, Emergency Auxiliary Support, Emergency Auxiliary Battery Support, Power Transfer Center, Docking Port, Secondary Hangar, Hangar Maintenance, Escape Pod Access.
Deck 22: Waste Recycling, Biological Hazard Containment, Antimatter Generators, Tractor / Pressor Beam Generator, Power Transfer Conduit, Morgue, Cryogenic Bay 5, Cryogenic Bay 6, Emergency Cryogenic Deployment Bay 4, Treitary Computer Control Room, Latrine, Escape Pod Access.
Deck 23: Evacuation Support Center, Refugee Support Suite, Evacuation Hall A, B and C, Latrine Escape Pod Access.
Deck 24: Evacuation Hall D, E and F, Humanitarian Aid Support Center, Security Office, Lower Engineering Support, Remote Engineering Support, Backup Engineering Control Room, Escape Pod Access.