Dungeon Master
KUBINDI WILL FALL
Kubindi, a world made arid and barren by its radiated solar flares is home to the ambitious Kubaz. An insectoid species once driven deep underground to survive has seen hundreds of years of peace and prosperity with the arrival of colonists in 731ABY. Gifts such as hyperdrive technology and Dome-Cities have gifted the Kubaz a life they could never have otherwise dreamed of.
Yet none of them would have believed that in this new age of their prosperity, at the backend of the century, minds immeasurably superior and incomprehensibly savage, regarded their dry world with envious eyes. And slowly, as they made their way across Deep Space leaving a screaming silence behind them, the Bryn’adul drew their plans against them.
Relentless in their pursuit to cleanse the galaxy of weakness, the Bryn'adûl descended upon Kubindi with genocide in their hearts and fury in their eyes. The Deep Space Coalition moves against us, deploying a small fleet of four Destroyers in defence of We will flush them out, and eradicate those so dependent on technology for their cancerous sins. The Shaman, Hrajlmak’Natok has been charged with the destruction of Kubindi whilst Bralor Azkaroth sends underlings of the Bryn'adûl to retrieve specimens for his horrific experiments.
Objective: Flush Them Out
When whispers of the Bryn'adûl reached Kubindi, hundreds of the Kubaz returned to the long clung to security of their Hives. With a vast compliment of the insectoid Kadesh, Hrajlmak’Natok leads the genocide of the Kubaz. With a small Deep Space Coalition fleet overhead, the Bryn'adûl move to the ground. Deploying the six-legged horrors into the caves the Kubaz call home. The Kadesh Sentries will flood these systems with noxious gas, choking those who fail to evacuate and releasing those who flee to the mercy of our Military might. Protect the Kadesh, and ensure none who run can escape.
Objective: Destroy the Dome
Nearly three billion lifeforms exist within this Dome, they believe themselves safe. We will prove them wrong, our Conquesters Cannons will shatter the Dome once our Warriors have disabled their shield generator, then enter and kill all who reside within.
Objective: Collect and Capture
Bralor Azkaroth requires live specimens to be studied. From either the Mountains or their Dome-City, retrieve live specimens of every kind you can find, and restrain them in whatever ways necessary
to ensure their safe transportation.
Objective: Evacuate the Kubaz
Upon hearing of the arrival of the Bryn'adûl, the Deep Space Coalition has provided Kubindi with an emergency evacuation fleet for the preservation of the Kubaz species. The fleet, made up of a large group of high-speed frigates is located in a canyon accessible only via tunnel network. Get as many Kubaz as possible to this fleet before the Kadesh wipe them out
Objective: Defend the Dome
Much of the Kubindi population resides within the Dome. It’s only line of defence is its shield generator. Protect this generator at all costs. Without it, once the ally fleet is destroyed; orbital bombardment will be unimpeded.
Objective: Diplomancy is Key
The shield generator is not expected to last, nor will the meagre fleet overhead. Convince the inhabitants of the dome to leave their home and join the evacuation fleet by whatever means necessary.
BRYN'ADUL - Hrajlmak'Natok | Fomoris | Bazh'Thu | Bralor Azkaroth |
DEFENDERS - Valkren Calderon | Aaran Tafo | Kirieth | Tregan Mallhane |
DEPLOYMENTS -
Objective A
Kadesh Sentries
Drones
-
150 DSC Soldiers
Objective B
Zealots
Brutes
-
5,000 DSC Soldiers
Objective C
Kadesh Sentries
Drones
-
150 DSC Soldiers
Objective B
Zealots
Brutes
-
5,000 DSC Soldiers
Objective C
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