Shuklaar Kyrdol
CEO of Breshig War Forge Consolidated
- Intent: To create a missile designed to be used for SEAD and anti-jamming purposes for Mandalorians and select others.
- Image Source: Here
- Canon Link: N/A
- Permissions: N/A
- Primary Source: Anti-radiation Missile, ECCM
- Manufacturer: Breshig War Forge Consolidated
- Affiliation: Breshig War Forge Consolidated, Mandalorians, Closed-Market
- Model: Ruu'y'asa-class Anti-Sensor Missile
- Modularity: No.
- Production: Minor
- Material: Duranium frame, reflec laced fiberplast coating, advanced droid brain, electronics, etheric rudders, IR suppressor, vectral and missile components.
- Classification: Guided Baradium Missile
- Size: Very Large
- Weight: Very Heavy
- Explosive Type: Baradium Charge
- Delivery Method: Self-Propelled
- Effective Range: Extreme
- Area Of Effect: Personal
- Stopping Power: Extreme
- Inertial Guidance: The missile's inertial guidance systems allow it to continue onward even after losing target lock by directing it toward the target's last known location.
- Individual Field Disruptor: The missile is fitted with an individual field disruptor, allowing it to bypass particle shields, ray shields or other equivalent shielding technology.
- Intelligent Signals Analysis: The missile sorts through various active sensor and communications emissions quickly prioritizing which are likely to be priority targets.
- Inertial Guidance: The Ruu'y'asa possesses inertial guidance, allowing it to make its way to the last known location of a target even if it loses lock of said target.
- Standoff Range: The missile is designed to be used at standoff ranges, meaning that the launch platform is potentially exposed to far less incoming fire.
- Fast: The Ruu'y'asa is a particularly fast missile, allowing it to close the distance between launch platform and target in no time.
- Surprise!: Given the missile's low sensor signature and individual field disruptor, the missile has a nasty ability to potentially take a target by surprise and leave it with little ability to do anything about it.
- Straight Line: Not designed to engage particularly maneuverable targets
- We're Friendly!: Friendly units not running an IFF that generate an active sensor signature or jamming signal strong enough for the missile to prioritize are likely to get locked onto by the missile which has no other methods of determining that targets are friendly.
- Point-Defence: If detected and engaged by point defence, the missile can be destroyed without too much effort as it travels in a straight path and aside from the reflec coating and emission masking features has no other features that make it difficult to target.
- Target Lock Required: Till the missile is finished its target acquisition process, it cannot and will not fire. If a craft has only
- Large and Heavy: The missile is especially large and is considerably heavy, limiting the amount a craft can carry without negatively affecting its maneuverability.
Developed out of the necessity of neutralizing enemy ground-based jammers, AAA and SPAAG, the Ruu'y'asa-class Anti-Sensor missile does just that. Rather than being some sort of clever electronic warfare missile, the Ruu'y'asa instead operates in two modes; air-to-ground and air-to-air (or in space). In the air-to-ground mode, the missile sorts through various active sensor and communications emissions quickly prioritizing which are likely to be priority targets such as jammers (made obvious by the pattern of noise they generate), or active scanner/sensor systems. Once that's complete, the missile runs a quick IFF check to ensure that the target isn't friendly. Once that process is complete, the missile launches and makes its way toward the target. At this point, it is possible for the target to turn off their sensors to 'go dark', however, thanks to the missile's inertial guidance system, it will simply continue to unerringly make its way toward the location of its previously acquired target.
In air-to-air mode, the missile acquires the target in much of the same way. However, being designed for engaging relatively stationary targets at standoff ranges, the missile isn't particularly maneuverable and will be unable to effectively engage particularly maneuverable targets. Slow moving airspeeders or bombers are about the only airborne targets that the missile can likely handle. Normally, targets that this missile might be used to engage are shielded or sit behind an emplacement grade shield, and as such the missile is fitted with an individual field disruptor, allowing it to potentially bypass shields. Additionally, the missile features a reflec coating and emission masking features, meaning that it is less likely to be detected on its path toward its target. That said, however, the missile travels in largely a straight line toward its target and as such because of its predictable flight path is not particularly difficult to track and engage.