Star Wars Roleplay: Chaos

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Approved Tech Chaldean Witchfinder Armor

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OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Average
  • Resistances:
    • Energy: Average
    • Kinetic: High
    • Lightsabers: Very High
    • Corrosives: None
    • ION/EMP: High
    • Environmental: High
SPECIAL FEATURES
STRENGTHS
  • Lightsaber Resistant: Dragonskin leather allows the armor to resist lightsaber strikes and kinetic blows.
  • Faux-Force Gauntlet: Repulsors and tractor beams in the palms of the gauntlets allow the wearer to imitate Force Push and Force Pull.
  • Shock Glove: The gloves are coated with a webbed lacing that can release a powerful electrical discharge, enough to damage organics or other objects it comes into contact with.
  • Personal Energy Shield: Attached to the armor at the wrist or belt, the energy shield provides extra protection where the armor is lacking.
WEAKNESSES
  • Acid: The armor offers no protection whatsoever from acids and corrosives, which will eat through it quickly.
  • Exposed: The head/neck area is not covered. For head protection, the wearer will have to find a helmet.
  • Learning Curve: Effective use of the repulsors and tractor beams require extensive training and practice, and even then it will never be as elegant as Force telekinesis.
  • Shield Reliant: Because the armor itself has only average protections against energy, the Aegis shield is meant to mitigate it. If the shield is disabled or destroyed, the wearer of the armor will be left vulnerable to blaster fire.
  • Energy Crystal: Located at the back, the crystal which powers the electronics in the armor is vulnerable to attack. If damaged, various systems may be disabled.
DESCRIPTION
The Chaldean Witchfinders frequently deal with Force sensitives, and therefore must be ready to face FUs on their own terms. The armor boasts high resistance to lightsabers and kinetic force. Repulsors and tractor beams located in the gauntlets allow the wearer to imitate telekinesis in a limited way; stun capacitors in the fingertips likewise imitate a very limited electrical discharge which can stun an opponent. These electronics are powered by an energy crystal located on the back of the suit.

On the other hand, the armor has no defense against corrosives, and the "telekinesis" offered by the gauntlets is clumsy compared to the real thing, requiring a great deal of practice to learn how to use effectively. The armor is fairly light and leaves some parts of the body - particularly the head - uncovered.
 
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