Shuklaar Kyrdol
CEO of Breshig War Forge Consolidated
- Intent: To create an advanced, versatile, stealthy and deadly multi-role fighter for Breshig War Forge Consolidated's subsidiary, Strill Securities.
- Image Source: Here.
- Canon Link: N/A
- Permissions: N/A
- Primary Source: Bes'uliik, Mando-Verpine Assault Fighter
- Manufacturer: Breshig War Forge Consolidated
- Affiliation: Breshig War Forge Consolidated and subsidiary, Strill Securities.
- Model: SMF-04 Kyr'galaar Stealth Multi-role Fighter
- Production: Limited
- Material: Duranium hull frame, Agrinium inner hull mesh liner, Stesr'gar hull plating, Stesr'gar-reinforced Stygian-tripsmatic Polymer composite armor, Reflec coating, Beskar-Glasteel alloy canopy and starfighter parts.
- Classification: Stealth Multi-role Starfighter
- Length: 18 meters
- Width: 19.3 meters
- Height: 3.6 meters
- Armament: Very High
- 4x Fire-linked Gimballed RHM-04 Repeating Heavy Mass-driver (two beside cockpit, two beside the engines)
- 1x Fighter-grade Tractor Beam
- 3x Fire-linked MMOL-02 Modular Mass-driver Ordnance Launcher
- 24x Tra'beviiin-class Brilliant Missile or
- 18x Getnayark'a-class Guided Air-to-Ground Plasma Missile or
- 18x Getna-class Anti-Armor Brilliant Missile
- 18x Tbarsr-class Guided Baradium Cluster Missile or
- 12x Juryam-class Brilliant Seismic Missile or
- 12x Ruu'y'asa-class Anti-Sensor Missile or
- 12x Bunker-buster Torpedo or
- Any equivalent combination of the above
- 2x Fire-linked Modular Heavy Weapons Mount (one retractable mounts on each side of the fuselage)
- ETL-04M Energy Torpedo Launchers or
- MRP-01 Mass-driver Rocket Podsor
- 12x Getsr-class Baradium Anti-Armor Rocket or
- 12x Gtasada-class Incendiary Plasma Rocket or
- Any combination of the above
- Tra'ragir-class Assault Brilliant Missile or
- Assault Grade Juryam-class Brilliant Seismic Missile or
- Assault Grade Tbarsr-class Guided Baradium Cluster Missile or
- Any combination of the above (systems cannot be fire-linked if they do not match) or
- Any equivalent system
- Defenses: High
- Stesr'gar-reinforced Stygian-tripsmatic Polymer composite armor
- Agrinium inner hull mesh liner
- Stesr'gar hull plating
- Beskar-Glasteel alloy canopy
- Anticoncussion Field Generator
- 'Caritr' Shield Generator
- Atmospheric-friction Shield
- Relativistic Shield
- CS-05 'Carud Dha'haase' Countermeasure Suite
- 'Ga'yusr' Electronic Countermeasure Suite
- 4x BMD-01 Vhe'viin Battlefield Mechanic Droid
- Combat De-ionizer
- Squadron Count: Very Low (4)
- Maneuverability Rating: Average
- Speed Rating: High
- Hyperdrive Class: Average (1)
- Crew: 1 pilot and 'Manda' tactical battlenet module.
- Sensors and Targeting
- Communications:
- Computers:
- Precision Navicomputer
- 'Sragivagr' Control Suite
- Propulsion:
- Power and Hyperdrive
- Miscellaneous:
- Ejector Seat
- Multipack
- Crash survival kit
- PBPDW-02 Particle Beam Personal Defense Weapon or
- Stowage for up to a rifle sized personal weapon
- 'Btare Ar' Life Support System
- Inertial Compensator
- Landing Claw(s)
- 2x Floodlights
- Ejector Seat
- Computer Systems:
- Heavy and Versatile Armament: With four repeating heavy mass-driver cannons, three MMOL-2 launchers and two modular heavy weapons mounts, the Kyr'galaar has a considerable amount of firepower that it can bring to bear against hostiles. All of the fighter's weapons are capable of carrying a wide variety of ordnance, giving it the ability to effectively counter a number of threats.
- Resilient: A strong hull, powerful shields and a wide variety of conventional and electronic countermeasures ensure that the fighter is well protected against threats that it might face.
- Fast: With powerful engines, the Kyr'galaar is able to 'boom and zoom' larger and/or slower targets and allows it to keep up with most hostile fighter craft that it might encounter. If faced with a fight it can't win, a Kyr'galaar could potentially put its speed to use in effecting its escape.
- Advanced Sensor and Comms Suite: The Kyr'galaar has an advanced and long range comms and sensor suite, ensuring effective coordination and target acquisition.
- Stealthy: The electronic warfare suite of the fighter and its low-profile engines combined with the stygian-tripsmatic polymer hull plate ensures that the fighter has a very low sensor profile at medium and long ranges, allowing for it to potentially avoid much of incoming fire until it is right on its target.
- 'Manda' Tactical Battlenet: The Kyr'galaar benefits from having the fighter based version of the 'Manda' tactical battlenet, allowing it to benefit from sensor and targeting data from not only its fellow fighters but from the rest of a deployed naval formation. Additionally, the crew can benefit from the system's threat tracking and analysis features, allowing them to potentially gain the edge over an enemy combatant in a dogfight because of the system's potential to analysis of the other pilot and craft's capabilities and its following recommendation on how to counter both.
- Outnumbered: Like most Mandalorian fighter craft, and in the particular case of Strill Securities, Kyr'galaar pilots often find themselves heavily outnumbered. Naturally, this stems from the low numbers per squadron that they're fielded in.
- Complicated Repairs: The fighter's design is complicated, making maintenance of the fighter a time consuming process that can only be done by those who are familiar with the intricacies of the design and its various subsystems and with the right set of tools available to them.
- Complicated Controls: The Kyr'galaar is a single pilot craft, and while the pilot is assisted in operating the craft's numerous functions by the 'Manda' tactical battlenet node, the controls are still very different from most other craft. It takes time to train a pilot to fly a Kyr'galaar.
- Large: The Kyr'galaar is a large fighter, making it easier to acquire and engage for enemy craft than a smaller fighter.
- Boom: The Kyr'galaar carries a lot of ordnance, if a shot penetrates the fighter's armor and reaches the ordnance storage with enough energy left to detonate something, then it's very likely that the fighter will be destroyed entirely in the ensuing detonation of that ordnance and the following sympathetic detonation of the remaining ordnance.
- Not True Stealth: The fighter's stealth suite isn't 'true' stealth given that the fighter can be picked up by visual means as well as gravity and magnetic sensors at closer ranges.
"Quantity may be a quality of its own, but the Kyr'galaar brings plenty to the party to help even the odds."
- Shuklaar Kyrdol during his address to Strill Securities pilots
Designed to be the spiritual successor to the now decidedly ancient Bes'uliik, the Kyr'galaar was named in honor of the original name of the Bes'uliik. While designed as a multi-role fighter, the Kyr'galaar has a strong emphasis on space superiority, and is more than capable of going toe to toe with most of what the galaxy has to throw at it as far as other fighter craft are concerned, and performs admirably in the interceptor and light bomber roles, thanks to its high speed and the large amount of ordnance it carries. Like with the Jai'galaar, the Kyr'galaar had its first real trial by fire during the delaying action of the evacuation of Breshig, where they not only kept enemy fighters off the bombers but acted in the defense of their host carriers.- Shuklaar Kyrdol during his address to Strill Securities pilots
While having only average maneuverability when compared to many of the other starfighters in use by the various groups in the galaxy, the Kyr'galaar takes a cue from older Imperial fighters and mounts a single fighter-grade tractor beam projector, allowing a skilled Kyr'galaar pilot to negate the maneuverability advantage of another craft and put their heavy weapons to good use. The four main guns of the fighter are extremely deadly, combining the fire rate of a laser weapon with the punch of a high power mass-driver. The ion-detonator rounds that the can fire allows the fighter to tackle starfighter based shields with ease. While the standard Durasteel-Neutronium rounds are usually capable of handling the relative lack of armor on most fighter craft, both depleted baradium core armor piercing and HEIAP rounds exist to deal with tougher hulled craft. The three MMOL-02 launchers on the fighter allow it to carry a staggering load of ordnance, and most pilots typically carry a mix of ordnance with an emphasis on anti-ship or anti-fighter ordnance depending on their squadron's tasking orders.
As is expected of most Mandalorian fighters, the Kyr'galaar has strong armor in the form of Stesr'gar-reinforced Stygian-tripsmatic Polymer composite armor, which is reinforced by a Agrinium inner hull mesh liner and Stesr'gar hull plating. The fighter's frame is made from Duranium to save on material cost, given the difficulty of producing a full Stesr'gar hull, hull plate and armor. The canopy is made from a Beskar-Glasteel alloy, making it quite resilient indeed. The fighter's first line of defence however against incoming attacks is its 'Caritr' shield generator, which generates an ion, particle and molecular shield. Given that beskar and as a result Stesr'gar armor does carry some of the force of an impact through, the fighter also features an anticoncussion field generator to lessen the actual impact of incoming kinetic weapons. Finally, when engaged, the fighter has a number of countermeasure systems that it can deploy to potentially avoid incoming missiles and to further harry enemy fighters.
The Kyr'galaar however doesn't rely on its extremely resilient hull and armor alone, but also boasts a low sensor profile with the use of its powerful electronic warfare suite, low profile engines and the Stygian-tripsmatic polymer in its composite armor. At long and medium ranges, the fighter is very difficult to detect, and even at close ranges target acquisition is definitely affected by these features, though not to the degree that would make the fighter a 'true' stealth fighter.
The Kyr'galaar benefits from having the fighter based version of the 'Manda' tactical battlenet, allowing it to benefit from sensor and targeting data from not only its fellow fighters but from the rest of a deployed naval formation. Additionally, the crew can benefit from the system's threat tracking and analysis features, allowing them to potentially gain the edge over an enemy combatant in a dogfight because of the system's potential to analysis of the other pilot and craft's capabilities and its following recommendation on how to counter both. Naturally, this does not ensure victory, but every edge over enemy craft makes all the difference in dogfights.
As an added benefit, the fighter's own sensor and comms suite are not only long ranged, but extremely powerful. This ensures effective coordination, whether this is with other fighters to ensure that they aren't outmaneuvered by enemy squadrons, their carrier to ensure that they keep in touch with their commanding officer or whatever craft they're escorting. The system's long ranged targeting is especially important for the Kyr'galaar, such that the fighter can make full use of the long range of its various weapon systems.
As with all fighters, the Kyr'galaar has a number of flaws. The Kyr'galaar is larger than most other fighters fielded by other forces, which makes them an easier to acquire target at closer ranges. Given that the fighter is also fielded in smaller squadrons than many other fighters, this can quickly become an issue for outnumbered Strill Securities pilots. The biggest problem for Strill Securities has been the fighter's complicated maintenance, the difficulty in training new crew for the fighter, and of course there has been some concern over the potential of penetrating shots setting off the considerable ordnance stores aboard the craft. Additionally, the Kyr'galaar is not a 'true' stealth fighter, given that the fighter can be picked up by visual means as well as gravity and magnetic sensors at closer ranges.
Strill Securities pilots however, are grateful for the advanced fighter, aware that they can never win the numbers game and recognize the fighter for what it is; a force multiplier that when used right can potentially negate even the most drastic numbers advantage.
Last edited: