Star Wars Roleplay: Chaos

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Approved Starship Cara-class Gunship

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Lira Dajenn

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ship_design_3_by_paooo.jpg
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Intent: To create a fast attack gunship for the open market that can be utilized in raids
Development Thread: N/A
Manufacturer: Santhe Corporation
Model: Cara-class Gunship
Affiliation: Santhe Corporation
Modularity: No
Production: Mass-produced
Material: Durasteel alloy
Description: The Cara class gunship was designed to fill a niche on the open market that had not yet been filled. Designed after the Omega Protectorate Gunship the Peregrine, the Cara was created as a fast attack gunship, more suited for hit and run strikes and fast attacks than sustain combat. The Cara in truth was designed with quick attack operations in mind, going in, unloading its payload, and then getting out and rearming at base or on its carrier before returning back to attack again.
With its Composite Beam laser and twin Concussion Missile Launchers the Cara Class is more than capable of taking on infantry regiments, as well as medium and light armored missiles, although the former provides a bit more trouble.

Classification: Gunship
Role: Fire support/Quick Attack Craft
Height: 5.3 meters
Width: 7.5 meters
Length: 16.7 meters
Power Core Generator/Reactor: Ionization reactor
Hyperdrive Rating: None
Minimum Crew: 1
Optimal Crew: 2
Armaments:
  • 1x Composite Beam Laser
  • 2x Forward Mountain Anti-Personnel Cannons
  • 2x Concussion Missile Launchers (6 warheads each)
Non-Combative Attachments:
  • Navigation Array
  • Communications Relay
  • Standard Sensor Suite
  • Ray Shield Generator
Passenger Capacity: None
Cargo Capacity: 3 metric tons
Consumables: Three Days
Sublight Speed and Maneuverability: 2
 
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