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Approved Starship Chiss Droid Fighters

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Matt the Radar Tech

ꜰɪxɪɴɢ ᴛʜᴏsᴇ ʀᴀᴅᴀʀs ᴀɴᴅ sᴛᴜꜰꜰ
CHISS DROID FIGHTERS
Xr7em7s.png

OUT OF CHARACTER INFORMATION
  • Intent: To submit a mass-produced droid fighter for the Chiss Ascendancy
  • Image Source: Free3D.com
  • Canon Link: Chiss Droid Fighter
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Chiss Ascendancy
  • Model: CD-01 Chiss Droid Fighter (Mk. IV)
  • Affiliation: Chiss Ascendancy
  • Production: Mass-Produced
  • Material: Durasteel hull, duraplast internal reinforcement, droid processing & operation components
TECHNICAL SPECIFICATIONS
  • Classification: Droid Starfighter
  • Length: 4.5 meters
  • Width: 3.5 meters
  • Height: 3.5 meters
  • Armament: Very Low
    3 Maser Cannons

[*]Defenses: None (no shields)
[*]Squadron Count: High (24)
[*]Maneuverability Rating: Very High
[*]Speed Rating: High
[*]Hyperdrive Class: None
STANDARD FEATURES
  • Standard Communications Array
  • Standard Droid Brain
  • Standard Ion Engines
  • Standard Navigational Systems
  • Standard Repulsorlift Engines
  • Standard Sensor Array
  • Hyperwave Transceiver
  • Subspace Transceiver
  • Tri-Tracker
  • Self-destruct mechanism
ADVANCED SYSTEMS
Strengths:
  • Fast, highly maneuverable droid fighter, able to fight in singular or group formation.
  • Robust power plant, and transceiver, allows for considerable operations range.
  • Ionization buffer, and duraplast internal reinforcement, allow for high EMP/Ion resistance.
  • Tactical battle computer software is paired to each droid fighters maser cannons, allowing squads to share tactical data to increase weapon accuracy.
Weaknesses:
  • Low armament, fields no form of ion or torpedo weaponry.
  • No shielding, simply durasteel hull and duraplast internal reinforcement.
  • No hyperdrive capability, requiring transport to and from battle.
  • Very strong EMP/Ion weapons still capable of disrupting droid systems, forcing system reboot.
  • No forms of sensor or scanner jamming, being capable of enemy lock-on and targeting systems.
  • Squadron losses results in battle computer data also being lost, lowering accuracy effectiveness to standard levels with low unit counts.
Description:
The first Chiss Droid Fighters were a very average result, and despite Soontir Fel's best efforts, the project never really gained traction. Still, Chiss techs developed prototypes, which were capable enough, but lacked any real application at the time. Over the course of several generations, the Chiss began to look into alternative methods to conduct battle, which included reconsidering the Droid Fighters.

Applying more advanced technology than was available at the time, the Chiss made some strides in developing a strong droid battle force. Original squad counts were still low, due to a lack of droid-capable transport craft at the time, so the full effectiveness still lacked something to be desired. Not only that, but the inclusion of shields and warhead launchers meant much of the internal space was dedicated to protecting the small craft; and this meant some more advanced systems weren't implemented, and resulted in a very average operation range.

Several hundred years later, a group of Chiss manufacturers recovered the original plans for the droid fighter. They remade it, they improved it, and they created a very capable starfighter based on Soontir Fel's original ideas. The biggest changes were removing both shields and launchers, allowing a significant increase in internal space. From there, system and software upgrades saw much improvement on previous recorded prototype tests, and the inclusion of a tactical battle computer - combined with such large squad numbers - meant weapon accuracy was improved to impressive amounts.

The addition of a power plant allowed a significant increase in operation range, which opened numerous tactical avenues for the Chiss. On top of that, EMP protection was important, and an ionization buffer was combined with duraplast internal layering to provide it. Still, not all degrees could be defended against, and after a point the EMP damage did force a system shutdown and reboot process. The Chiss techs also had to consider costs, and decided anti-sensor equipment just wasn't viable for such a disposable unit, so they opted to rely on sheer numbers instead.

With several further models created, tested and approved over a decade, finally the Chiss Ascendancy had a strong mass-produced droid fighter force. They were fast, highly maneuverable and agile, and could share data for weapon improvement; still, the lack of shielding, low armament, lack of anti-sensor protection and reliance on transport meant sacrifices were made. Yet, the Ruling Houses were content with the effort, and even had some reconsidering their stance on how useless droid combatants actually were.
 

Travis Caalgen

Guest
T
[member="Thorne"]

This ship is overpowered by two ratings, I recommend you either lower two, add two weaknesses or a mix of the two to counteract it.
 

Matt the Radar Tech

ꜰɪxɪɴɢ ᴛʜᴏsᴇ ʀᴀᴅᴀʀs ᴀɴᴅ sᴛᴜꜰꜰ
[member="Travis Caalgen"]

Sorry, missed that added stat! Dropped squadron size to High (24).

Is it meant to drop another stat, though?
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