Star Wars Roleplay: Chaos

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Approved Starship Cerberus-Class Star Destroyer

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Manufacturer: Empire of the Lost
Market Status: Closed Market
Production: Limited
Length: Average
Width: Average
Height: Average
Size: Average
Moff of the Mon Calamari Sector
Star_Wars_Concept_Art_01_GM_book_UnlawfulShip.jpg

(LINK)​
OUT OF CHARACTER INFORMATION
VESSEL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Stabilized Artillery Platform: The Cerberus' main artillery is its pair of NZ IEPC.4700 Ionized Electromagnetic Plasma Cannons used in a similar capacity to the ancient Aggressor Class Star Destroyer. To deal with the high recoil of the cannons the vessel is not only equipped with the NZ RAS-1 Missile Propulsion system acting as Maneuvring thrusters, but also the FAE/C-01 Multiphase Tensor Field Element. While these systems don't reduce the recoil produced by the cannons, they do allow for quick reacquisition of targets for additional volleys.
  • Highly Automated and Symbiotic Linked: The Cerberus is highly automated thanks to its N&Z systems, but similar to the Castor I/E, Karl opted for less automation in the bridge. Using the FAE/S-07 Symbiotic Ghost Link allows its bridge crew to truly multitask. Due to the "Brain Strain" that this system creates, there are three bridge crews, typically a morning, afternoon, and night crew. This ultimately counts up to a normal bridge crew, but a reduced number on the bridge at one time allows for swapping if one bridge crew member is injured.
  • Quality to match its Quantity: The use of various new and old, well-known materials chosen for their outstanding reputation within their field or the intent to be loaded out with the best materials possible coupled with the N&Z's known build quality promises a ship that can take a heavy beating and still would manage to trudge on.
  • Limited Anti-Interdiction: The Cerberus comes equipped with a Null-Series, allowing it to escape destroyer-level interdiction and below. Anything larger than a star destroyer will require multiple of these ships.
WEAKNESSES
  • Highly Automated and Symbiotic Linked: If the internal AI were to be compromised, the low personnel count would make it hard to counteract this imbalance causing the functionality of the ship to decrease significantly. Additionally, while there are three different bridge crews, if one station were to have all of its members injured, the station would be unfulfilled making the ships overall function decrease.
  • EMP/Ion: While this ship has metallic alloys and compounds that have high EMP/Ion resistance, it is only that, a resistance. Many systems on this ship are technological boons to the crew and AI but with enough EMP/Ion damage, it could begin to take them out and hinder the overall function of the vessel.
  • No Attackcraft: The Cerberus does not have any starfighter squadrons, it instead has two squadrons of support craft for transportation services.
DESCRIPTION
Per the request of Admiral Orion_Knight Orion_Knight , Karl and the Naval Corp of Engineering began working on a slew of ships to combat the everchanging field of battle. The Cerberus is the first in a line of hunting ships. Hunting what? Hunting enemy fleets. The request came about after the Emperor was slain, by the terrorist organization TAC and their Shark Classes of battlecruisers. They were unlike anything the Imperial Fleets had seen before and thus were unprepared to face them. Now, picking up the pieces from the Emperor's death, a new line designed to hunt them and any other future unforeseen hostiles was created.

The Cerberus is first and foremost an Artillery Destroyer, its main armament is a pair of NZ IEPC.4700 Ionized Electromagnetic Plasma Cannons used in a similar capacity to the ancient Aggressor Class Star Destroyer. To deal with the high recoil of the cannons the vessel is not only equipped with the NZ RAS-1 Missile Propulsion system acting as Maneuvring thrusters, but also the FAE/C-01 Multiphase Tensor Field Element. While these systems don't reduce the recoil produced by the cannons, they do allow for quick reacquisition of targets for additional volleys. Additionally, the FAE Tractor Guidance Network allows for the guiding of the blasts to the target, making the Cerberus that much more accurate. The Cerberus also has a comprehensive point defense system, heavy turbolasers, and missiles.

The idea behind this beauty is to deplete shields and deal massive damage, as such for an artillery destroyer. Hopefully, with this and more additions, the Imperial Navy will be able to handle any threats thrown at them.

"Quality. Perfection. Order."
 


Out Of Character Info


Intent: To create a large artillery destroyer capable of hitting targets hard
Permissions: See Above

Technical Information


Affiliation: Empire of the Lost
Model: Naval Corp of Engineering - AD01, Cerberus-Class Star Destroyer
Starship Class: Star Destroyer (1000m-2000m)
Starship Role: Gunship
Modular: No
Material: See Above
Armaments: Very High
[2] Axial-Mounted NZ IEPC.4700 Ionized Electromagnetic Plasma Cannons "Damocles"
[20] Quad-Mount NZ HP2 Heavy Turbolaser
[48] Twin-Mount NZ LC-2A Laser Cannons
[10] Point-Defense Pressors (five per side)
[4] Missile Tubes (5 per tube, total 20)
FAE/WH-04-S6 Universal Missiles v1.0.1
Defense Rating: Very High
Speed Rating: Average
Maneuverability Rating:: High
Energy Resist: Very High
Kinetic Resist: Very High
Radiation Resist: Average
Other Resistance(s):

Thermal: Very High

Minimum Crew: 300
Optimal Crew: 1500
Cargo Capacity: Large
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