Star Wars Roleplay: Chaos

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Character Catalina Io

CATALINA IO


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NAME: Catalina Io

FACTION: House Io

RANK: Soldier HRD, Protocol

SPECIES: General Purpose Nuetralizer Model 1

AGE: Recently created

SEX: Designed and Coded as Female

HEIGHT: Average

WEIGHT: Average

EYES: Blue

HAIR: Brunette

SKIN: Slightly Bronze in tone

FORCE SENSITIVE: No


  • Resistances (Optional):
    • Energy (And other Blaster type weapons): Very Low
    • Kinetic: Very Low
    • Lightsabers: None
    • EMP/Ion: High
    • Acid: High
    • Flame: High
    • Cryo: High
    • Vibro: Very Low
    • Radiation: High
    • Magnetics: High
    • Sonic: High
    • Paddle Beams: Very Low
    • Lightning: High
    • Microwave: High
    • Gravitic: High
    • Anti-Vong: Very Low
    • Force: Very High (Force Ionize only)



STRENGTHS

Why won't you die?: The regenerative nature of this Biot makes it extraordinarily difficult to destroy using solely conventional means. It can Regen from all but the most mortal of wounds, even a broken neck. Short of a complete decapitation, or it's entire brain and more than ninety of its body being obliterated, it can regenerate fully so long as half it's brain is intact and at least fifteen percent of its body remains in a span of seven hours or less (This can lead to interesting situations should it be cut in half lengthwise, as both halves will regenerate into full bio droids with the same memories up to the point they were temporarily "killed"). It's flesh and bone are highly resistant to temperature extremes, damage from Acid, Lightning, Microwaves, Magnetic weapons, Gravitic Weapons due to being able to generate gravity swells thanks to its Dovin Basal Heart, Radiation Damage, and Ion or Electromagnetic Pulse. This means it can operate in almost any environment for an extended period, and go and be active where other Nuetralizers cannot go, making them not only useful as guards, but as workers in dangerous environment. It also has a bio reactor that can keep it powered for more than two years before it has to wirelessly recharge by touching a power generator or conduit and taking seven hours to recharge. Normally incapable of feeling pain.

Protocol: Perfectly capable of acting as a Protocol Droid, and comes pre programmed for such functions

Diplomat: Possesses natural charisma and charm, which aid greatly in general diplomatic situations, plus being naturally beautiful right out of the factory greatly aids it's efforts in persuasion

Protector: Programmed for absolute loyalty to House Io and it's members, which must never be harmed and always obeyed when present unless said orders violate House Io rules or breaks the law, with stringent secondary programming that ensures fulfilling it's functions must never come at the cost of betraying the House or Khemostian Society, with directives to shut down until manually rebooted should these directives come into conflict

The Brains Department: Highly Intelligent, and learns quickly from every encounter, with Human Grade Perceptions and full range of emotions

Not to be trifled with: Despite it's focus on general functions, utility, and protocol, it's still a Nuetralizer, and is thus a tenacious, exceptionally dangerous one on one combatant with a high grade firearms and melee database.

Modularity: Capable of accepting both genetic and cybernetic upgrades

Fitness: Several times faster and more reflexive than an ordinary human, and twice as strong

WEAKNESSES

Blasters: Not meant for heavy combat or policing work, it's skin and muscles are easily damaged by blasters

Slugs: Slugs rip through its body easily

Lightsabers: Don't make me laugh. No...just...no...also, lightsaber wounds take twice as long to heal as other wounds

Anti Vong: Alpha Red exposure causes it to violently overheat and enter a shut down phase. That takes hours to come out of, rendering it easily destroyed. Baffer Pollen causes it's skin to swell up like a balloon, rendering it sluggish and slow until it's body cycles the substance out of its system over several hours or a cure is immediately applied. Unmasquers cause violent distortions on it's skin, causing it and most of the muscles to tear off the Skeleton, after which it will be forced to flee and hide while heavily stunned and unable to fight

Paddle Beams: Paddle beams paralyze it's muscles just as they would ordinary humans

Vibro: Vibro Weaponry tears it apart easily

APPEARANCE:

A slender, young looking woman with bronze skin and brunette hair, often wearing a Dark Green Catsuit or Dress with a somewhat athletic build



BIOGRAPHY:

General Purpose Nuetralizers are the back bone of House Io's essential labor force, serving in any function from maintaining engines and Electronics. Custodial Work, or as Protocol Droids, or even security, due to their nature as Nuetralizers with high grade combat programming, all in the unassuming guise of a beautiful young woman who doesn't look like they could snap a pencil.

Catalina is one such Nuetralizer, taken up the role of courier ferrying important information too sensitive to be transmitted. This Job takes her all over the Galaxy, seeing the Devastation from both sides, and causing Catalina's programming to come into conflict as she is not blind to the suffering of her enemies. But as the pursuit of House Io heats up in the wake of their attack on the Silver Rest, Catalina finds her job much more dangerous...

PERSONALITY

For a Nuetralizer, Catalina is unusually quiet, and doesn't speak unless she has to. She is content to keep her head down and do her job but seeing the suffering House Io has caused has given her a crisis of conscience and she actually has to fight to keep her Cognitive Dissonance from becoming so great she has to manually shut down and reboot.

Not unfriendly, Catalina is curious about everything she encounters and has a fascination with insects and dreams of someday terraforming a planet and has an intense interest in gardening. But it is a mistake to think this soft spoken, shy Biot is incapable of snapping someone's back Bane Style if sufficiently provoked

SHIPS:

House Io A-Wing The Sand Kitten

House Io Corvette (Residence) The Roaming Sand Panther

Moonlighter Hauler (Assigned as captain for sensitive cargo on occasion) Stellar Gaze

Typical Cargo:

Miracle Medicine
Liquid Herbs
Anti-Bacterial Spray
Eye Medicine
Nighty Night Bears


Typical Smuggled Cargo:
Automatic Civil Defense Laser Disruptor
Civil Defense Laser Disruptor
Nightsister Energy Bow Pistol
Bio-Blasters
Citizen Energy Sword, Type 2
Heated Vibro Dagger
Force Staff
House Io Aurodium Trade Currency
House Io Standard Trade Currency
Aspha Serum (Special Order Only)
Addictol
Type 1 Explosive Compound
Force Staff


VEHICLES

STAP Bike

KILLS:


BOUNTIES COLLECTED:





ROLE-PLAYS:



EQUIPMENT



ARMOR

General Purpose Shroud (Armorweave Catsuit)

Armorweave Jacket

WEAPONS

Citizen Energy Sword, Type 2
Siren War Axe
Laser Spear (Detachable Laser Knife Mounted on top of Cortosis weave Durasteel shaft, Given as Member of The Green Stripes)
Cortosis Weave Vibro Buckler
Nightsister Energy Bow (Reflex Sight, Given as Member of The Green Stripes)
Heart Doubles as Dovin Basal

RESOURCES

House Io Aurodium Trade Currency (Savings: 700 Credit Value)
House Io Standard Trade Currency (Savings: More than 1000 credit value)

Carbine Conversion Kit
 
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