Well-Known Member


- Intent: Update the Caldoth-class Bomber.
- Image Source: TIE/SF 'Monster' Heavy Bomber - Ignus Dei
- Canon Link: N/A
- Permissions:
- Caldoth-class Bomber (X)
- HPI - BACS-X89i | Breytast Adaptive Camouflage System (OM)
- HPI - Skuggalegt I-pattern Stealth Polymer (OM)
- Phoenix Ion Engine (X)
- FAE/SW-07 Heavy Beam Cannon Mk. II (N/A)
- FAE/WH-04 Universal Missile Platform v1.1 (N/A)
- Deathball proton bomb (OM)
- Flashbang ion bomb (OM)
- Solar Ray Shielding (OM)
- SE-151 Shield Force Multiplier (OM)
- SE-140 Tactical Shield Enhancer (OM)
- FAE/S-03 Inclusive Countermeasure Module (N/A)
- HPI - ECSAI-class "Sérhannaðar" Artificial Intelligence (OM)
- OO-series Astromech (X)
- PGEM-QKDm (OM)
- HPI - HAPU | Hybrid Antimatter Power Unit (OM)
- Sleg Ultracapacitor (OM)
- Huabing Engine (X)
- Jumpmaster 1.01 Microdrive (OM)
- HPI - Sleipnir-class 0.5 Path Engine (OM)
- Jumpmaster Subdrive Module (OM)
- Microjump Capacitor (OM)
- FAE/S-04 Small Craft Support and Survival Suite (N/A)
- FAE/S-16 Aerospace Combat Sensor System Mk. II (N/A)
- O.S.I.V.P. (OM)
- FAE/S-11 Universal Communication Matrix (N/A)
- FAE/S-07 Symbiotic Ghost Link (N/A)
- FAE/S-09 Active Harmonizing System (N/A)
- C-6 'Maglev' Class Repulsor Mount (OM)
- FAE/S-06 Reactive Targeting Matrix (N/A)
- FAE/C-02 Tractor Guidance Network (N/A)
- FAE/S-05 ECM Array (N/A)
- Primary Source: Caldoth-class Bomber

- Manufacturer:
- Malsheem Starfighter Assembly Complex - Manufacture
- Kainate Starfighter Factories - Manufacture
- First United Astral Engineering - Design
- Affiliation:
- The Kainate
- The Sith Order
- Exclusive Writers and Buyers
- Market Status: Closed-Market
- Model: Caldoth-class Tactical Bomber Mk. II
- Production: Minor
- Material:
- Molecularly Bonded Quadanium, Durasteel, and Impervium - Hull Armor Plating
- Matrix-Trimantium-impregnated Alusteel - Skeletal Frame
- Molecularly Bonded Gammaplast - Cockpit Enclosure Plating
- Heavily Reinforced Duraplast - Hull Liner
- Reinforced Duraplast Electronic Hardening - Ion and EMP Mitigation
- Dallorian Alloy and Agrinium - Paneling
- Laminanium - Structural Plating
- Ceraglass - Viewports
- Programmable Matter - Various Applications
- BACS-X89i | Breytast Adaptive Camouflage System - Hull Overcoat
- Skuggalegt I-pattern Polymer - Hull Undercoat
- Internal Circuitry and Electronics
- Various Starship Components

- Classification: Tactical Bomber
- Length: 14m
- Width: 14m
- Height: 4.8m
- Armament: Very High
- Gravity Projector (2) - Ventral Bow Turret
- FAE/SW-07 Heavy Beam Cannon Mk. II (2) - Nose
- Universal Heavy Missile Launcher
- Total Ordnance Capacity: 10 Missiles
- Total Ordnance Capacity: 10 Missiles
- Universal Missile Launcher (2)
- Total Ordnance Capacity: 20 Missiles
- Total Ordnance Capacity: 20 Missiles
- Universal Swarm Missile Launcher (4)
- Total Ordnance Capacity: 60 Missiles
- Total Ordnance Capacity: 60 Missiles
- Bomb Bay
- Total Bay Capacity: 6 Heavy Bombs or 12 Medium Bombs
- Deathball Proton Bomb - Heavy or Medium
- Flashbang Ion Bomb - Heavy or Medium
- Total Bay Capacity: 6 Heavy Bombs or 12 Medium Bombs
- Defenses: Very High
- Polarized Solar Ray Energy Shield - 125 SBD
- Polarized Molecular Shield - 80 SBD
- SE-151 Shield Force Multiplier
- SE-140 Tactical Shield Enhancer
- Molecularly Bonded Quadanium, Durasteel, and Impervium Hull Plating - 65 RU
- FAE/S-03 Inclusive Countermeasure Module
- Squadron Count: Average: 12
- Maneuverability Rating: Low │ Very Low - Coaxium Injection
- Speed Rating: Low │ Very High - Coaxium Injection
- Minimum Crew: ECSAI-class "Sérhannaðar" Artificial Intelligence and Subordinate PGEM-QKDm
- Optimal Crew: 1 Pilot, Weapon Systems Specialist / Officer, OO-series Astromech, ECSAI-class "Sérhannaðar" Artificial Intelligence, and Subordinate PGEM-QKDm
- Hyperdrive: Yes
- Hyperdrive Class:
- Hyperdrive: 1.0
- Path Engine: 0.5

- Power and Propulsion Systems
- HAPU | Hybrid Antimatter Power Unit - Primary Power System
- Solar Collection Arrays - Secondary Power System
- Sleg Ultracapacitor System - Tertiary Power System
- Twin Phoenix Ion Engine-Huabing Engine Hybrid Array
- FAE/C-01 Multiphase Tensor Field Element
- Subaquatic Operation Functionality
- Attitude Thrusters
- Etheric Rudders
- Pressor Projection System
- Braking Engines
- Power Conversion System
- Hyperdrive Systems
- FAE/S-04 Small Craft Support and Survival Suite
- FAE/S-16 Aerospace Combat Sensor System Mk. II
- FAE/S-11 Universal Communication Matrix
- Piloting and Control Systems
- Programmable Matter Controls and Ergonomics
- Default - Independent Control Columns
- FAE/S-07 Symbiotic Ghost Link
- Programmable Matter Controls and Ergonomics
- Offensive Support Systems
- FAE/S-09 Active Harmonizing System
- Fire Linked Weapon Systems
- Automatic Reloading Systems
- All-Aspect Missile Launch and Tracking Capability
- C-6 'Maglev' Class Repulsor Mount - Ventral Bow Turret
- FAE/S-06 Reactive Targeting Matrix
- FAE/C-02 Tractor Guidance Network
- Computer Systems
- Computer System - ECSAI-class "Sérhannaðar" Artificial Intelligence
- Subordinate PGEM-QKDm
- Slave Circuit System
- FAE/S-13 Unified Engagement Network
- Cybersecurity Suite
- Computer System - ECSAI-class "Sérhannaðar" Artificial Intelligence
- Navigation Systems
- Astrogation Computer - MicroJump and Hyperspace Skip Calculation System
- Nav Computer Route Astrogation Bypass
- Flight Avionics System
- Misc. Systems
- Ion-Flux Cooling System
- Polarity Sink - Passive Degaussing System
- Automatic Polarizing and Anti-Flash Canopy
- Astromech Socket


- Electromagnetic Control: An ECM array allows the Caldoth-class to exert influence over the electromagnetic environment in a given battlespace, giving the craft a range of capabilities that add additional utility.
- Guns: A heavy, robust armament gives the Caldoth the ability to punch above its own weight, whether it be through high-explosive bombs, missile salvos, gravitational discharges capable of rending hulls apart, or piercing heavy beams. Even capital ships are well within the envelope of targets that the craft represents a credible threat to.
- Amphibian: The life support systems, electromotive field motors, and hydrostatic fields allow the Caldoth to traverse underwater and remain submerged for an indefinite period of time. In a pinch, this function could be used to hide from pursuing enemy forces or even to initiate a surprise attack!
- Low Profile: The Caldoth-class has coatings on its hull which effectively lower the craft’s sensor profile and render it more difficult to distinguish against the backdrop, thereby making it harder to register and lock onto at range. However, this does not approach true stealth capability, since it does not grant true sensor or sensory invisibility.
- Field Disruption: The Caldoth-class's field disruption system allows the craft to physically bypass a large warship's shielding so that it might fire directly on the hull. While this feature is limited in practical application to large vessels with conventional and non-conformal shielding, it is nonetheless a powerful technique that a skilled pilot could take advantage of to potentially lethal effect.
- Main Battle Bomber: The Caldoth-class has heavy, advanced armor and defensive systems, allowing it to quite convincingly withstand withering point-defense fire, direct missile strikes, and yet more attacks to deliver its payload to the target.

- Automation: The Caldoth-class is supported by a suite of automated processes which govern its targeting systems, power systems, flight control systems, and yet more. In the event that these systems are somehow disabled, whether via EMP/Ion discharge, concentrated slicing, or in rare cases, jamming, the operating efficiency of the craft will be negatively affected.
- Sensitive Passive Sensors: The passive sensor array on the hull of the Caldoth-class is an extreme boon to the pilot’s battlespace awareness, especially in conditions where the use of active sensors may reveal the craft’s location. However, they are also very vulnerable, as even glancing blows can destroy or disable the sensors on or around the affected areas. In essence, as the hull takes more hits, the Spyglass’ passive reception array will become increasingly ineffective.
- Low and Slow: Unfortunately, the Caldoth's heavy armor and robust armament gives the craft a lot of inertia. Thus, the bomber is slow and quite lacking in maneuverability for a small craft platform, forcing the pilot to be very deliberate in controlling the craft to ensure that they are not isolated and surrounded by fast interceptors and superiority fighters.
- Charge Out: The field disruption system disables the Caldoth's shields during the period of its activation.
- Straight and Narrow: The coaxium injection feature of the ion engines provides a significant boost to speed and acceleration, but it compromises maneuverability while active.

An advancement on the Jurgoran-class Sith Bomber, the Caldoth is another in the series of continually improving military tech employed by the Sith. A pair of sharp forked angular solar panel wings flank a squat body, replete with several weapon systems and heavy shielding, rounding out a menacing profile that was visually distinct in both space and atmosphere.
The Caldoth was outfitted with a vast array of weaponry, perfectly suited for short and long-distance bombing campaigns. A pair of forward-facing heavy beam cannons were the standard anti-starfighter weaponry, capable of automatic, stutter, and single fire at the flip of a switch. Twin turret-mounted gravity generators, technological equivalents to the Yuuzhan Vong dovin basal, could fire miniature gravitational singularities which could wreak havoc on starship hulls and shields. The Caldoth was also outfitted with a menagerie of ordnance launchers, such as a heavy missile launcher, two standard-sized missile launchers, and four swarm missile launchers. These launchers could be outfitted with almost any missile munitions.
The primary feature of the Caldoth was its bomb bay, which was located on the underside of the bomber. It could hold a large number of bombs, which it used to drop on enemy vessels, fortifications, and population centers.
A single pilot is enough to handle the Caldoth, although in indirect emulation of their enemies the Sith have begun to advance the theme of integration between pilot and machine. The Caldoth pilot wore a neural interface, effectively melding their minds with the machine via a Ghost Link. This allowed the pilot to work seamlessly with the bomber, with well-trained operators being able to operate multiple systems simultaneously. However, most crew complements include a weapon System Specialists to ease the mental and neurological load on pilots who were not always mentally conditioned enough to get the full use out of the Ghost Link. Likewise, the inclusion of specialized drone brains further elevated the operational effectiveness of individual Caldoth craft and their squadrons.
The cockpit was state-of-the-art, replacing the two-handled yoke of previous fighters with two independent control columns with levered handgrips. These columns offered a higher range of motion and control over the starfighter, with strong haptic feedback allowing the pilot to maintain a greater sense of their surroundings. The Mk. II version of the Caldoth notably includes programmable matter controls and ergonomics, so pilots and operator may elect to configure the cockpit with virtually any control scheme.
The Caldoth was equipped with an energy shield that protected the craft from conventional energy, solar ionization energy, ionic energy, and physical particulates. The energy shield was simultaneously polarized to allow the craft’s laser cannons and missile launchers to bypass through the interior of the shield while keeping anything from bypassing the exterior of the shield.
Unlike the Jurgoran-class bomber, the Caldoth was equipped with a hyperdrive and a path engine. This allowed the Caldoth to act independently from carriers, operating as rapid-response squadrons along an ever-shifting chaotic border with the Kainate's various enemies. The Caldoth could also be used in a predatory role, moving swiftly behind enemy lines and preying on supply convoys and less defended targets and melting away before enemy reinforcements arrived.
Perhaps the most important aspect of the Caldoth was its Field Disruptor system. This system, when activated, allowed the Caldoth to physically bypass deflector shields of capital ships and planets to attack them directly. However, when the Field Disruptor system was activated it deactivated the Caldoth's shielding, rendering the craft vulnerable to enemy fire until deactivated. The Field Disruptor system also could not bypass non-conventional shielding like molecular shields and xythan force shields.
Phoenix Ion Engines propelled the Caldoth through the void of space, fine-tuned for exceptional and efficient energy output that pushed the fighter past what was considered normal speed without a great detraction in maneuverability. The engines’ coaxium injection feature allows the bomber to entirely sacrifice maneuverability for extraordinary speed at the pilot's discretion. This sudden burst of speed was achieved by a brief injection of an extremely small amount of coaxium directly into the ion engine's fuel system.

Out Of Character Info
Intent:
Update the Caldoth-class Bomber.
Permissions:
See Body
Technical Information
Affiliation:
The Kainate, The Sith Order
Model:
Caldoth-class Tactical Bomber Mk. II
Starship Class:
Small Craft (1-50m)
Starship Role:
Other
Modular:
Yes
Material:
See Body
Armaments:
See Body
Defense Rating:
Very High
Speed Rating:
Low
Maneuverability Rating::
Low
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Minimum Crew:
0
Optimal Crew:
2
Passenger Capacity:
1
Cargo Capacity:
Average